This coaster contain wrong G's due to the conversion from Newton2 to NL2!!!
When NL2 came up I wanted to make a 4d coaster but I couldn't use the editor properly yet... I decided to build the track in Newton2 and finish in NL with the 4d parameters; I knew it was risky but I tried anyway. When the trackwork was finished i wasn't really worried about speed and G's since Newton is such a great tool, so I began making some custom support and scenery and even looking at the G-force Comb I couldn't tell that there was something wrong (at first sight). Then i tested for the first time and I was really excited, It looks really powerful and felt realistic, then i tested in slow-mo to check the speed and G's and i found It was off range from the begin to end. I realize that the heartline i set in Newton was right only in the initial position of the train. I had two options: Trash it or keep it wrong!
This was supposed to be an exciting project so i decided to keep working on the scenery to give it at least the exciting experience and the look I wanted.
So enjoy my best mistake!!!
I present to you 4D EXTREME.... embrace the deadly Experience!
IMPORTANT: Audio track should start during the lift, for the best audio experience do NOT increase sim speed or it won't be in sync (Audio will be in sync only the first ride, then it will loop as a theme song)
Nice 4d track. I don't see many posted on here. I like the synch with the onboard music that you did. The layout was quite creative. It wasn't your usual 4d layout, not that there are many to compare with. I liked the adrenaline on it. Flying close to the ground was neat and the rotations were timed well. Nice job overall for a 4d fantasy coaster.