Fenrir
Screenshots Video
YouTube
Track Description
A ride I made exclusively for my YouTube channel, but I'm bored and want to see how many people download this with no advertisement. So enjoy all :)

If you liked, a comment and/or rate would be greatly appreciated. Thanks :)

ALL HANDBUILT! The video included shows my entire building process.
Ratings
mkingy
User avatar
Moderator
Moderator
Apr 28th, 2014
I really enjoyed this ride from beginning to end. It was themed realistically - not disney standard but what you'd like to hope theme parks would aim for! Favourite part was certainly the descent to the river!

Technical
Trackwork was smooth and well shpaed throughout -really good job technically in general in my opinion. Lots of the track felt a bit 'wobbly' - especially so just before the section under the launch up until just after the last inversion. Sometimes it was the banking, sometimes the track just didn't feel quite smooth / pumpless.

Basics were all good enough - took it close on a few occasions but all seemed fine to me.

Supports were very good throughout - only complaint would be one of the Norwegian Loop's lower supports could've done with some vertical bracing.

Terrain quality was superb - good use of textures and especially terrain height for the river rocks. The additional 3DS were well made also - and I felt fit in with the theme you were going for perfectly!

Adrenaline
Pacing was very good, was slightly hindered by the slow feeling start - seemed quite laboured into the pretzel loop - however it built very well from there on in. Personally I'd have liked to see the pretzel be maybe a bit more forceful through the inversions. The G's were spot on for the bottom of it however.

Really good mix of G's which were kept well within the limits - was good to see you varying the forces based on how long they were exerted for.

Interactionwise this was top notch - the ending of the ride was really disorientating and great fun! In general how you did the scenery within the ride was my favourite thing - the building drop down to the river was exellent and really really added to the ride.

Uniqueness
Felt fairly inspired by Speed Monster but I still think you made it your own - especially with the twisting drop to the river. The themeing was basic but did set it apart from other rides and was well implemented.

Realism
I think the main issue with the scenery is as DCS said the density of it - it'd be an absolute nightmare to maintain trees that close to the ride and also to build it (planting all those trees post-installation would be extremely expensive and trying to thread it through would be nigh on impossible to crane in! The trackwork was very intamin-y and I felt you executed the unique aspects of this ride within a believable scale.

Feel free to PM me about your rate :)
Technique
9.25
Adrenaline
9
Uniqueness
9.25
Realism
9
Rider Value
9
Average
9.1
TTD03
User avatar
True Addicts
True Addicts
Apr 27th, 2014
Overall I thought this was a terrific coaster and I would love to ride this if it was a real ride. Let's get to specifics.

T-I thought the coaster was built very well. I did not see any major (if any) pumps at all in the track-work. I thought it was very creative how you used the terrain to swoop down around the lake.
A- I thought this ride was very fun! It got my heart pumping and it provided great thrills for any enthusiast.
U- I definitely thought this was very Intamin like. The turns especially made it feel like an Intamin in my opinion. But the way you used the terrain was definitely unique so you got points for that.
R- The track was very realistic and I definitely could see it being built if a park had the terrain that your coaster had.
RV- I thought this track had great value and was very satisfying to me. I would have totally paid the admission price for the park just to ride this ride.
Technique
9
Adrenaline
9.5
Uniqueness
8.75
Realism
9.5
Rider Value
9.25
Average
9.2
dcs221
User avatar
Apr 26th, 2014
Trackwork seemed very solid overall. Kinda hard to tell for sure since there was so much going on (the woods were really, really dense) but I could see some trackwork details that people usually (read: almost every single time) miss. I think it was a bit too frantic at times...some of the pauses needed to be drawn out a bit more because a few transitions (in particularly around the S hill) were just too quick back and forth in my opinion. Right shaping, wrong timing maybe. Note that none of the individual transitions were too quick, it was just that they were back to back to back.

The scene was very immersive, but I think one problem was that it wasn't too believable for a park given the tiny path through dense woods to get to this ride that's completely enveloped by trees. I'd look at Boulderdash, probably the most similar scene in real life, and see what areas of the coaster are surrounded by woods and which are left open for people off the ride to see and walk.

The layout was cool...in particular I liked the surprising downward S turn after the Norwegian loop...but overall it was of course very similar to Speed Monster. Intamin does that sometimes though so it isn't a huge detriment. I still would've preferred to see something that uses any one particular real life coaster a bit less for reference, but I can't fault you for what you did, especially since you did it fairly well.

Also if possible I suggest giving the rider a few seconds before you launch them...the coaster loaded and all of the sudden I was off before I could get my bearings. People have been scripting launches, maybe try to use one of those scripts, and make sure to include that 5 second wait between the train rolling back then launching.

Anyways good job overall even if it wasn't the most original ride ever. Not a huge fan of all of the new rating scale so thankfully I can just leave this as a comment.
AmatsuNL
User avatar
Apr 22nd, 2014
Technique - I liked how the ride was actually intense and fun at the same time. Trackwork was really good, and I would not be able to execute some of the elements on the ride as well as you did, such as the S-hill after the lake turn.

Adrenaline - The ride was fun! Usually launched coasters feel 15 seconds long, have only one ride "mood" (If that makes sense), and just leave you with the feeling of "WTF just happened?!" Thankfully, this was not the case here; it had thrilling elements (the drop into the river was particularly good), but elements such as the turn beforehand gave this ride a significant fun factor.

Uniqueness - The ravine drop was unexpected (I only viewed the entire track layout after I got off the ride) and struck me as the most original part of the ride. Although I see some influence from Speed Monster (not just from the Norwegian Loop, but the ride in general), you added some different things such as that drop. Honorable mention goes to the final inversion (corkscrew) for being constantly close to the ground in a realistic way. Creative.

Realism - I think this ride was really good in this aspect! You had basically everything down -- the layout was believable, the supports were adequate, and the scenery was realistic and detailed.

Rider Value - Being virtually completely hidden from view (besides the launch and Norwegian Loop), it gave a lot of surprises along the way. I would definitely ride this if it was real.

Great job!
Technique
8.5
Adrenaline
8.5
Uniqueness
8.5
Realism
9
Rider Value
8.5
Average
8.6
plantoris
User avatar
Apr 22nd, 2014
this was a very nice coaster in every way
T - track beautiful, supports looked excellent, although I think you put too many on the first turn.
A - it was nicely paced, low to the ground, and very twisty. I think I could be longer.
U - not often you see a pretzel loop.
R - you had great scenery all around here (even water textures?) it was a coaster I could see a park having tucked into a corner somewhere.
RV - I think you could benefit from 2 stations to help handle more traffic. I could see long lines building up for this awesome ride. you did have it timed well but you know how it goes, some Joe Shmoe didn't hear them say to keep your shoes on, so now everyone has to wait for him to put on his darn shoes. just keep your shoes on man.
Technique
9.5
Adrenaline
9.5
Uniqueness
10
Realism
10
Rider Value
9.5
Average
9.7
ONOITSBROKO
User avatar
Apr 20th, 2014
An absolutely beautiful coaster. By far one of my favorites that I've downloaded. The overall scenery was just so realistic and beautiful.

Technique: The track work was extremely good. Transitions were great the forces were great, everything made for an intense yet exciting experience.

Adrenaline: Having the coasters top speed at the bottom of the pretzel loop was so awesome! Also, the scenery really added to the ride. I absolutely loved the drop down into the ravine with the turn over the water. Easily my favorite part of the coaster.

Uniqueness: I feel the coaster was extremely unique, however, there were a few things that I've seen in other rocket coasters before. It's a bit tough to design this coaster ULTRA unique, however, the scenery and terrain definitely up the rating in this category.

Realism: Extremely realistic. This would by far be one of my favorite coasters if it existed. Hands down. It's a short ride, but I didn't feel gypped at all!

Rider Value: This ride would add a boost in revenue to any park if it were built. I actually like the fact that you hid the queue line away from the ride, so new riders wouldn't really know what to expect since they can barely see the coaster.

Overall, this was an absolutely amazing ride! Thank you!
Technique
9
Adrenaline
9.5
Uniqueness
8.75
Realism
9.75
Rider Value
9.75
Average
9.35
Average Rating

9.19

Track Detail
By Turbo
Uploaded Apr 19th, 2014
Simulation NoLimits Coaster 2
Track Style Rocket Coaster
Category Realistic
Downloads 612 Who Downloaded This Track
Ratings 5
Likes 20
Additional Stats
Track Length 2774 feet
Max Height 148 feet
No. of Inversions 3
Top Speed Reached 67 mph
Tags
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