Codename: Forsaken Real name: Unknown Location: Unknown Operating since: Unknown
In the year 2338 after the big war, one adventurous explorer was on his path to reach civilization, he entered the forgotten lands and started walking, then, after a while, he looked up and he was astonished to find an old rollercoaster from the first century.One that dives like an eagle and twist like a serpent It wasn't on any map at that time so no one could find it and no one knew when and by who it was built. To find out The explorer travelled back in time to leave me this, the proof that confirm the existence of this mysterious coaster that still have to be built and somehow humanity will lose track of it.
Technique: Lots of turns, inversions and speed changes. Loved it. It however took a while before a next train can run through the track. A little MCBR would be great, it doesn't even have to slow down the train (unless block occupied/emergency stop ofcourse).
Adrealine: High speeds and lots of inversions. I loved it and really want to ride it.
Originality: Very original theme. Loved the landscaping and the weather environment.
Cool ride - Really interesting dive machine and I liked the scenery!
Technical I think you'd get a collision with people queuing on the bridge but otherwise hit the basics.
The ride was very good technical wise - good shaping for the most part and I felt that generally speaking the support-work was okay. There were a few cases where the ride was under supported - such as the inversion over the bridge and certainly the lift hill.
The ride did have a few little tweaks in various places as Turbo mentioned. The scenery was very well made though and I thought you did a good job with the terrain too.
Adrenaline As a realistic ride - this was of high quality. I felt there were some pacing problems as the ride did drag over certain sections. However the flatspins were done very well and the ride as a whole was very enjoyable. As a fantasy coaster I would've expected much much more.
Originality Very original ride, interesting ideas throughout the ride and certainly a fullfilling layout. The themeing was well executed and presented. I liked the pre-lift segment - it was nice to see that kind of drop before the main drop (reminds me of how eurofighters are often layed out these days!)
- Technical - Trackwork was smooth, G's were in check, the use of terrain was awesome and most everything seemed to be good about this ride. However, the main thing that bugged me were supports. the supports themselves were fine, however at times the ride felt undersupported. Lastly, some areas where there shouldn't be any kind of rolling had some (such as beginning of the lift).
- Adrenaline - This layout is EXACTLY what I want from a Dive Machine! Awesome inversions and all kinds of fun. The ride was comfortable yet exciting and everything seemed to flow nicely. Especially on the reverse train. REVERSE DIVE MACHINE TRAIN! Awesomeness at its finest.
- Originality - Fairly original layout and all kinds of fun. Not too much to say here other than awesome scenery, terrain, and layout.
The creative aspect of this ride was awesome. I like the terrain editing, the rock formations and how you went through them. The ride looked to be structurally firm and placement of footers seemed good.
The ride had good adrenaline but on some of the inversions, it felt like it was a bit slow getting out of them. Like the one right after the first drop. It like barely inched through. I would normally blame my fps but this time my fps was pretty good.
I think the originality on this ride was good. I've not seen dive coasters be built around terrain like that. Most are just the water splashers which frankly I'm tired of in nl2. I am glad you changed it up and brought something refreshing! Thank you for posting a good ride