I had an idea for a contest a while ago to have 12 footers only to support the main ride, each which could be moved within a given area. Brake run, station, and transfer tracks could be supported freely however.
To test if it was possible, I made a quick coaster using the template, this is the result.
It was a very unique ride, the combination of Premier LIM Spaghetti-bowl with the intamin hyper style. The twists, tight banks and big air hops reminded me of an intamin hyper coaster. However the layout was tight and compact for the length of track this ride has, and given that condition it was executed very well.
T-Trackwork itself was mostly smooth, but some of the transitions might have looked a little odd, particularly the last turn after the final brake run. The supports look pretty well made and artful for using only 12 footers. If I e-stop on the MCBR most of the train hangs off the end of it. Seems like it would be pretty difficult to evacuate riders that way. I also noticed when I use e-stop on the opening launch, it rolls back down smoothly for another relaunch. I'm not sure I've properly understood how to arrange that in my own designs and it's something that's probably quite easy to forget about. A-Pretty fast and forceful ride through a support maze, combined with the perceived primal fear of having not much of anything below you. U-It's a launched non-inverting B&M with only 12 footers. That's pretty original and seems like quite a self-imposed challenge. Before now I wouldn't have thought it was possible to support a large scale coaster using only 12 footers. R-I'm not really sure that design is entirely realistic but at the same time I'm not sure I can see much of anything unrealistic about it. I'm on the fence with this one. RV-I think it's worth a few rerides due to the launch.