Realism : Pretty Solid here. Felt like something you'd see in the real world. Plenty of elements typically seen on a drop machine. Great job on the supports by the way.
Technique: Everything seemed fine here. This is my first rate on the "new" rating system so I apologize if I'm a tad vague. I would have liked to see that immelman start banking out just a tad earlier perhaps? Not a huge deal. It was still an awesome element either way. (I'm referring to the second immelman, sorry for the confusion if there was any.)
Adrenaline: I had fun on this ride. It kept me entertained. It was also nice to see a drop machine with several different types of airtime. I loved first camelback (after the second drop and immelman.) Also, as cliche as some may think it is, the tilted air hill was a nice touch. Bottom line. Some of the ride did seem a tad slow? Perhaps just a tad less height on those airhills, allowing them to carry more speed? Just a personal critique though.
Uniqueness: It felt like sheikra to some degree. Here's why I liked yours a tad more though. The tilted air hill and the unique layout really kept me entertained. I even loved the last little bank into the brakes. More than anything though, I'm glad there's no silly splashdown on this one. One last thing I'd like to include here. I liked how compact the layout was. This ride is still big and thrill-full as a drop machine should be, yet it maintains a smaller footprint than most, making it both unique, and economical.
Rider Value: I would pay to ride this ride if it existed. I would travel out of my way to have a chance to ride it.