This is mean't to be the 1-upper to Riddler's Revenge. It's a realistic B&M standup coaster that ended up a bit larger than I wanted it to (I wasn't shooting for 180ft tall initially but oh well). The ride is around 5200ft long, features 6 inversions, mostly realistic track shaping, and I tried to keep the G's down through various G killing sections on the ride. The dispatch interval is also pretty realistic as standup coasters are a challenge to run properly. The environment of the ride is supposed to be smack in the middle of a large park, so hopefully I conveyed that feeling well.
A very nice looking track in a very nice landscape. Really nice first drop and big loop. Lovely sweeping turns and bumps, nice and smooth loops.
I very much liked the arrival back at the station, seeing the other train just move off in time so that we were not held up on return to the station. with great visuals of another train in the loop. Three trains at once in rider view. Nice.
I don't rate enough to be very good at it so bear with me....
T: Everything seemed to be good here supports were great, shaping was realistic, pacing was pretty good until the last few turns.
A: My only complaint here is just a general dislike for stand-ups. otherwise this would be a perfect 10 for me
U: While its well designed and would fit well within real B&M's there wasn't much that would set it apart from the rest besides maybe the hill before the inclined loop.
R: I think the above is a good enough explanation, no need to write the same things twice.
RV: If it wasn't a stand up I would definitely ride this man times if it was real.
A very nice looking track in a very nice landscape. Really nice first drop and big loop. Lovely sweeping turns and bumps, nice and smooth loops.
I very much liked the arrival back at the station, seeing the other train just move off in time so that we were not held up on return to the station. with great visuals of another train in the loop. Three trains at once in rider view. Nice.
T - G-Forces, transitions, support work and over all track work quality was great! The elements were nicely shaped and fit well with the ride itself. The reason why you're not receiving a 10 for Technique is because I felt as if the ride was taken a little bit too slow after the MCBR.
A - This was a very fun ride, nothing TOO scary for the average enthusiast but it does do its job buy looking as menacing as it does.
U - This will be your lowest scoring category because it reminded me too much of Mantis and Green Lantern (SFGAdv); while this isn't a bad thing because you excused the inspiration of the rides extremely well, I just felt like it was little too similar... like borderline mirrored recreation status. Although, I will say I liked that turn around element after the second dive loop!
R - IMO, what kind of messed you up here was the fact that you added stand alone flat rides without putting in any kind of queue line, fencing or railings to match the quality of Roar; this wouldn't have been any issue if the quality of Roar's queue/fencing/rails weren't so good but, they were and the fact that you just put in the flats without doing anything to them sort of killed the effect...
RV - This was a cool ride... After riding I once, it's nothing I wait for 2 hours to ride again but, it was good and if time permitted, it would make the re-ride list! Definitely not a disappointment!