Goddamned shame you didn't upload this in time. I feel I at least owe you a rate for that.
Tech wise it's pretty good. A couple turns pump and you have a couple areas that seem a bit overbanked. My flat mouse turns were garbage don't feel bad. I didn't check the G's because it was well built enough for me to not have to, but I would recommend you underbank some of the curves a bit next time because that will generate lats, which makes for more spinning! Supports were very well done as well, and they reminded me that I forgot to add connectors to my beams!
As far as the pacing and the atmosphere, the atmosphere was well done, I just wish I could see a bit more of what is going on. I understand your original intent, it's just I had no idea if I was on a flat turn or on your unique element because I couldn't see. A few more spotlights would have helped (they were very effective when they hit the track right).
Cruising around in the editor I noticed you had a really really long MCBR above the station. I think you could have fit in a small 10ft dip or something there, something more to keep it a bit more interesting. Aside from that I think you did everything right aside from the trackwork issues I mentioned above and it was a pretty solid ride.