Your mission is simple enough all you must do is to test out 1 of 3 custom designed A.P.O.L.L.O. rockets. You along with the other test pilots board the Apollo Rocket. It then begins its launch into space however during the launch to space something goes terribly wrong and your rocket begins plunging down back to Earth. The rocket begins dodging left, right, over, and under several objects and terrain before reaching the Hanger that you began your test flight.
Are you ready to brave the Apollo Mission?
Disclaimer: This is my first upload that is not heavy with the scenery. The main focus was based on the track. This track is heavily based on Maverick, Millennium Force, and Intimidator 305.
Please be sure to rate after downloading!
Credits:
JammyD778- 60 FPS Video Kyle Sloane- Permission to use custom environment Bestdani- Fire effect TallonD93- Cartextures
I'm rating this ride from the back seat, loads of airtime and a few yellow spikes but that's normal for a ride of this magnitude. AWESOME, rode it twice in a row from the front (that's great as well) but the back is much better especially on the launch. Rock on Blase and hope to see more awesomeness:-) PS. just a note the Saturn V didn't require booster rockets as I saw Apollo 14 or 15 in 1972 from the beach. That was killer:-)
Very nice work with that ride! It??s hard to find parts on the ride or it??s scenry that provide space for kritism and tips so prepare for nitpicking
T: Passed all basic security tests and stayed within the safe force boundarys throughout the whole ride. Smooth transitions, solid support work and fully working storages and transport/safety devices rounded your work up. There are some high-lat.-pulling transitions for the 1st and last car of the train, but only for parts of a second so it??s a minor issue. Also the final turn was a little bit too drawn out for my taste and the train takes a long tim from the final brake to the station.
A: Your ride is adrenaline-filled as hell: Beautiful airtime mashine with fast helices, cool head chopper through the supports and of course the scenery. Ecspecially with the fly under the gas tank near the end of the ride.
U: A launched lift isn??t a new idea but definitely provides some variety being a hybrid between a classic lift and a classic launch. After that it seems like a flawless intamin Hyper. The colour sheme also stood out the mass but was a bit too bright for my taste.
R: The ride seems realistic; pleasuring in it??s flow, smoothness and forces but also seems to have a solid structure that??s able to keep it up.
RV: The ride provides just what you expect from an Intamin ride, it keeps it??s fun up throughout the whole course proviedes forever-lasting airtime and fun!
Overall, thank you for a ride even Apollo11 would be proud of You??ve set yourself a high bar to be exeeded with your next ride; hope to see more like this from you in the future! Good Job, Blase
I think the layout of the Coaster is not so exceptionally and a little bit boring with all that curves but that makes the layout more compact. I like the Airtime Hills and the headshopper effect on the first valley. In a short sentence: Your Track ist very realistic and compact but not so exceptionally.
Its awesome that you can create a good atmosphere with relatively little scene objects. The point is that the objects you have are very brilliant. I think that a new station in a stile of an space centre create a bigger atomosphere with this soundtrack. I hope you build stations for your next ride.
Edit: The Coaster is good. I like the stile of the scenery but a new station was brilliant. Your Coaster was an enrichment for all real amusementparks!
I thought it was a pretty good coaster, great theme and I loved the sound track. My only issue with the coaster was in manual mode / block mode, it would go in to a deadlock situation if not properly timed. An awesome concept to see happen for this coaster is the dual dispatch like on Mavrick (its hard to make work properly in NL ) it would be well worth it and increase efficiency.