Just a little project I've been working on. It's not perfect, and the ride has a few pumps but I'm happy with the result. I'ts the idea that matters right?
It's a ''multiple-launch-wooden-hybrid-boomerang-coaster''. An idea that I've had a long time before Switchback was announced.
Rating on what I laoded up in the simulator (as mentioned you had some packaging problems... or rather lack of packaging as mentioned)
The ride was an inventive idea and I thought you did a good job executing it. The backwards launch was a nice touch although I'd have liked to seen you accelerate out of the station to be a bit more surprising. The layout packed a reasonable punch although I'd have liked to have seen a few more airtime moments.
(Due to the lack of scenery/enviroment/objects) the ride felt rather bland and didn't really feel at home within the area. I also felt that the half loop element was perhaps pulled a little too high G's for my liking - given the wooden substructure and rails of the ride - I think this section would quickly warp and become quite unrideable.
You uploaded the park while you should have uploaded the package. Now we miss everything but the track because even if we have the objects they are not in the right maps.
It matters when the entire environment is missing, and I notice you did not provide a rate either. I stand by my previous comment, as this was meant to be presented as a package and was not put together correctly. But thanks anyway.
What are you talking about, the only thing in this package are trees. And the trees are not what you should rate, it's the ride. The environment should not matter.
I think this was a really cool concept and very well executed, but you have a bunch of packaging problems so it's hard to rate until this is fixed. Hopefully you'll see this and update a revision, and then I'll try to leave a full rate. Most of your custom scenery objects (you know, those taken from places other than in-game scenery) are missing. Cool track though.