This ride was overall pretty fun, it was huge and impressive and walking into the park from the furthest entrance had a really great effect!
The ride itself paced superbly and had some decent forces throughout the ride - I especially liked the layout - it was long enough to pack a punch but you kept the post MCBR section short enough to be realistic (just about!). The huge wingovers were really fun too although maybe it would've been nice to see one post MCBR so it whipped round it a bit more (although in that trade off you'd need an earlier MCBR which would change the design considerably).
The supportwork did need work in my opinion. You went for the Intamin style huge loop supports, which I felt was unrealistic in terms of a B&M and over the top in terms of a coaster. Check out Alpengist for some inspiration - B&M often use the extra diagonal pole to support larger loop-style inversions. Also your supports on the cobra roll were too vertical - they need to be angled to ensure more of the force is transferred down the support rather than bending it. The connectors on sides of the wingovers also should have been horizontal ones considering where the foce would be acting.
Generally a great ride - a side not I'd like to see your rides have more handrails and less bushes to line the edges of the paths - everything feels far too hemmed in!