The recreation of the tallest and fastest giga coaster on the planet, Fury 325! Opening in March of 2015, this was Carowinds' largest coaster investment in the parks history. Are you ready feel the sting?
-NOTES-
~Please note that Hurler, Ricochet (made by plantoris), and Carolina Cyclone (made by Coasterguy2000) are only there for background purposes. When rating, ONLY rate Fury 325.
~I made very simple scenery objects for the surrounding area, I am fully aware many buildings are missing. Please do not put this in your rating, as this is solely for Fury 325.
-Credits-
intim305: Hive dive scenery Coasterguy2000: Carolina Cyclone rec plantoris: Ricochet rec Roller_Coaster_World: Entrance Portal/Gates in station @irollercoaster on IG: Entrance sign of Fury 325, and Everyone who supported me through this rec. Thanks a lot, guys!
Beautiful recreation! I absolutely love it! Only thing is I would love to get the password for this as, without it, it is impossible to bring the coaster into another park, or add upon the Carowinds recreation, as this is part of the fun of No Limits 2. Great job!
Well, One of the best recreations I ever seen. I really like the way you see the trackwork that you do to this roller coaster. I was quite very surprised that you added 3 more coasters, I ridden Hurler before, I really liked that too! So like for pacing accuracy is overall very good, I really think that the duration is great too. Including the lift hill. The attention to detail is perfect, Like the bridge, It was so real that it's just like it. The scenery accuracy is just alright, but the Fury 325 sign is absolute great to add it. The degree of difficulty is great. So overall the best track/recreation I ever seen.
This recreation was very good! The only thing that i didn't really like was the track work. The shaping was close, but it wasn't the most smooth. It did feel weird with out the station, but i'm not going to count off for that.
First off on your ride sign it should say "entrance", not "enterance". I mean cmon man really.
The trackwork was pretty good. You had a couple pumps and bumps in places, but nothing I could see from the front row aside from the dive under the path after the turnaround. Those happen and I'm not immune to them either. Also compared to the POV's I think you overdid the snapping a couple times in places, especially in the first half. The mounted and handheld POV I saw seemed a bit more fluid than what you've presented. That being said you nailed the turnaround and the big helix under the first turn. The banking on those look like they were tricky to get right. I'm not very familiar with the real ride, but the supports seems realistic and match some very brief pictures I looked at.
The pacing kind of died compared to the real ride at the end, but you can only do so much and the physics engine will never be perfect for every ride, so that won't count against you. Additionally I understand any slight differences keep compounding over such a long length of track, and you don't have the ability to "correct" the ride at a MCBR.
It is kind of sad that you didn't make the queue line. You had this nice 3ds put in place, and it would have been nice to navigate through the queue a bit. They can be made with custom sized tubes. I'm making a queue right now (for you actually) and it's a royal pain the ass but it really helps to bring everything together.
Also when comparing it to pictures I'm kind of shocked you didn't forget any trees. Hopefully Cedar fair at least lets the grass go nuts there in the future.
Overall it looks like a pretty difficult ride to recreate and more buildings would have been nice (like the green thing near the entrance), and everything was mostly there. I gotta say you did a great job and I wish I could say more but I didn't find a whole ton to criticize. Make sure you don't overdo B&M snaps in the future.