I quite liked this coaster, actually! You did some pretty good work on the track shaping and overall layout, especially during the beginning section, and you were also able to add some decent scenery with the ride.
I liked that you made some time to make a decent queue path, though I think it was missing some shade. A little theming or decoration would be really nice too. I liked that you made a custom station, too, although you probably could have added some more theming inside the station like you did outside it. Maybe some outlines on the walls?
Now onto the layout -- I quite enjoyed the beginning of it. Just a little note though: Gerstlauer doesn't make their coasters launch out of the station; I think that maybe the station could have been elevated a bit more, then you could have added a small dip from the station towards the launch, kind of like Lynet @ Farup Sommerland? Still, I quite liked the pre-MCBR section; there were some nice directional changes and it was quite twisty. Each element flowed into the next very nicely, and the pacing was great. However, I think the second half of the layout could have used some more work. Maybe, instead of the three elevated airtime hills and long brake run you have here, you could dropped the first airtime hill all the way to the ground, then added a small ground-hugging turn and a stretched barrel roll into the brakes? I was also missing the signature dive loop of the Launched Infinity coasters, but that's just personal preference.
Overall, I think the ride was actually quite nice; some work could be done on the ride especially with the layout, but the ride also had some strengths that I think you could really incorporate into your future rides and make them really great.