Pretty nuts park as per usual, Moon Car was probably my favourite ride there. Classic cool5 accuracy and implementation of all the coasters but there were a few issues for instance the terrain coming through the swinger cars and the bobsled having an outward banking turn.
Your placement of attractions here, TOGO, is pretty well though out. The layout of this park feels nice, and it's a really cool looking park, minus the foliage.
Your ride quality is outstanding as always! Everything you make is very realistic. I mean, other than the bone crushing G-force problems, I'll leave that out since, you know, you're TOGO Fan. =P Even though your coasters are really funky, intentionally rough, and painful looking, THAT IS EXACTLY WHAT YOU WERE GOING FOR. And you nailed it, as always.
Now, the theme I'm going to leave at 5, because there isn't a theme. At all. Unless you count Japanese/Chinese Knockoff Coaster as a theme. .-.
Accessibility looks fine, even though there aren't really pathways to direct guests anywhere. Naturally, I just used my imagination, and the accessibility ended up pretty good. At a current state of WIP, I can safely say I was able to vizualize roughly where the pathways could go.
Now here's another strongsuit of yours. You are able to cram rides wherever feasibly possible. Literally in like, every nook and cranny of every park you create. I really like the terrain as well, all the coasters diving in and out of the large gorge. Not to mention the way you placed the rides also created this crazy steel mess of color and I absolutely love it! Every ride here was placed very carefully, and they weave in and out of each other, loop around each other, and interact with each other in very... TOGO Fan-ish ways.
Overall, this was a great park. I like most of the things you do, especially this one! It has a nice setting, and I was also able to visualize the park with foliage all around the coasters. Another funky yet well-done project from TOGO Fan/cool5!