I worked on this coaster for 2 months and just when i was almost done my computer got the "blue screen of death" according to microsoft. I had to restart the entire ride. It's not 100% done but im tired of working on this ride to be honest. anyways i hope you enjoy
A five is not average, you need to let that go. When it comes to rating or grading 7 would be considered closer to average, especially thinking that the average rating on this site would be close to 7 as well.
a Seven is average (edit for mr. smart above)
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Tech: not too great here. the ride was very pumpy in many areas, the hills started off nicely, but then after the turnaround they got pumpy. it seems that the pacing was not controlled enough.for example, your speeds got up there a bit on some of the hills. B&M megas are smooth and brisk as they glide over hills, with plenty of airtime. one thing that really brought your score down was the 5.6 you pulled... see picture here.
that is uncalled for. you could have easily reshaped this hill. but as i said, it seems the pacing was uncontrolled and had a factor in this.
Adr: it was alright, but very pumpy. the shaping of the turns after the MCBR were oddly shaped and im not sure if Behemoth's are quite the same. i would have liked a little more airtime on the hills too. but thats just me. i think B&M megas pull at least -1.0 on most hills. yours were about -.6
Orig/Acc: the one thing that i docked you a bit on here was the incorrect height of the bunny hops. see pictures.
the real Behemoth the track ducks down to the ground almost.
your track was slightly elevated from the ground more than usual. i noticed.
other than that though, i thought your creativity of the station was great. the details of the mechanics and everything seemed above par. and it really added a nice touch. although there were a few supports that were a bit skimpy on realism.( after the MCBR in the helix) make sure each tube is connected so no gaps appear.
overall, good job. not the best recreation. but keep it up!