Victory is a B&M floorless coaster that combines most of my favorite B&M elements in a new and interesting layout. The ride has all the usual suspects ??? a vertical loop wrapping around the lift hill, a dive loop, a zero-g roll, a cobra roll, and interlocking corkscrews. The cobra roll actually wraps around the 1st drop ??? a first on a B&M. My goal was to make a classic B&M ride, similar to Medusa, Bizaro, and Scream at various Six Flags parks, but with a custom layout. I also resurrected a custom station design I used in NL1 for this ride. My 3D modeling skills are lackluster at this point so be kind ??? I did my best.
As always, I hand-built this ride, not using any 3rd party tools like Newton, AHG, FVD, etc. The only tools used are the track smoothing options available in NL2.
Please rate and comment (constructive comments only) and, of course, Enjoy!
T: Technically this was pretty decent, trackwork seemed fine for the most part, with the exception of perhaps the entry to the MCBR which was taken at an absurd speed for what it was. Supports were pretty decent although I wasn't fond of how you supported the loop, probably should have been A-Frames.
A: Well paced, and had some decent semblence of flow through the track. I felt some of the airtime moments were a tad on the high side (-1.6 and a -1.3)
U: Felt very much like a B&M layout to be honest, and didn't deviate too much from that. The first drop was a nice addition though.
R: Reasonable attempt at shaping, I felt the corkscrews needed a bit more snap to the apex of them however. The ride itself felt believable.