"Yeah, thats right! You better run! She's our friend and she's crazy!"
Featuring a transfer table launch, several custom scenery objects, and weeks of work I bring you Stranger Things: The Ride. I created this mainly for the release of Stranger Things: Season Two, I didnt expect to finish this early, so I am releasing it now.
~Layout~
Inspired from Helix, Maverick, and Intimidator 305, this ride starts off with a 50 mph (80 kph) launch straight into a zero-G roll, you then whip into a 135 ft (41 m) drop into a loop, followed by an Immelmann. Then, hold on to your hats as you procede into a series of ejector airtime hills, a dive into a river, and another 150 ft (46 m) drop. Fly out of the valley into the second part of the ride, starting itself off with a 42 mph (68 kph) launch into a pretzel knot where you will pull up to 5 gs, followed by intense flying turns around rocks and other scenery. Finish the ride off with a drop into the brake run.
~Statistics~
Top Speed: 85 mph / 137 kph Max Height: 275 ft / 84 m Length of Track: 8816 ft / 2688 m Max G's Pulled: +4.2 / -1.2 Inversions: 5
The intial segment into the launch was really cool, props for that and the originality. The first element did feel a bit intense, and some of the other elements lacked intensity, but generally the ride was good. I felt a few of the loop based inversions felt a little abrupt on the entry/exit to them almost like you hadn't really conisdered where the ride wanted to go afterwards. It gave a feeling that the ride didn't really have enough ideas to warrant it's length.