Hi, this is my first upload here. It is an Intamin Blitz with a 95 degree drop and 1 inversion. It has a double station, one for loading and one for exit. I made this all in Newton 2, and is also my first coaster to ever use any of the Newtons. I hope you like it, and please rate fairly!
T: Very well done! pretty smooth and well tought out but there where some odd turns and banking here and there.
A: i really like all the twists and turns that the coaster has and they are sure to make riders dizzy and disoriented once they get off! the speed is nice too tough it does slow down a bit in some parts.
U: the layout its very unique and looks very well put together. The elements are original and well distributed.
R: unfortunately blitz models are not used to be this twisty and dizzy.
Well, I'll just add a few things to that. You want to make most of your ride, if not all, a 3 tube track, that's just the way its made. This also fails the e-stop test. That's because you have useless blocks mid-ride.
a seven(7) is about average.
--------------------------------
Tech: even when using newton, you still must correctly shape and bank each segment. One thing i noticed was you had some pumping in between turns, and in the transitions. There was one significant jerk right into one helix. and the shaping of that helix was not very smooth at all. it looked like an egg.see image.
this shaping error caused a jerk and pumping. i also believe 3 cars per train would cause too much stress on the trains because of your tight layout.
Adr: this was good. it was a pretty fun ride. the pacing could have been a bit faster in some spots, as it seemed to die rather quickly. but overall here you did well.
Orig: the layout was okay. one thing i noticed was the shaping of each helix was like an oval and very odd. but i did not mark you down for your layout because it was unique. the supports were well built in some areas but in others pretty slim. (i.e. the drop)
see image.
your are pretty thin and under-supported imo. check out maverick.
also, i noticed that you have brake segments in the editor at random places. im not sure why you did this. but it might have messed with the pacing a bit.
overall, its a pretty good ride. there were some very smooth parts to it, and there were some pumps too. but newton is tough to get perfect, and i think you did a good first job. keep it up.
Yes, however, Intamin Blitz models do not twist and turn to no end. This one did, and the results, I'd say, are plenty of dizzy riders. I know I would be a little nauseous getting off.
Take a better look at Maverick, it has plenty of twisting, yes, but it is interlaced between two zero-G rolls, a straight launch, and two overbanks to keep things interesting. It gets boring right quick when all that is happening the entire ride is you being whipped around in a dizzifying ballet.
Well, if you have ever ridden an Intamin Blitz (Maverick), then you should know that the turning is what makes the ride what it is. It has nothing to do with inversions when talking about Blitz coasters, they are based on high speed turning.
This was a pretty good ride, though as a beginner, you made a few mistakes.
T: This was your biggest area for errors. Your ride completely failed e-stop test in a few areas, most noticably at the final brakes and lift. Your ride also pumped and jerked quite a lot in your turns, which by the way became quite repitive in your design.
A: This ride could have had a lot more inversions, that's all I can say. You basically kept making the same thing over and over again, which does not make for a really exciting ride.
O: I love Intamin Blitz and Rocket coasters because of what you can make with them, and your ride was very good at capturing most of the excitement!