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Giza

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post June 15th, 2006, 1:42 pm

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I'd just make the relaunch section a trim brake.

Post June 15th, 2006, 2:58 pm

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Hyyyper is amazing.........barone_938@msn.com...........really thanx!

Post June 15th, 2006, 4:41 pm

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This is the launch section complete with the stargate built by hyyyper:

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Post June 15th, 2006, 5:26 pm

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Layout is growing.......

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Post June 15th, 2006, 10:49 pm

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Layout is almost complete:this coaster is important for me because it is the first time that I heartline.

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Post June 15th, 2006, 10:51 pm
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i love the 'white rails, rest black' color scheme
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Post June 16th, 2006, 1:13 pm

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All of the orange in that last pic is hurting my eyes...

Post June 16th, 2006, 1:41 pm

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[lol]for supports?
The ride is completely in darkness....I don't want to spend too much time on them....be comprehensive![;)]

Another effect:suddenly rails become black and the given impression is "where am I going?"

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Post June 16th, 2006, 1:57 pm

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This looks so cool, when will it be done do you think?

Post June 16th, 2006, 2:04 pm

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Is that more of that twinkling star effect we saw on Tikal?

Post June 16th, 2006, 2:30 pm

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Skullkeeperz for the 4th of July.....Wing Over yes there are the stars...many stars[;)]

I changed the star tunnel because the journey into space begins only after the stargate:

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Post June 16th, 2006, 3:07 pm

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Layout is complete:

Image

Post June 16th, 2006, 3:32 pm

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You might want to turn off the trees in the distance, they look really wierd in the middle of space.

Post June 16th, 2006, 3:48 pm

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Yes but the building is not closed yet...[:O]you notice everything..[;)]

Post June 16th, 2006, 4:19 pm

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Originally posted by barone

[lol]for supports?
The ride is completely in darkness....I don't want to spend too much time on them....be comprehensive![;)]


The ride being in darkness doesn't change the fact that it needs to be supported realistically. Those supports are so cheesy and lame, and it really doesn't take that much effort to put up a good support verses a pre-fab one that looks like crap.

Post June 16th, 2006, 4:46 pm
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btw barone, if i were you i'd make an 'open' stargate at the end of the star-trip, if you want i can update the stargate i sent you with one seetrough-side and one open-side
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Post June 17th, 2006, 1:36 am

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Do you think it's better?The one I have it's ok.....I try...thanx

Post June 17th, 2006, 1:39 pm

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Wow, that looks very good Barone! I'm really looking forward to riding this coaster.

Post June 18th, 2006, 3:38 pm

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[:X]

Post June 20th, 2006, 8:08 am

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i just love that photo which shows the lims and the black coaster in the white background, yeah! i really do like it.

Post June 23rd, 2006, 10:21 am

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Important update:trackwork is completely finished,enclosed and with the effects.
Tomorrow I'm going to fly to China and I'm coming back on 30th...in 4 days I'm going to work hard to finish the theming:

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Post June 23rd, 2006, 10:40 am
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looks nice, some troches or fire baskests would be cool,

and perhaps you should fade where the white rails go black
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Post June 23rd, 2006, 3:37 pm
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Looks really great barone. What also could be nice is if you turn the bright white rails more dark, like grey or dark grey. So you won't notice too much about the rails but you still can see them [:)]
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
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Post July 1st, 2006, 9:54 am

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Image

Some changes to track's colours:this will cause mybe a delay to the opening day...

Post July 1st, 2006, 11:49 am

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I have had this game for quite some time and its been collecting dust in my hard drive. I notice your unique style of close multitude of nodes creates a smooth ride, is this the best way to do so and does it take much time?

I love your design so far including the 3d objects. Well done.

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