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Rctortigos74's Projects thread

All discussion relation to NoLimits Coaster 2 should be posted here. Purchase NoLimits Coaster from this page: nolimits-coaster-2-purchase-and-upgrade-links-t32524.html

Post January 8th, 2017, 4:15 am

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skyscraper wrote:
(sorry for the double post) thanks to mkingy, i have finally been able to ride them, and they are awesome!

I'p glade you liked it :D

Post January 14th, 2017, 6:16 am

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Custom switch :D
Attachments
screenshot-2017-01-14-13-13-32.png
screenshot-2017-01-14-13-14-02.png
screenshot-2017-01-14-13-14-07.png

Post January 14th, 2017, 1:03 pm

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Could you update your recolrable Ferris wheel pack models and your flat ride pack models to have more details on each? Like cross bracing, textures and maybe bump mapping the textures? I think this would be a good thing to do now that the new game 3d engine update has been released.

Post January 14th, 2017, 4:15 pm

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this update is awesome ! the ambiant occlusion is perfect ! :o
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screenshot-2017-01-14-23-18-08.png

Post January 14th, 2017, 4:28 pm

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Is it a brand new one? :D

Post January 14th, 2017, 4:29 pm

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AceDFe19 wrote:
Is it a brand new one? :D


yes haha another one :D

Post January 15th, 2017, 7:49 am

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thoughts ?
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screenshot-2017-01-15-14-53-35.png

Post January 15th, 2017, 8:11 am

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^ looks really cool!

Post January 15th, 2017, 8:43 am

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Pretty cool mine train!

Post January 15th, 2017, 11:19 am
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Looks great! The entire scene looks really cohesive which can be a difficult technique to get right!
Coaster Count - 198
France 2019 Mini Trip Report

Post January 24th, 2017, 5:31 am

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here are some new pics of my new mine train
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screenshot-2017-01-24-12-25-57.png
screenshot-2017-01-24-12-26-08.png
screenshot-2017-01-24-12-26-43.png

Post January 24th, 2017, 7:19 am

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^ nice!

Post January 24th, 2017, 9:08 am

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Wauw this looks awesome again :D

Post January 24th, 2017, 9:32 am

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I like your work as always. Btw, do you use normal maps on your textures?

Post January 24th, 2017, 4:31 pm

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What's your 3D editor?

Post January 24th, 2017, 4:39 pm

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AceDFe19 wrote:
I like your work as always. Btw, do you use normal maps on your textures?

No I rarely use normal maps, they use too much graphic memory and it'seems better for people who don't have good pc and wants to try my parks.
jasonjams8 wrote:
What's your 3D editor?

I'm using Blender 3D, I spent more that 1500 hours on it since I discovered it.

Post January 28th, 2017, 5:51 pm

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:D Perhaps outdoing most mine trains or... Seven Dwarfs Mine Train! :D
-- I was happy to be with NL1. --

Personal coaster count as of 3/2025 -- 222
"500" perhaps by the end of this year.
I will be a Thai citizen if possible in a few years.

Post January 29th, 2017, 7:58 am

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What kind of details can i add to this place ?
Attachments
screenshot-2017-01-29-14-46-06.png
screenshot-2017-01-29-14-46-14.png
screenshot-2017-01-29-14-46-56.png

Post January 29th, 2017, 10:01 am

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Rctortigos74 wrote:
What kind of details can i add to this place ?


It looks already awesome!

Post January 29th, 2017, 10:11 am

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I'd love to see you make a waterfall somewhere using the rocks. That would look great!
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post January 29th, 2017, 11:40 am

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RCT3 movie studio explosion effects. *Now Confirmed!* :D
Last edited by lol240 on January 31st, 2017, 12:37 pm, edited 1 time in total.
-- I was happy to be with NL1. --

Personal coaster count as of 3/2025 -- 222
"500" perhaps by the end of this year.
I will be a Thai citizen if possible in a few years.

Post January 30th, 2017, 10:55 am

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AceDFe19 wrote:
It looks already awesome!


Haha thank you ;)

Paradox wrote:
I'd love to see you make a waterfall somewhere using the rocks. That would look great!


Already done :D

lol240 wrote:
RCT3 movie studio explosion effects. :D


haha i'll try to find an explosion effect for nl2 ;)
Attachments
screenshot-2017-01-30-17-43-27.png

Post January 30th, 2017, 12:19 pm

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Love it!
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post January 30th, 2017, 2:01 pm

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Try adding barrels, crates, and other mining equipment that could be scattered in corners and along walls for extra details Another thing that could really make bring it alive is making pipes/gutters out of supports in areas (whatever fits). This is absolutely stunning, keep it up! :D
I'm not brand new to NL2 so ignore how many posts I have atm, I post a lot other places :)

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Post January 30th, 2017, 2:35 pm

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Zergei wrote:
Try adding barrels, crates, and other mining equipment that could be scattered in corners and along walls for extra details Another thing that could really make bring it alive is making pipes/gutters out of supports in areas (whatever fits). This is absolutely stunning, keep it up! :D


Done ! :D
Attachments
screenshot-2017-01-30-21-25-20.png

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