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Status Update:

Track Work: 90%

Supports: 10%

3D: 0%

Just wanted to let all of you know what the status of this Massive Ride is...Though if someone could help by making some Models for me that would be super....If anyone is interested in that regard please feel free to PM me
by ckslayer22
May 7th, 2010, 7:48 pm
 
Forum: Hard Hat Area
Topic: Boa ---- Arrow Hyper Looper (NL)
Replies: 10
Views: 2534

Here as promised is an editor shot from approximately Guest Eye Level when walking on the main path http://picasaweb.google.com/lh/photo/KjW01Mt0P68mie9w9-BtEg?feat=directlink Here are also some Simulator shots ignore all the supports they are for scenery blocking Here we have what will be the view ...
by ckslayer22
May 4th, 2010, 2:59 pm
 
Forum: Hard Hat Area
Topic: Boa ---- Arrow Hyper Looper (NL)
Replies: 10
Views: 2534

Got a small update for you all The final layout has been decided and now I will be moving on top shaping the first drop better. And I will be uploading some screens of the Terrian interaction soon
by ckslayer22
May 3rd, 2010, 11:03 pm
 
Forum: Hard Hat Area
Topic: Boa ---- Arrow Hyper Looper (NL)
Replies: 10
Views: 2534

Dirk: Like good old Drachen Fire :D
by ckslayer22
May 3rd, 2010, 4:33 pm
 
Forum: Hard Hat Area
Topic: Boa ---- Arrow Hyper Looper (NL)
Replies: 10
Views: 2534

Thanks for the compliment Ay...This is only my second Steel coaster!...I went through a GCI building craze but I'm no good at woodies!....If you'd like to take it for a spin PM me Id liek feedback from more experianced builders...Oh and if someone could help with #Ds and Supports that would be super...
by ckslayer22
May 3rd, 2010, 2:41 pm
 
Forum: Hard Hat Area
Topic: Boa ---- Arrow Hyper Looper (NL)
Replies: 10
Views: 2534

The album link isn't working either?
by ckslayer22
May 3rd, 2010, 2:17 pm
 
Forum: Hard Hat Area
Topic: Boa ---- Arrow Hyper Looper (NL)
Replies: 10
Views: 2534

Boa ---- Arrow Hyper Looper (NL)

Introducing a new scale on the classic Corkscrew! Boa : King Of Snakes, King Of Coasters is over 200 feet tall and introduces a new constricting array of Twists And Turns. Construction News: Track-work: 70% Supports: 00% 3D Work: 00% Image updates: http://picasaweb.google.com/lh/photo/NfbCenuiHVHK60...
by ckslayer22
May 3rd, 2010, 1:45 pm
 
Forum: Hard Hat Area
Topic: Boa ---- Arrow Hyper Looper (NL)
Replies: 10
Views: 2534

dj thanks for the further advice and to answer I didn't mean Negitive Gs I meant Laterals and not hitting red or yellow...The first drop pulls 3.5Gs at the bottom and the exit for the loop pulls 2.7 all other drop exits are around that on verts.
by ckslayer22
October 15th, 2009, 3:27 pm
 
Forum: Hard Hat Area
Topic: Outlaw..Stand Up To The Law( B&M Stand Up )
Replies: 12
Views: 3093

Just a quick update I settled on a pull out of the dive loop and was able to add an incline loop as well whcih I am very pelased with! Gs are in check but the same can not be said for the silky smoothness that is excpected witha B&M ride I would like to have someone look at my track and ggive me som...
by ckslayer22
October 15th, 2009, 2:44 pm
 
Forum: Hard Hat Area
Topic: Outlaw..Stand Up To The Law( B&M Stand Up )
Replies: 12
Views: 3093

A small update for all of you I built my least favorite of layouts I drew up for this but wanted a second opinion...It is 80% complete the corkscrew finish is not added yet.. Image Insert: http://www.coastercrazy.com/forum/file_attachments/ckslayer22/20091014173439_layout.png 1322.63 KB
by ckslayer22
October 14th, 2009, 6:35 pm
 
Forum: Hard Hat Area
Topic: Outlaw..Stand Up To The Law( B&M Stand Up )
Replies: 12
Views: 3093

Ah well I did liek the picture shows after the advice going to 90 makes the train slow down way to much for my taste so my is probably in the 150 to 160 degree range at the crest now
by ckslayer22
October 14th, 2009, 4:19 pm
 
Forum: Hard Hat Area
Topic: Outlaw..Stand Up To The Law( B&M Stand Up )
Replies: 12
Views: 3093

You mean where it is a 90 degree bank at the crest of the inversion dj?

And thanks for the compliment I think Coke lol...I wanted a sub title for the ride and its all I could come up with
by ckslayer22
October 14th, 2009, 3:34 pm
 
Forum: Hard Hat Area
Topic: Outlaw..Stand Up To The Law( B&M Stand Up )
Replies: 12
Views: 3093

Outlaw..Stand Up To The Law( B&M Stand Up )

Come one come all to my first Hard Hat Post! I bring news of a bandit in the west that has twisted his way aroudn the lay for far to long ( end cheesy ride back story here ) . This is my first major project in NL and only my second ride so don't go easy on me LOL. I do want some feedback on ride ele...
by ckslayer22
October 14th, 2009, 2:04 pm
 
Forum: Hard Hat Area
Topic: Outlaw..Stand Up To The Law( B&M Stand Up )
Replies: 12
Views: 3093

Well I uploaded my first track its an arrow corkscrew coaster called corkscrew lol...I know orginal right Id love feedback Icve already gotten soem from people in chat but would liek more
by ckslayer22
October 7th, 2009, 12:48 am
 
Forum: No Limits Coaster
Topic: New Designer needs some pointers
Replies: 11
Views: 1457

Well thanks for the insight guys and the warm welcome! I felt a bit scared to upload a newbie creation. I'll be sure to upload something soonish
by ckslayer22
October 6th, 2009, 9:59 pm
 
Forum: No Limits Coaster
Topic: New Designer needs some pointers
Replies: 11
Views: 1457

Is there a general rule of thumb for say making a camelback Hill or any other element.. I know loops are teardrop shaped to reduce the Gs I have a book that had an article on an old coaster that could snap your neck because the loop was a perfect circle
by ckslayer22
October 6th, 2009, 2:27 am
 
Forum: No Limits Coaster
Topic: New Designer needs some pointers
Replies: 11
Views: 1457

New Designer needs some pointers

Hello everyone Let me first say I've been a rider on CC for ages and finally decided to start designing rides but I was wondering if I could get some advice. I see people talk alot of math in regards to hills and such and also smoothing and whatnot I wanted some Basic tips for me to start out on to ...
by ckslayer22
October 6th, 2009, 2:20 am
 
Forum: No Limits Coaster
Topic: New Designer needs some pointers
Replies: 11
Views: 1457

Cool would be to add track elements like brakes and tires as an item instead of a block ( like what Hyper rails did ) Double stations like on kingda ka and stations like on dueling woodies would be cool Ability to add scripted sound effects and music to rides ( like right before the launch of Hypers...
by ckslayer22
October 14th, 2007, 2:20 pm
 
Forum: No Limits Coaster
Topic: NoLimits Wishlist
Replies: 241
Views: 30585


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