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just a track update after I finally got it done to how I like :) Image Insert: http://www.coastercrazy.com/forum/file_attachments/wizzy2k10/2013113121843_t1.jpg 201.08 KB Image Insert: http://www.coastercrazy.com/forum/file_attachments/wizzy2k10/2013113121856_t2.jpg 190.66 KB Image Insert:...
by wizzy2k10
January 13th, 2013, 2:20 pm
 
Forum: Hard Hat Area
Topic: Vekoma Motorbike in progress
Replies: 6
Views: 1819

just a quick update. I have changed the hill slightly as I thought it was a bit steep based on a Vekoma Motorbike so here is the updated screenshots. Image Insert: http://www.coastercrazy.com/forum/file_attachments/wizzy2k10/201311081759_NoLimitsEditor%202013-01-10%2014-19-01-16.jpg 276.32 KB I...
by wizzy2k10
January 10th, 2013, 10:19 am
 
Forum: Hard Hat Area
Topic: Vekoma Motorbike in progress
Replies: 6
Views: 1819

Originally posted by RideWarriorNation

Does it have 3 lateral g's?


the max laterals so far for positive and negative

-1.5
+0.6

I will get a link sorted now for my testers :)
by wizzy2k10
January 9th, 2013, 4:55 pm
 
Forum: Hard Hat Area
Topic: Vekoma Motorbike in progress
Replies: 6
Views: 1819

thanks I have had a quick minor change and the -1.3 is now a distant memory and all yellow forces (major) have been removed

by wizzy2k10
January 9th, 2013, 2:08 pm
 
Forum: Hard Hat Area
Topic: Vekoma Motorbike in progress
Replies: 6
Views: 1819

Vekoma Motorbike in progress

Started on a Motorbike :) will need testers from time to time and many as possible so send me a message if interested and I will pick a few. I will also put you in the credits for testers :) Specs so far are :- Top speed (launch only) 96.56 km/h (60 mph but might turn it down a little but don't know...
by wizzy2k10
January 9th, 2013, 11:48 am
 
Forum: Hard Hat Area
Topic: Vekoma Motorbike in progress
Replies: 6
Views: 1819

Originally posted by Dyl I lost the car texture for the hyper 4 seat coaster, so when I ride it, the front car and restraints are all white. Could someone send me a copy of their car texture? Please and thank you. You can also find them here which can be used in any photo editing program such as gi...
by wizzy2k10
January 9th, 2013, 11:32 am
 
Forum: No Limits Coaster
Topic: Lost Car Texture
Replies: 2
Views: 1219

Since I forgot here are some screens of the ride in action :) Image Insert: http://coastercrazy.com/forum/file_attachments/wizzy2k10/201313215717_02.jpg Image Insert: http://www.coastercrazy.com/forum/file_attachments/wizzy2k10/2013159529_NoLimitsSimulator%202013-01-05%2015-47-14-52.jpg 223.99 KB Im...
by wizzy2k10
January 5th, 2013, 11:55 am
 
Forum: Track Advertising
Topic: Snake Bite download available
Replies: 2
Views: 1182

Snake Bite download available

My track called Snake Bite is now available in the exchange and can be found below. I have just added screenshots of the ride in action. To view these please look at the link below <!-- m --><a class="postlink" href="http://www.coastercrazy.com/forum/topic.asp?TOPIC_ID=28711#333679">http://www.coast...
by wizzy2k10
January 5th, 2013, 10:37 am
 
Forum: Track Advertising
Topic: Snake Bite download available
Replies: 2
Views: 1182

Only supports left to do and the coaster will be ready for release. Here are screenshots for a update :) Image Insert: http://www.coastercrazy.com/forum/file_attachments/wizzy2k10/20131484540_tree%201.jpg 259.28 KB Image Insert: http://www.coastercrazy.com/forum/file_attachments/wizzy2k10/20131...
by wizzy2k10
January 4th, 2013, 10:46 am
 
Forum: Hard Hat Area
Topic: Vekoma shuttle
Replies: 15
Views: 3249

Originally posted by RoadRunner88 Car texture looks real nice. I want to see how you do that. I used a template. You can download the templates from http://www.nolimitscoaster.de/index.php?page=download#tools Then just use a photo editing program like Gimp and so on to make it look like how you wan...
by wizzy2k10
January 4th, 2013, 12:53 am
 
Forum: Hard Hat Area
Topic: Vekoma shuttle
Replies: 15
Views: 3249

Just a few more screens. I have used prefab supports in the screenshots just so you all can get a rough idea. I will be doing custom supports for the ride :) Image Insert: http://www.coastercrazy.com/forum/file_attachments/wizzy2k10/20131321572_01.jpg 184.61 KB Image Insert: http://www.coasterc...
by wizzy2k10
January 3rd, 2013, 11:58 pm
 
Forum: Hard Hat Area
Topic: Vekoma shuttle
Replies: 15
Views: 3249

just made a minor adjustment on sidewinder as can be seen in the screenshot below. Currently working on color scheme possible of yellow and blue, red and black, all blue don't know yet. Starting car textures shortly. Image Insert: http://www.coastercrazy.com/forum/file_attachments/wizzy2k10/20131316...
by wizzy2k10
January 3rd, 2013, 6:54 pm
 
Forum: Hard Hat Area
Topic: Vekoma shuttle
Replies: 15
Views: 3249

thanks :) will be when it's finished
by wizzy2k10
January 3rd, 2013, 4:09 pm
 
Forum: Hard Hat Area
Topic: Vekoma shuttle
Replies: 15
Views: 3249

cheers Jakizle I will start work on that now <!-- s:) --><img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" /><!-- s:) --> I'll post new screens once done <!-- s:) --><img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" /><!-- s:) --> This is what I have left to do :- <ul...
by wizzy2k10
January 3rd, 2013, 3:24 pm
 
Forum: Hard Hat Area
Topic: Vekoma shuttle
Replies: 15
Views: 3249

Here are some updated screens. The lift is steeper for the inital drop and the little hill out of the station has been removed. I have included and shot from another angle. No idea of a release yet but working on supports soon. Image Insert: http://www.coastercrazy.com/forum/file_attachments/wizzy2k...
by wizzy2k10
January 3rd, 2013, 11:54 am
 
Forum: Hard Hat Area
Topic: Vekoma shuttle
Replies: 15
Views: 3249

Cheers guys I'll make that lift steeper and remove that drop out of the station <!-- s:) --><img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" /><!-- s:) --> I'll work on track color later tonight and post several screens. Custom support work will start tomorrow and have some pictures...
by wizzy2k10
January 2nd, 2013, 1:34 pm
 
Forum: Hard Hat Area
Topic: Vekoma shuttle
Replies: 15
Views: 3249

Vekoma shuttle

Hello all, Been working on a Vekoma shuttle for a while and would just like opinions on what you think of the layout. It is basically an L shape but this part is my main focus as the ending is simple. I think the loops need to be little tighter but unsure. Image Insert: http://www.coastercrazy.com/f...
by wizzy2k10
January 2nd, 2013, 11:40 am
 
Forum: Hard Hat Area
Topic: Vekoma shuttle
Replies: 15
Views: 3249

Hello fester, You can open the AHG from any folder that you wish. You can download the AHG from <!-- m --><a class="postlink" href="http://coastercrazy.com/forum/topic.asp?TOPIC_ID=16602">http://coastercrazy.com/forum/topic.asp?TOPIC_ID=16602</a><!-- m --> and I suggest that you save it on your desk...
by wizzy2k10
January 2nd, 2013, 11:35 am
 
Forum: No Limits Coaster
Topic: AHG download question
Replies: 1
Views: 898

Hello I've decided to change to the project around as was not getting anywhere with the previous one and also had car texture issues so here is the updated work. First off the track http://i1198.photobucket.com/albums/aa452/computerwizzkid/NoLimits%20Projects/track1.jpg http://i1198.photobucket.com/...
by wizzy2k10
February 27th, 2011, 10:20 pm
 
Forum: Hard Hat Area
Topic: b&m hyper changed to Intamin
Replies: 36
Views: 4208

Hello since my computer was formatted I had to start over but some changes have been made I would just like to see what everyone thinks :) I have made things a little tighter but I think the drop has gone a little straighter but not by much :) Screenshot below http://i1198.photobucket.com/albums/aa4...
by wizzy2k10
January 25th, 2011, 10:01 am
 
Forum: Hard Hat Area
Topic: b&m hyper changed to Intamin
Replies: 36
Views: 4208

First off I would like to thank everyone on here for your comments. I have tweaked a few things in the drop and I think its close to be coming how I want it :) Originally the drop entrance was huge so i've made that smaller. http://www.rcdb.com/8588.htm?p=24509 Here are some updates to what I have d...
by wizzy2k10
January 15th, 2011, 7:36 pm
 
Forum: Hard Hat Area
Topic: b&m hyper changed to Intamin
Replies: 36
Views: 4208

I have restarted to try and get a better drop to which I think I have done. I have kept the other 2 as guidelines for the layout but I think this part had to be done so here is the new and improved drop :) http://i1198.photobucket.com/albums/aa452/computerwizzkid/t01.jpg http://i1198.photobucket.com...
by wizzy2k10
January 12th, 2011, 12:37 am
 
Forum: Hard Hat Area
Topic: b&m hyper changed to Intamin
Replies: 36
Views: 4208

Cheers guys i'm in the process of making changes <!-- s:) --><img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" /><!-- s:) --> i'll post some screens soon of the drop which I have changed and when I have done the 1st airtime hill or I might make it into a turn around yet haven't decid...
by wizzy2k10
January 6th, 2011, 9:06 pm
 
Forum: Hard Hat Area
Topic: b&m hyper changed to Intamin
Replies: 36
Views: 4208

Thanks for the information Kyle and i'll take a look at the link aswell <!-- s:) --><img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" /><!-- s:) --> so i'm guessing parabola's are basically airtime hills like the one you linked to on rcdb with intimidator? At the moment i'm a long lo...
by wizzy2k10
January 3rd, 2011, 11:37 pm
 
Forum: Hard Hat Area
Topic: b&m hyper changed to Intamin
Replies: 36
Views: 4208

The g's entering the turn are 2.8 i'm guessing they should be a little more. Do you think I should go for a different turnaround in general?

Thanks
by wizzy2k10
January 3rd, 2011, 7:59 pm
 
Forum: Hard Hat Area
Topic: b&m hyper changed to Intamin
Replies: 36
Views: 4208

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