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Re: Six Flags Over Texas New Ride 2015

Eurofighter!
by TRS
August 3rd, 2014, 6:21 am
 
Forum: Theme Park News & Construction!
Topic: Six Flags Over Texas 2015 - Battle For Metropolis
Replies: 32
Views: 11143

Re: New roller coaster game.

Sorry if I have misled anyone here. That was not my intension. I have a few other forums where I usually ask for feedback. It was suggested that I ask for feedback from this site. From the NL posts, the members here have given numerous feedback suggestion for NL. @turbo There has been no official na...
by TRS
May 12th, 2014, 7:41 pm
 
Forum: Off Topic Discussion
Topic: New roller coaster game.
Replies: 11
Views: 2336

Re: New roller coaster game.

Thanks for the replies. Screens will come. The developer is private. To be honest, its a game and a simulator. As a sim, think of it as NL on steroids, but yet with its features it can be used as a game. With the construction mode feature it does have money management, but yet you can recreate a coa...
by TRS
May 12th, 2014, 6:27 pm
 
Forum: Off Topic Discussion
Topic: New roller coaster game.
Replies: 11
Views: 2336

New roller coaster game.

Hi all, I'm the chief alpha tester for the next roller coaster design game. The developer has asked me to get some feedback on the name they have chosen for it. But first I would like to share some info about this game. Please understand that this game is only in the pre-alpha stage and screenshots ...
by TRS
May 12th, 2014, 5:41 pm
 
Forum: Off Topic Discussion
Topic: New roller coaster game.
Replies: 11
Views: 2336

Want> control points on the nodes.
still want> rendered track to work with.
by TRS
January 17th, 2014, 10:47 pm
 
Forum: NoLimits Coaster 2
Topic: NL2 Issues/Wants/Bug Reporting For Future Updates
Replies: 434
Views: 69246

Engaged with the community! Phyter has 14 posts (as of this post ) out of how many threads and posts in this forum that by one members (hyyyper )in his words "there is and your looking at it". But seriously asking a question to a official from NL. Has there been an official system requirements list ...
by TRS
November 30th, 2013, 10:59 am
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400523

Originally posted by Phyter @coasterfun There are no issues with NoLimits 2 related to Windows 8 that we're aware of. You will be fine. TRS, you can call it baloney if you want, but performance continues to be the key reason for sticking with wireframe rendering for track editing. NoLimits 2 adds a...
by TRS
November 29th, 2013, 9:24 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400523

"hi everyone ! i'm new to this game and was looking for some info. is there a community forum site for this game where I can ask questions ?" "There is, and you're looking at it. There has been a lot of info published about NL2, so I'm pretty sure the members here can answer any question you have. I...
by TRS
November 28th, 2013, 3:57 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400523

Originally posted by CKidd

official or not, hes right. also this is just bothering me "bologna"*****


Two wrongs don't make it right.
by TRS
November 27th, 2013, 10:01 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400523

Originally posted by coasteragent99 Originally posted by TRS Was wanting a official explanation for this. But from the quote from Phyter, its a performance issue. I call that boloney! Have you seen how Hyper Rails has to remove all crossties when editing the track? NL2 uses B-splines or FVD which t...
by TRS
November 27th, 2013, 8:26 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400523

Originally posted by coasteragent99 Originally posted by TRS Why didn't NL2 have the ability to build in full rendered mode? The wireframe in NL1, was criticized as being to difficult to use. A sample of this is figuring out what wire is what wire or what node is what node. just asking. I think the...
by TRS
November 27th, 2013, 12:24 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400523

Why didn't NL2 have the ability to build in full rendered mode? The wireframe in NL1, was criticized as being to difficult to use. A sample of this is figuring out what wire is what wire or what node is what node. just asking.
by TRS
November 26th, 2013, 11:24 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400523

I know I'm still new here and don't post much, but I do look around a couple of times a month. IMO, CC is slowing down because of the lack of what once was a rich environment. That environment is coaster games and theme park visiting in general. Today sites like facebook gobble up the news of theme ...
by TRS
July 31st, 2013, 9:08 pm
 
Forum: Site Related
Topic: Are we the next to leave the site?
Replies: 25
Views: 4543

What is a FVD editor?
by TRS
February 20th, 2013, 10:19 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400523


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