Search found 369 matches

Return to advanced search


Re: Peak Amusements Construction Thread

The suggestion is certainly appreciated cool5! Currently though, we are working on coaster styles that are in game only.
by TallonD83
March 12th, 2017, 1:40 pm
 
Forum: Hard Hat Area
Topic: Peak Amusements Construction Thread
Replies: 106
Views: 22729

Re: Peak Amusements Construction Thread

The strawpoll actually states our next 2 projects
by TallonD83
March 6th, 2017, 6:58 pm
 
Forum: Hard Hat Area
Topic: Peak Amusements Construction Thread
Replies: 106
Views: 22729

Re: Peak Amusements Construction Thread

The green does clash a bit with the pink and purple...
by TallonD83
March 5th, 2017, 9:41 pm
 
Forum: Hard Hat Area
Topic: Peak Amusements Construction Thread
Replies: 106
Views: 22729

Re: Peak Amusements Construction Thread

I do believe you are since it's been less than an hour
Looks good though!
by TallonD83
March 5th, 2017, 9:38 pm
 
Forum: Hard Hat Area
Topic: Peak Amusements Construction Thread
Replies: 106
Views: 22729

Re: How do you count inversions on a flyer?

I've always broken them out into: Inversions, and rotations. Inversions would be more than 270 degrees rotation: the roll overs/corkscrews found on Tatsu and Manta, and even the pretzel loop (but only as one inversion) rotations would be a lie to fly, or a fly to lie rotation, under 270 rotation: th...
by TallonD83
February 22nd, 2017, 3:32 pm
 
Forum: NoLimits Coaster 2
Topic: How do you count inversions on a flyer?
Replies: 8
Views: 2010

Re: Peak Amusements Construction Thread

because that is a TOOOOOOON of b-spline processing that the editor has to do. probably killed the processes. Not surprising honestly with a 7 and a half mile long coaster...
by TallonD83
February 17th, 2017, 5:03 pm
 
Forum: Hard Hat Area
Topic: Peak Amusements Construction Thread
Replies: 106
Views: 22729

Re: Peak Amusements Construction Thread

Sorry cool, but we are working on things to help enhance other's parks, not finish them for them.
by TallonD83
February 17th, 2017, 4:35 pm
 
Forum: Hard Hat Area
Topic: Peak Amusements Construction Thread
Replies: 106
Views: 22729

Re: Peak Amusements Construction Thread

At this point its 4 to 0 in favor of a free to use release. I bow down from the textures then
by TallonD83
February 17th, 2017, 4:30 pm
 
Forum: Hard Hat Area
Topic: Peak Amusements Construction Thread
Replies: 106
Views: 22729

Re: Peak Amusements Construction Thread

Light Box Editor created spine to export into a modeling program. Makes getting those foot choppers perfect MUCH easier
by TallonD83
February 15th, 2017, 9:40 pm
 
Forum: Hard Hat Area
Topic: Peak Amusements Construction Thread
Replies: 106
Views: 22729

Re: Peak Amusements Construction Thread

^Correct! we've shown pieces of it before though...
by TallonD83
February 15th, 2017, 9:22 pm
 
Forum: Hard Hat Area
Topic: Peak Amusements Construction Thread
Replies: 106
Views: 22729

Re: [NL2] Mediterranea

Dang! That car texture deserves a normal map to make it pop!
by TallonD83
February 14th, 2017, 5:30 pm
 
Forum: Hard Hat Area
Topic: [NL2] Mediterranea
Replies: 76
Views: 15829

Re: No Logo Cartexture pack RELEASED! UPDATE 11/4/2015

These were released for anyone following this thread, head here:
https://www.coastercrazy.com/forums/post418444.html#p418444
by TallonD83
February 13th, 2017, 1:12 pm
 
Forum: NoLimits Coaster 2
Topic: No Logo Cartexture pack RELEASED! UPDATE 11/4/2015
Replies: 38
Views: 11364

Re: Peak Amusements Construction Thread

Coasterkidmwm wrote:
Looking very pretty so far. Should be easy to add little stripes and stuff now, thank you!


You are most welcome!

mkingy wrote:
Awesome, this will definitely be an asset to the community!


Thank you Kingy! We have worked very hard on these, with more to come soon!
by TallonD83
February 13th, 2017, 10:37 am
 
Forum: Hard Hat Area
Topic: Peak Amusements Construction Thread
Replies: 106
Views: 22729

Re: Tips Wanted: Unwanted Shocks While Test-Riding.

are the shocks at strict nodes? if so, usually putting a node a few feet before it as a lead in that softens that roll will help and all but eliminate it most cases.
by TallonD83
July 14th, 2016, 11:54 am
 
Forum: No Limits Coaster
Topic: Tips Wanted: Unwanted Shocks While Test-Riding.
Replies: 9
Views: 3502

Re: Editor Overlay Not Working?

click on the display button at the top left of the window and make sure that overlay is checked and enabled.
by TallonD83
July 5th, 2016, 5:04 pm
 
Forum: NoLimits Coaster 2
Topic: Editor Overlay Not Working?
Replies: 3
Views: 2300

Re: No Logo Cartexture pack RELEASED! UPDATE 11/4/2015

You are welcome justinwzig! The B&M pack is getting very close to release, probably mid July
by TallonD83
June 29th, 2016, 9:18 am
 
Forum: NoLimits Coaster 2
Topic: No Logo Cartexture pack RELEASED! UPDATE 11/4/2015
Replies: 38
Views: 11364

Re: No Logo Cartexture pack RELEASED! UPDATE 11/4/2015

no, it hasn't been released, the flying coaster texture is not quite perfect, but the rest are as close as they are going to get. Might as well release it as is. Maybe someone else can look at the flyers...who knows?
by TallonD83
June 13th, 2016, 4:55 pm
 
Forum: NoLimits Coaster 2
Topic: No Logo Cartexture pack RELEASED! UPDATE 11/4/2015
Replies: 38
Views: 11364

Re: No Logo Cartexture pack RELEASED! UPDATE 11/4/2015

I'm kind of glad someone responded to this, because I had forgotten about it!
by TallonD83
June 13th, 2016, 4:48 pm
 
Forum: NoLimits Coaster 2
Topic: No Logo Cartexture pack RELEASED! UPDATE 11/4/2015
Replies: 38
Views: 11364

Re: Screen Shot Saturday Madness!

^Not quite sure what the plan is for that honestly.
by TallonD83
June 4th, 2016, 2:15 pm
 
Forum: NoLimits Coaster 2
Topic: Screen Shot Saturday Madness!
Replies: 887
Views: 171987

Re: Screen Shot Saturday Madness!

Six Flags Great America Recreation, by Josh Velez
"Project Great America"
Image
by TallonD83
June 4th, 2016, 1:09 pm
 
Forum: NoLimits Coaster 2
Topic: Screen Shot Saturday Madness!
Replies: 887
Views: 171987

Re: [NL2] Six Flags Great Adventure: A Collaborative Recreat

Has anyone started on car textures? I can do that.
by TallonD83
May 3rd, 2016, 4:01 pm
 
Forum: Hard Hat Area
Topic: [NL2] Six Flags Great Adventure: A Collaborative Recreation
Replies: 445
Views: 98100

Re: Cedar Point Recreation

If no one has done it, I can do the Rougarou car texture.
by TallonD83
May 2nd, 2016, 1:48 pm
 
Forum: NoLimits Coaster 2
Topic: Cedar Point Recreation
Replies: 127
Views: 41503

Re: [NL2] Six Flags Great Adventure: A Collaborative Recreat

Criticism is always welcome.
Every time I look at batman I just shake my head at how inaccurate it is...and think that I want to redo it, and then I don't.
by TallonD83
May 2nd, 2016, 5:49 am
 
Forum: Hard Hat Area
Topic: [NL2] Six Flags Great Adventure: A Collaborative Recreation
Replies: 445
Views: 98100

Re: [NL2] Six Flags Great Adventure: A Collaborative Recreat

^Agreed, I think it looks great! although, I thought the seats faced the other ways on those?
by TallonD83
April 22nd, 2016, 5:49 am
 
Forum: Hard Hat Area
Topic: [NL2] Six Flags Great Adventure: A Collaborative Recreation
Replies: 445
Views: 98100

Re: Car Texture Requests - updated coaster styles 9-9-15

Hi Goku, I might have time for one later this week.
PM train style and what you are looking for, and any graphics you already have.
by TallonD83
April 11th, 2016, 3:56 pm
 
Forum: NoLimits Coaster 2 Tutorials and Templates
Topic: Car Texture Requests - updated coaster styles 9-9-15
Replies: 113
Views: 36842

Next

Return to advanced search