Sorry to spam, but Jay has now completed Yokai's queue meaning the invert is now near finished =) on track for release. Yokai's station from the queue https://i.ibb.co/1G2Yhq1/201112-4.jpg The Nemesis inspired part of the queue overlooking the area https://i.ibb.co/rbBRj8X/201112-5.jpg Just inside t...
Some progress! Here is the first draft of Yokai's station. We're gonna change the scale I think as it's a little off atm, but I think you can see the vibe. https://i.ibb.co/kKM1Ykn/station2.jpg And a better sightline from the lake. https://i.ibb.co/Ns8ZVHd/view-1.jpg
I have been focusing on a new-gen hyper for a while. Purely because I just love the route B&M have gone down with Mako and Candymonium. I made a layout I really loved that was thin and heavily focused on well paced air-time. I wasn't sure what to do with it, but the guys on discord convinced me ...
^ Weirdly that was pretty much what I was going for in the layout. Some updates! Looks like we now have a name... Y??kai, it's a general term for a type of spirit in japanese culture. All my life I've been drawn towards different aspects of Japanese art, I've always loved the mythology and also mode...
On my mission to get a full set of B&M coasters completed in NL2 I've been working on this Invert most the winter. It's been scrapped like 10 times, it's been reshaped and reshaped and reshaped. I really wanted something that could sit next to Banshee as a "new gen" invert, they're sha...
Dropped a rate, excellent work. Very polished - as are all your coasters, and definitely worth the download! Hope to see more projects from you soon. Thank for the rate, it's greatly appriciated! Also I do agree with your statement on uniqueness. I think looking back my head was so into capturing w...
Just wanted to show you the 'woodland walk'. With the ride taking up so much space I wanted the area to be divided up abit. The main plaza ia around the church, but if you go off the beaten track underneath the lift you'll be rewarded with a large viewing platform at the stone circle. https://i.ibb....
Just an update, the queue is getting completed at the moment and planting is in place under the ride, with a small woodland walk to a viewing area by the first drop.
Have been working with @parkscape_design to come up with the object creation. The station is inspired by places of worship I've visited over the years, I love the large scale of them and imposing design. It's been really difficult to get this right, so this is still just a draft so far, but I think ...
I see what you???re saying, but the air-time hill was chosen over an inversion as it comes after two big swooping inversions, and it needed a break there, I???m sure you???ll see when i get the POV and download up. Plus the ride already features 5 inversions, which is enough I feel.
While I pull together some help with creating my Giga, I decided to experiment with FVD as I actually dont have much experience on it and I was trying to get my head around some weird real life shaping B&M have been doing recently. I challenged myself to make a wingover drop, and then the whole ...
After Infinity I wanted to go delve back into a B&M. The recent announcement of Orion and my little obsession with Fury's layout has drawn me towards a Giga coaster style. It's been a tough one to get right, trying to balance a good variety of elements and that intense speed, while making it hav...
Here's an update on some of the area, theres a sondtrack now and it's coming close to being complete =) https://i.ibb.co/28wpqw4/secind-launch-end.jpg Area pathway under the launches. https://i.ibb.co/CmdCDw0/spiralcorridor.jpg Some of the indoor queueline https://i.ibb.co/S7bYNcP/queue-extension.jp...
Things are slowly falling into place thanks to Andre <3. Hopefully I will release this in the summer. But for now. https://i.ibb.co/s3GKYtx/screenshot-2019-03-30-12-59-40.jpg More supporting, and a new viewing path that passes under the ride https://i.ibb.co/X7PLcwx/viewing-path.jpg
As painful as it is for me to see it every time IRL, good job on keeping with a realistic Mack "waft" instead of a launch. What you showed looks pretty cool so far! Ahh I know, Icon's build up and launch pains me every time. But it wouldn't be a MACK unless I did it. The second launch has...
my long time collaborator has jumped on for another RLRides + Crazycoaster Design project! Whoop! Was stuck in a rut abit in getting this ride to a finished level, but Andre has helped focus all the ideas I've had and started creating the environment for it to sit in. I'm still working on the brandi...
Lol that tophat exit looks insane. Haha it rides pretty well, but yeah off ride makes it look abit crazy. I'm all still abit rusty at the moment, but looking forward to getting to the more exciting parts of this. Here's just a look from the tophat form the station https://image.ibb.co/iFhJRV/tophat...