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6 forces can black you out, not just make you dizzy. fighter pilots HAVE to pass 9 G's without passing out, and thats VERY hard for them, who are trained and know how to handle high G situations. I would venture to say that for more than a few seconds, anything over 7-8 can be fatal to an average pe...
by lowsodium
March 1st, 2004, 5:46 pm
 
Forum: Scream Machines
Topic: What G-Force Numbers to use?
Replies: 11
Views: 1862

Actually my research has found that you can go up around -1.0. I cant find the chart but I had found that listed things we do everyday, one of them included plopping down on a couch and registering something like 10+ G's. Negative they gave some examples of hitting -1.2, but again, briefly. Nothing ...
by lowsodium
February 28th, 2004, 10:37 pm
 
Forum: Scream Machines
Topic: What G-Force Numbers to use?
Replies: 11
Views: 1862

Floorless's arent ugly by any means. As for Boulder Dash, the POV I have made it seem really crappy...It just sort of meanders around. The layout isnt that great either, I dont know, when i first saw pictures it looked great, but after the POV it just seemed so slow, everywhere. It looks good though...
by lowsodium
February 25th, 2004, 2:47 am
 
Forum: General Theme Park Discussions
Topic: what do you see in the future
Replies: 54
Views: 7829

Track smoother uses a multiplier effect meaning: If your track is good, itll get better. If your track is bad, itll get worse. It does what YOU cannot. According to one of Busters original posts it will move the handles and verticies around in much much smaller incriments that you can possibly move ...
by lowsodium
February 23rd, 2004, 10:56 pm
 
Forum: No Limits Coaster
Topic: track smoother
Replies: 9
Views: 1679

:( I am pretty sure I wouldnt even be able to get it done this week. I forgot how much comp work I have due this week as well as work tightening up. Oh well, till next time.
by lowsodium
February 10th, 2004, 12:18 am
 
Forum: Contests
Topic: [SM] Rocket Building 101
Replies: 33
Views: 6071

Yea I got it down to 4440. Though, had to reshape alot of other elements. Bringing down my airtime hills increased some of my tight low turns to 5.2 G's. I wanted to stay within all the marks so I had to redesign a few things. On to supports [xx(] BTW i think 1.0 on lats is VERY generous. Ive never ...
by lowsodium
February 9th, 2004, 5:56 pm
 
Forum: Contests
Topic: [SM] Rocket Building 101
Replies: 33
Views: 6071

Ahhh. Thats what i get for not reading the manual eh? I kept getting just the track segment lengths, didnt realize in the Coaster Color tab you could do that. I see it gives total max readouts as well. Well im 18ft over. Is that disqualification? The last 18ft come courtesy of a hidden segment when ...
by lowsodium
February 9th, 2004, 12:51 am
 
Forum: Contests
Topic: [SM] Rocket Building 101
Replies: 33
Views: 6071

How do I find out how long the track is? I see no where anywhere where this info would be stored.
by lowsodium
February 9th, 2004, 12:27 am
 
Forum: Contests
Topic: [SM] Rocket Building 101
Replies: 33
Views: 6071


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