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What are YOU doing in NL2 Right now?

All discussion relation to NoLimits Coaster 2 should be posted here. Purchase NoLimits Coaster from this page: nolimits-coaster-2-purchase-and-upgrade-links-t32524.html

Post September 1st, 2017, 1:00 pm

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^ What's the name of your park and rides?


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I just need to add the supports and my GA ramp will be done.

Post September 2nd, 2017, 2:30 am

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Unrealistic Coasters wrote:
^ What's the name of your park and rides?


No name for the park yet. And im still thinking about the names of the rides, so.. not sure yet.. :/

Post September 3rd, 2017, 6:02 pm

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Some kind of unrealistic B&M invert...
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Post September 4th, 2017, 10:54 am

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Working on my 25 Mile Long Jetcoaster!
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Screenshot 2017-09-04 12.53.20.png

Post September 4th, 2017, 10:59 am

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One more mile and it'll be as long as a marathon.

Post September 4th, 2017, 12:30 pm

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So, its been a while....
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Post September 4th, 2017, 2:12 pm

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WOW! this is very good looking coaster. ^

And, cool5.. thats looks like somthing out of RCT1 or 2..
GL supporting it :)

Still working on my park. Finished the lighting on the wooden. Thats 640 lights in there (!)
Attachments
screenshot-2017-09-04-23-02-57.png

Post September 4th, 2017, 3:18 pm

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Intamin Hyper; 204 feet tall, 72 mph, 10 moments of ejector airtime.

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1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
8-Voyage | 9-Maverick | 10-Monster

161

Post September 4th, 2017, 3:52 pm

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I work on my Blue Fire Megacoaster recreation. But i cannot find the Car Textures eith the original Blue Fire Logo. Without that Texture its boring.. Anyone knows were i can download the Car Texture?

Post September 4th, 2017, 8:39 pm

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Intimidator 204.

Post September 4th, 2017, 11:21 pm

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Hahaha I was going for more of a Skyrush vibe, but I still appreciate the Intimidator sentiment.
1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
8-Voyage | 9-Maverick | 10-Monster

161

Post September 10th, 2017, 7:21 pm

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Adding some details:
(I will change the logo soon. It was just a test.)
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Post September 17th, 2017, 4:58 pm

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I am revamping my togo coaster.

Post September 22nd, 2017, 12:30 am

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Hennessy.
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screenshot-2017-09-22-01-26-05.png
screenshot-2017-09-22-01-25-08.png

Post September 22nd, 2017, 1:14 pm

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https://youtu.be/dQA56-CgCWE


A remake of Dwervelwind at Toverland is my current project.

Post September 23rd, 2017, 1:06 pm

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My progress.
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Screenshot 2017-09-23 14.22.00.png

Post September 23rd, 2017, 2:03 pm

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Progress on my ridiculously massive and resource-consuming theme park

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Ok but how desperate you have to be to voluntarily fly from another country to go to Thorpe?

Post September 23rd, 2017, 2:32 pm

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^ It might be "ridiculously massive and resource-consuming", but it looks awesome!

Post September 23rd, 2017, 2:55 pm

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Please add a jet coaster that goes around the edge of that park.

Post September 28th, 2017, 7:14 am

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screenshot-2017-09-28-05-24-39.png



Unfrozen Amnesia Haze.

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Hennessy. Dare I say "On the rocks" Lol

Post September 30th, 2017, 8:18 pm

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whee
Ok but how desperate you have to be to voluntarily fly from another country to go to Thorpe?

Post October 1st, 2017, 3:14 pm

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My Togo progress.
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Screenshot 2017-10-01 17.08.25.png

Post October 1st, 2017, 4:10 pm
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Trying to figure out why the lights I'm making are not illuminating the object below it. No matter how high I set the range it doesn't appear in play mode like it does in the editor.

Edit: My extended light script is causing it but no idea why. the extended script affect "thelightX" so 0, 1, 2 and so on so if an object has multiple lights.

Post October 1st, 2017, 5:33 pm

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Oi togo if you wanna send that over I could probably make some track for it if blender decides to be kind to me
Ok but how desperate you have to be to voluntarily fly from another country to go to Thorpe?

Post October 1st, 2017, 5:59 pm

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I will do that right now. Hope that blender works for you.

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