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2005 Match-up Contest (Round 1) - RESULTS pg22

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Post April 25th, 2005, 7:56 pm
Brtnboarder495 Premium Member
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Posts: 2511
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Although cdj's ratings proved fair in most places, I still believe that technicality wieghed in alot more heavily than it was said to of been.

Post April 26th, 2005, 5:56 am
cjd

Posts: 3370
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Location: New Concord, OH, USA

I tried to rate Technical in the sense of making sure that nothing on the coaster would hurt the guests riding it. I mostly took points away for instances of e-stop failing, support collisions, yellow and red g's, and obvious vertex bumps. Take a look at the normal ratings you get the exchange, where all 3 scores are lowered because the technical flaws were "distracting". Now take a look at the rating I gave krazyt's track... technical and adrenaline are 5.5 points apart. I did not let a coaster's technical flaws interfere with its adrenaline and originality. Adrenaline and Originality were based off of alot of the same things in this case, as they will be in Round 2, so it's like having Adrenaline as 2/3 of your score and Technical as 1/3. I think that's pretty fair.

Post April 26th, 2005, 7:10 pm
coolbeans326 User avatar
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I think it is too, what's the purpose of having a technically perfect ride if its gonna suck ass? Hmm, Hmm,?

Post April 26th, 2005, 7:21 pm
Brtnboarder495 Premium Member
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I think that the tracks that were created with tools benefited alot more than those hand made. MF2001's had a good handmade track and it scored loooooow. I just think that there shouldnt of been as much pressure on technicality, but that is in the past, and seeing as I am out of the competition it dont matter much, also seeing as no one else cares enough to post an opinion.

Post April 26th, 2005, 11:16 pm

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Location: USA
aw crap! i made it to round two! gar lol.. i love the fact that i made it but at the same time i just got a full time job so building is limited. i'm still gonna shoot for round 2 although i may have to drop out in the end. and again, YAY! / CRAP / GAH! / wtf? (and other simmilar sounds, grunts, and feelings of joy and stress) [:D] and congrats to everyone else!

Post April 27th, 2005, 7:12 am
Brtnboarder495 Premium Member
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Just work 30 min a day on it then, that will add up to alot of time in the end.

Post April 27th, 2005, 11:41 pm

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Location: USA
yeah.. i've started on it because today is my day off. so far i think i have an amazing layout although there is a red g spike in the back.

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