I tried to rate Technical in the sense of making sure that nothing on the coaster would hurt the guests riding it. I mostly took points away for instances of e-stop failing, support collisions, yellow and red g's, and obvious vertex bumps. Take a look at the normal ratings you get the exchange, where all 3 scores are lowered because the technical flaws were "distracting". Now take a look at the rating I gave krazyt's track... technical and adrenaline are 5.5 points apart. I did not let a coaster's technical flaws interfere with its adrenaline and originality. Adrenaline and Originality were based off of alot of the same things in this case, as they will be in Round 2, so it's like having Adrenaline as 2/3 of your score and Technical as 1/3. I think that's pretty fair.