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2010 NLT - Round 1

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Post February 1st, 2010, 8:02 am
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2010 CoasterCrazy NoLimits Tournament Round 1 - "The King"


Welcome everybody to the first round of the tournament. This round you will be building a B&M megacoaster. While the park hasn?????????t got many demands, they want this coaster to be a hyper. Not just a looper with a single airtime hill or a family coaster with some bunnyhops. They want it to be a fast, powerful, airtime-filled monster.

Get the template from the exchange:
http://www.coastercrazy.com/track_excha ... ?tid=16521

The rules:
The imperial measurements are only estimates, the judges will use the metric measurements when checking the tracks for rule violations.

Trackstyle must be B&M mega.
Must run 3 trains with 12 cars, this is to simulate the new, longer B&M trains.
You should have one and only one lift hill, no launches.
Only 1 station allowed. The station track should be entirely inside the box with the ?????????X?????????.
The maximum speed for lifts, transport tires/magnets is 15 kph (9.3 mph).
The length must be longer than 1400 meters (3600 feet), but no longer than 2000 meters (6600 feet).
The maximum track height is 70 meters (230 feet), editor height. This is indicated by the purple line.
The track may not go outside or cross the red lines, but must cross the light-blue line at least two times.
Small changes to the terrain are allowed, for example to create trenches. No moving mountains or creating new seas etc.
Tree removal is allowed.
Inversions are allowed.
Supports can go everywhere.
3ds are allowed.

Some other things:
Just because the track style is B&M, doesn't mean you should replicate a B&M. You are the designer in this game, not B&M. In the end, you should build coaster that is good, whatever the building style.
Do yourself a favor and do not build your track an inch from the template boundaries, it doesn't take much to accidentally go an inch over the boundary.
While there are no G-limits, it would be unsafe to go over -1.5/+4.5 Vertical and +/-1 Lateral.

Sending In:
Your track must be received by contests@coastercrazy.com at 11:59 PM February 21st at the latest. Do not test your luck by sending your track in on the last second and risk missing the deadline by some connection malfunction. You may send in your track as many times as you want.

Rating:
Every track will be judged on three criteria: Technical, Adrenaline and Originality. Each track will receive a mark for each criteria, the final mark will be the average of the criteria marks.
The technical mark will focus on the smoothness the ride, the quality of the supports and safety (E-stop/tunneltest).
Adrenaline is all about speed, G?????????s and the sensation of speed. The more exciting the rides, the better the score.
Originality focuses on how orginal the ride and elements are. Did you clone Nitro or Behemoth, or did you give the design your own twist?

Both judges will rate all the tracks and discuss the results. When both judges agree with eachother, the results will be posted.
The best 16 tracks will continue to round 2.

If there are any questions about this round or the tournament, feel free to ask.

Participant list:
1. Coasterkidmwm
2. slosprint
3. Jakizle
4. yoshifreak
5. haydawg149
6. Vid_w
7. Metazoanhaddock
8. maxamaxam
9. tracksix
10.Flickstah
11.vampire
12.Dirk_Ermen
13.gazag
14.coasterpimp
15.Lewis13
16.Jonny Richey
17.SkyLindlar
18.ianko66
19.devilsrule911
20.coasterdave
21.griffonluv
22.Hershey Chocolate Lover
23.A113
24.Onjin
25.Austin
26.RCT-3-Crazy
27.Sobek
28.FIN
29.coreyml
30.jpecool
31.sapporo93
32.alton_
33.Outcast77
34.boneplaya
35.Henkmax
36.guitarplayer673
37.Ckidd
38.Jimmy Yoshi
39.cp-soad
40.Kevin Brennan
41.ExTraxYz

FAQ:
Q: Can we go below 5 m (the red template lines)?
A: Yes, as long as the track stays into the template in the top view.

Q: What does crossing two times mean in the blue-line-rule?
A: You cross it once when 'exiting' the template, and the 2nd time is when you 'enter' the template again. The blue line is the only point where the template can be exited and entered.

Q: Can the train go outside the red template lines?
A: Yes, as long as you keep the track itself in. However, getting this close to the borders is not very wise.

Q: Is the 'water' part of the red X also build-able?
A: Yes.

Q: Can we add trees?
A: Yes.

Q: At what point does minor terraforming become major terraforming.
A: There isn't really a point. Just use your common sense and don't make any landscape changes that would double the cost of the actual coaster. But don't worry, you basically have to the terrain upside-down to be DQ'd over it. Just keep it simple.

Q: Can we move the template vertically?
A: Yes, but be carefull not to change it.

Q: Are we allowed to send in multiple entries?
A: Yes, but only one will count. If not instructed otherwise, we will asume your latest entry (that was received before the deadline) is your final.

Q: Are tunnel to tunnel collisions on the same block OK?
A: Yes, but for safety's sake, those close calls are best avoided.

Q: 3ds is allowed, but will it improve my score?
A: 3ds itself doesn't have a category to be rated in, but it could 'help' in another category like technical or adrenaline.
Last edited by hyyyper on February 6th, 2010, 2:20 pm, edited 1 time in total.
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Post February 1st, 2010, 12:18 pm

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So, basically, we have to create a B&M hyper coaster, which has to anything but a hyper coaster?
What's the point of the "real-coasters-of-2010" theme than, anyway?
I mean, these rounds should be more strict IMO, like, it should really be a B&M hyper coaster contest, not some "any-style-but-has-to-use-B&M-trains" contest.
It just doesn't make much sense to me as it is.

EDIT: thinking about this further: you probably did this round this way becouse it's the first round and shouldn't be that challenging, silly me. I hope this time I'm right, tho, and the other rounds have stricter rules. There has to be a challange!

Anyways, Imma try to build a VERY realistic B&M hyper, with forces and pacing that would be normal for that kind of coaster. The terrain interaction should be enough to make it "not like any other B&M", right?

Post February 1st, 2010, 12:51 pm

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Originally posted by Vid_w

So, basically, we have to create a B&M hyper coaster, which has to anything but a hyper coaster?
What's the point of the "real-coasters-of-2010" theme than, anyway?
I mean, these rounds should be more strict IMO, like, it should really be a B&M hyper coaster contest, not some "any-style-but-has-to-use-B&M-trains" contest.
It just doesn't make much sense to me as it is.

EDIT: thinking about this further: you probably did this round this way becouse it's the first round and shouldn't be that challenging, silly me. I hope this time I'm right, tho, and the other rounds have stricter rules. There has to be a challange!

Anyways, Imma try to build a VERY realistic B&M hyper, with forces and pacing that would be normal for that kind of coaster. The terrain interaction should be enough to make it "not like any other B&M", right?


Well Vid, it seems to me that hyyyper wants originality, and as far as I am aware B&M doesn't do originality. It says no clone of Nitro or Behemoth, but at the end of the day, they are two very similar rides.

I don't think its useful designing a ride which is loyal to B&M, but it should be realistic. Surely other contests have made you realise that hyyyper doesn't go in for manufacturer loyalty when it comes down to style.

Post February 1st, 2010, 1:18 pm

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Then I need to ask this. Personally I want to make a coaster tht is true to the B&M styles, so is that going to be looked down upon? I'm somewhat confused on the regulations of this round. I mean, could I build an overexaggerated B&M mega and woul that classify as original? (forces around -0.5 to -1, 4 to 4.5). Just trying to clarify.
So, my friend came up to me the other day and asked if I wanted a frozen banana, and I said no, but I want a normal banana later, so... yea.

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Post February 1st, 2010, 1:20 pm

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It says train must be B&M Mega. If inversions are allowed, shouldn't the B&M Twister Train allowed to be used? Loops w/ out OTSR's would be silly. This one part is fairly vague, I wouldn't want some people to be DQ'd for using an incorrect train type.

Post February 1st, 2010, 1:45 pm
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Are we allowed to go under the red lines in side view?

Post February 1st, 2010, 1:48 pm
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Vid, I never said that this tournament is about rebuilding something that's being build this year. The template and rules will be influenced or inspired by some of the 2010 rides but this isn't a tournament to make recreations.
The bottom line is that you have to make a kick-ass rollercoaster. If you stick to the B&M style and your ride is super, expect a super rating. But you don't have to. The track style rule should be mistaken for a building style rule. You are to one who is building, not some B&M engineer.

alton_, I didn't say exactly that clones were forbidden, but it would really hurt your orginality score.

Flickstah, if you build something with the exact syle B&M uses, you'll score and lose points in area's real B&Ms score and lose points. Once again, you must build a good coaster, not a good B&M.

Onjin, you don't need OTSRs if you're putting in an inversion. There are plenty of inverting rides that have only lapbars. The looping train is not allowed to be used.

yoshifreak, if by that you mean the track can go lower than 5m, yes. But you cannot 'dive' under the red lines to get outside the template(in top view).
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Post February 1st, 2010, 1:59 pm
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Yea, I just wanted to make sure we could go below 5m. Thanks.

Post February 1st, 2010, 2:39 pm

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Thanks for clarifying Hyyyper. Good luck to all contestants.

Post February 1st, 2010, 2:46 pm

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Round 1: Yet another reason I'm glad I didn't join this competition. lol

Post February 1st, 2010, 4:40 pm

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I might as well make a spaghetti bowl with a lift hill or something, whoo!

Post February 1st, 2010, 4:43 pm

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Originally posted by hyyyper
The track may not go outside the red lines, but must cross the light-blue line at least two times.


just to clarify this means crossing ti 2 times not the track having to go over it come back then over it again?
Making screams come true

Post February 1st, 2010, 5:04 pm

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Originally posted by gazag

Originally posted by hyyyper
The track may not go outside the red lines, but must cross the light-blue line at least two times.


just to clarify this means crossing ti 2 times not the track having to go over it come back then over it again?


Well crossing it two times is going over it and coming back again.

Post February 1st, 2010, 5:18 pm

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yeah but i just wasent shure how it was ment, as in like that or having to do that 2 times
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Post February 1st, 2010, 6:01 pm
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Originally posted by Jakizle

I might as well make a spaghetti bowl with a lift hill or something, whoo!


If you want to do this, you are welcome. But you won't receive a particularly good rating.

Post February 1st, 2010, 6:34 pm
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Originally posted by Jakizle

I might as well make a spaghetti bowl with a lift hill or something, whoo!


I cannot hide my disappointment as well as you can.
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Post February 1st, 2010, 6:53 pm

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Wow, the first round is something where you can use a B&M to build something original and all the bigger names get scared. Is it so damm hard to build something NOT normal or the same as always?

Post February 1st, 2010, 7:11 pm

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I don't understand why all of you are freaking out. Anyone whos bitching, just take your nitro clone and do something original with it that doesnt follow the drop-hill-hill-hammerhead-hill-hill-helix-mcbr-bunnys-brakes. Is it so hard for you guys to think up something that hasnt been done in a certain way before?
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The more time I spend on this website adds more to the impression that this has become a daycare.

Post February 1st, 2010, 7:38 pm

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Who's bitching, freaking out? Looks like clarification questions to me. As far as building, I've got a great idea and won't resemble anything B&M except for the trains.

Like I said earlier, good luck everyone.

Post February 1st, 2010, 7:40 pm
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Quick question: is the train allowed outside the red line as it passes even if the track is not?
Boulder Dash was the only good roller coaster.

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Post February 1st, 2010, 7:49 pm

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does the red x include the little part of it thats in the water? I dont want to remove more trees than I have to
What are these for?

Post February 1st, 2010, 7:58 pm
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The point of the round is that you are to create a B&M hyper. You are supposed to use your wits to create something that is a good ride, whether it is or is not in the style of B&M is not important.

It is up to you to choose whether you build a coaster that ressembles a standard B&M Mega or something that ressembles a giant Pinfari ZL42. The point is that you are meant to create an ORIGINAL hyper coaster, using B&M track. So if you do decide to build a coaster akin to a giant Pinfari ZL42, then you are not going to receive very good marks. It is obvious that the track will be rated on it's merits as a Mega Coaster, if it doesn't ressemble one, your rating will suffer.

Some people seem to have reacted slightly oddly to this if I'm honest. As if you all wanted hyyyper to say "You need a lift hill at 35*, height 200ft, drop of 78*, one air hill 138ft tall, followed by a turnaround that is 115ft tall follwed by ....... and it must be light blue with orange supports". If he wanted you to all make the same coaster, this is what he would have done.

I honestly don't see where the problem is?

Post February 1st, 2010, 8:11 pm

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Aha... I have the best/worst idea ever, but I'm going to build it anyways. Be careful what you wish for with this "originality" stuff!

EDIT: I assume tree addition is allowed? I don't think I saw that stated explicitly in the rules, but I assume it's OK if you're allowing 3DS.

Post February 1st, 2010, 8:12 pm

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"I honestly don't see where the problem is?"

Which is why you two shouldn't be judges lol. This is gonna be fun to watch.

Post February 1st, 2010, 8:31 pm

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Taking out trees is okay, you can even do minor terraforming.

Root for me dcs. Thanks.

Oh and there's no mentioning where the track can go after the blue line. The red doesn't go past the blue. Good luck with that. This will be fun.

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