Originally posted by AJClarke0912@hyyyper:There is some truth in that. If you build a GCI the way they are being build now, you wouldn't get full score because of the lack of airtime.
You're not just talking about airtime, you're talking about adrenaline scores. And as you see here, you rate down on adrenaline scores unless hills produce G's into the -1's. GCI's (if I'm correct) tend to pull 0G to -0.5G's on their crest chops. But, even though that is the case, the main point that we are rebutting about is that you rate down because on adrenaline because of forces. Sure if you had truly wimp-tastic forces, your ride would be pretty boring. But, with decently strong forces AND with rapid-fire pacing, you can't say that you've been on Evel Knievel and said while riding "*sigh* this ride doesn't have El Toro airtime...I'm bored". If you do, then just go hang upside-down from a tree, get your airtime, and be excited.
That's not what I said at all. My adrenaline score not just based on airtime, that would be silly. The speed of the ride, the pacing, near-misses/other effects and the other forces all together combined the adrenaline score. Generally, the 'airtime' scores is about 10% of the adrenaline score.
So if you have a boring ride with just airtime, you'll get a WAY lower score than a fast, exciting ride with, for instance, floater airtime.
And also, if somebody has a good amount of 0 to -0.5 -airtime moments, that's worth 8 out of 10 points, 9 if there a lot of those moments. But for 10 out of 10, you really need the amount of airtime I've only seen on the Intamin woodies.