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2015 - DISAPPOINT!

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Post October 11th, 2014, 9:29 pm

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^ I feel for you, I really do. But let's face it, Six Flags is horrible at preserving wooden coasters. These rides were going to keep getting worse and worse, year after year. I'm tired of riding bad wooden coasters. I don't mind roughness at all, but boredom from over braking and reprofiling? Drives me nuts.
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Post October 11th, 2014, 10:27 pm
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Manic Monte wrote:
^ I feel for you, I really do. But let's face it, Six Flags is horrible at preserving wooden coasters. These rides were going to keep getting worse and worse, year after year. I'm tired of riding bad wooden coasters. I don't mind roughness at all, but boredom from over braking and re-profiling? Drives me nuts.


Ah yes, the great Six Flags maintenance fallacy. The illusion that if one is not maintaining a particular thing, that some how replacing that thing will alter the lack of maintenance not being performed on the new thing.
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Post October 11th, 2014, 10:50 pm

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^ Hahaha, good point. Well let me put it this way. I'll take a half assed maintained RMC coaster with several *actual* moments airtime, over a old, rough, neutered, barely making it around it's course wooden counterpart any day.

YMMV.
Last edited by Manic Monte on October 11th, 2014, 11:10 pm, edited 1 time in total.
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Post October 11th, 2014, 11:10 pm
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You might valley on an old woodie sure, but imagine if something let go on an RMC. No earthly experience can compare to achieving flight with out a plan for sticking the landing.

The maintenance procedures on new rides are more much more in depth then on older rides. You got three times the amount of computer systems with mechanical systems twice as complex. Rides moving faster, doing more serious things.
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Post October 11th, 2014, 11:20 pm

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Well, we can only hope that the recent decisions to go with companies like GCI, Intamin and RMC were done so not just to save on maintenance costs, but also maintenance needs. I mean honestly, I get excited about riding wooden coasters at Holiday World and other smaller parks. Not so much Cedar Fair or Six Flags. But their Batmans and Raptors and even El Toros seem to be aging much more gracefully.
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Post October 12th, 2014, 1:11 am

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devilsrule911 wrote:
Manic Monte wrote:
^ Cyclone was a mess. One of the worst, most mistreated coasters I've ever ridden. I was literally howling with laughter as the train tried to navigate those last turns. If any coasters needed this treatment, it is the ones that have been chosen. All of these coasters were rough and boring, and I don't blame SF one bit for throwing in the towel and turning these rides into top 20 rides again.

Personally, I'm really getting annoyed at people acting as though these RMC conversions are such a crime. The crime had already been committed years ago, when SF let these rides fall to crap. And honestly, no one gave two turds about these coasters until they were announced to close. I could walk on to these rides on just about any day, they were so ignored by the public.


Did you ride Cyclone in the back car? It is a completely different ride experience than even the car in front of it. The first drop was the best first drop of any coaster I have ever ridden. It was seriously the craziest airtime I have experienced. The following turn and dip were crazy with the acceleration and laterals. The drop under the lift-hill was really fun, and the following turns had the weirdest dips and banks that provided some of the most unique laterals ever. The only part that disappoints is the final turn, but its one turn. And if you are going to tell me Cyclone was rough, it really wasn't that bad. Coasters like Wildcat at Lake Compounce before its re-tracking, Rolling Thunder, or even Hell Cat at Clementon Park are what rough wooden coasters are really like. Plus, Cyclone is in the same park as those 3 crappy Vekoma rides that are so much worse. Yes, I find it to be quite an injustice for them to take away one of my favorite wooden coasters, no matter how much better this one will be.


I completely agree with Devilsrule.
Nobody had anything to say because nobody had any issues with these coasters. You don't hear a lot of news about The Coney Island Cyclone, or Kennywood Thunderbolt, or Cornball Express, or The Beast... Why? because they are perfectly fine and people enjoy them. Instead of taking coasters that have had years of complaints like The Georgia Cyclone, or The Boss, SF targeted two coasters that were just fine to redesign. FIX THE ONES PEOPLE HATE!!! I just walked on Manta, Kraken, Hulk, both sides of Dragon's Challenge and Whyte Lightning this trip to Florida, are you saying those aren't great rides? Just because a ride is older doesn't mean deface it. Otherwise we wouldn't have any traditional coasters left. These were two iconic American coasters we just lost when many other rides are in far worse conditions.
Manic Monte wrote:
Well, we can only hope that the recent decisions to go with companies like GCI, Intamin and RMC were done so not just to save on maintenance costs, but also maintenance needs. I mean honestly, I get excited about riding wooden coasters at Holiday World and other smaller parks. Not so much Cedar Fair or Six Flags. But their Batmans and Raptors and even El Toros seem to be aging much more gracefully.


You can't possibly make that comparison for at minimum another 11 years first of all, not to mention the differences between aging wooden and steel coasters are like comparing apples and concrete. Colossus was 28 years old when El Toro was built, not to mention El Toro was prefabricated. That means El Toro was laser built in sections in a plant and assembled onsite like a steel coaster instead of hand built by carpenters like a house at the park. You can't compare them at all in terms of how they age or even ride. It's like complaining the Empire State Building isn't the Burg Khalifa. I feel like you are just looking to have a response without fully understanding why people are actually upset or what the facts actually are.



My candidate for RMC would be Gwazi. It is in horrible, terrible shape! I just rode it for the first time two days ago. The Tiger track is literally rusted out and unusable, and the Lion side which now has the second most comfortable trains I've been on for a wooden coaster next to Whyte Lightning at Fun Spot (also a new credit on this trip) was still the most painful horrible ride I've ever had on any roller coaster. You can tell that the layout should be absolutely amazing, I don't understand how it could be so bad and painful! It really really hurts to ride! I hope they RMC top it over a complete reprofile because the course is amazing, but either way it needs something omg :shock:

Dirk_Ermen wrote:
LuckyK wrote:
That is one FUGLY lookin' ride. If it doesn't freefall drop or have a dark ride in that tower I'm boycotting that park

K?????RNAN >Hansa
Same as above. Looks like a grain silo. what is with these parks? I didn't realize 2015 was murder your skyline year


I'm still having some hopes for the Hansa Park, even tho the tower currently looks damn ugly. It's still on half the height and absolutely nothing from the coaster is known yet. (Except that it's going to be a mega coaster of the same height as Silver Star) Layouts usually make or break a coaster for me. So I'm hoping on something good.


Also you're still missing out on a project:
Efteling is also building a dive coaster. Some plans have leaked their way into public but the most of the ride is all rumors. Efteling knows it's way to theme a ride, so all my hopes are on a fun and good layout. (Altho the stats that had been announced where a tad disappointing.)


I didn't know enough about them to know if they had lived up to expectations that were set or not. Also I get that these are smaller parks so there wasn't an expectation of grandeur for these dives as there is for the larger chains that have been teasing and promoting theses rides and the tech since last season. Also, I don't think there is such a thing as a disappointing dive machine. There is nothing like that drop release even if the drop itself is shorter and that's really the exciting part for me. As long as they don't eff that up I'm all for it. And they really move crowds through as well. CEDAR POINT SHOULD HAVE BEEN HAD ONE :evil:

Post October 12th, 2014, 10:01 am

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That's my whole point. You *can't* compare them, but you can compare the companies that SF is hiring to build rides for them now. Rides that require less of a maintenance budget to run well. Rides like Cornball Express, Cyclone and so forth don't sit in huge, corporate parks and left to rot either.

Of course they are fine (except Cyclone lol), that's my whole point. Meantime, Cyclone was trying to readjust my spine. And NOT in a good way. :lol:

My prayer is that both Gwazi and Ghostrider get this treatment. I guess I'm just not a coaster purist in any way. If the ride is crap, rip that poop down. lol
Last edited by Manic Monte on October 12th, 2014, 11:08 am, edited 1 time in total.
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Post October 12th, 2014, 10:07 am

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Post October 12th, 2014, 10:50 am
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LuckyK wrote:

I completely agree with Devilsrule.
Nobody had anything to say because nobody had any issues with these coasters. You don't hear a lot of news about The Coney Island Cyclone, or Kennywood Thunderbolt, or Cornball Express, or The Beast... Why? because they are perfectly fine and people enjoy them.


Since this thread seems like the thread already centered around complaining, I guess this is my time to complain about The Beast. I love wooden coasters, in fact one of my best friends is a wooden coaster, but why do people say this ride is good in its current state? The last time I went to KI, there were so many trim brakes scattered around the track that the majority of the ride paced like a kid on a tricycle attempting to navigate a formula 1 course. Since then I have watched multiple onride vids and it looks like they have added even more brakes. The ride has no forces, the first drop, which I remember being amazing as a kid now has magnetic trims all the waydown, and the long, gradual drop into the helix which is meant to give you the feeling of gradually accelerating out of control now has you DECELERATING into an extremely tame element which used to be one of the best helixes in the world.

Also Coney Island Cyclone is more iconic than it is a good ride.
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Post October 12th, 2014, 11:32 am
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I am perfectly fine with WC, but I think they need to rethink mind eraser and flashback. They ruined vekoma for me. I will never be able to ride a vekoma without first considering the pain. Vekoma should use their new track designs for all of their rides.
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Post October 12th, 2014, 1:15 pm

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Vekoma has been straying away from the Arrow type track I thought. Besides the boomerangs.

Post October 12th, 2014, 1:20 pm

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^yeah for the newer styled rides. The catalog models are still made the same

SFNE has the worst Vekoma coasters I've ridden, others aren't nearly as rough. Well T2 at KK was. I still can't get why they have two types of Boomerangs there, Great Adventure should have gotten Deja Vu imo if they HAD to move it. Really it should have stayed in Cali.


slosprint wrote:
LuckyK wrote:

I completely agree with Devilsrule.
Nobody had anything to say because nobody had any issues with these coasters. You don't hear a lot of news about The Coney Island Cyclone, or Kennywood Thunderbolt, or Cornball Express, or The Beast... Why? because they are perfectly fine and people enjoy them.


Since this thread seems like the thread already centered around complaining, I guess this is my time to complain about The Beast. I love wooden coasters, in fact one of my best friends is a wooden coaster, but why do people say this ride is good in its current state? The last time I went to KI, there were so many trim brakes scattered around the track that the majority of the ride paced like a kid on a tricycle attempting to navigate a formula 1 course. Since then I have watched multiple onride vids and it looks like they have added even more brakes. The ride has no forces, the first drop, which I remember being amazing as a kid now has magnetic trims all the waydown, and the long, gradual drop into the helix which is meant to give you the feeling of gradually accelerating out of control now has you DECELERATING into an extremely tame element which used to be one of the best helixes in the world.

Also Coney Island Cyclone is more iconic than it is a good ride.



I've been on The Beast a few times this year and some days they brake it way harder than others, I'm not sure the reasoning for this. But yeah, I have been on it when they had it crawl so slow the second train had to wait on the lift hill. It seems at night they ease up on the trims though or maybe it depends on the guests in the park, I don't know...

I feel Colossus is iconic in the same sense, and Riverside Cyclone was the last of the truly notorious Cyclones built. I think only the Georgia Cyclone and the Coney Island Cyclone are the only real ones left. My favorite was Astroworlds =( At least with WC they kept a lot a lot more of the original flair to it. Like Rattler and Texas Cyclone they it still has a lot of the original personality in the design. TC is going to be a hot mess. It tried to die with dignity but the fire department was too good.





Manic Monte wrote:
That's my whole point. You *can't* compare them, but you can compare the companies that SF is hiring to build rides for them now. Rides that require less of a maintenance budget to run well. Rides like Cornball Express, Cyclone and so forth don't sit in huge, corporate parks and left to rot either.

Of course they are fine (except Cyclone lol), that's my whole point. Meantime, Cyclone was trying to readjust my spine. And NOT in a good way. :lol:

My prayer is that both Gwazi and Ghostrider get this treatment. I guess I'm just not a coaster purist in any way. If the ride is crap, rip that poop down. lol


Kids these days XD

These rides weren't crap, they were just ill managed and taken care of. Colossus was alright though. Cyclone I'm not as mad about because they butchered that ride to death like Rattler years ago. That kink in the drop was from they jacked up the original drop shallowing it out. But if the same care is taken with the newer coasters that they gave the older ones, they'll be in the same state in another 10 years. I think El Toro is already showing signs of neglect in my opinion. And Rolling Thunder didn't need to be torn out at all... what was with that?

Post October 12th, 2014, 1:45 pm

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I honestly wouldn't mind if Gwazi was redone. However, it needs to be redone or it needs to go.

Post October 12th, 2014, 2:29 pm
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WC still maintains its figure-8 layout while Colossus got its middle part cut right out. I think what bothers me the most about TC is the missed potential. RMC had a big coaster that dueled and made a terrible layout out of it. I was expecting more from them, but I guess RMC didn't try so hard on TC.
Last edited by Paradox on October 12th, 2014, 3:04 pm, edited 1 time in total.
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Post October 12th, 2014, 3:00 pm

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Post October 12th, 2014, 3:45 pm

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Post October 12th, 2014, 4:08 pm

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I'm pretty sure RMC had nothing to do with the length of the coaster. If I had to guess, Six Flags wanted to save money and didn't want to pay the money for 2 coasters worth of steel track.
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Post October 12th, 2014, 4:54 pm

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^ Right. Colossus may have been considered massive 20 years ago, but not today. Heck, Ghostrider has a much more impressive structure.

So for what RMC had to work with, I think they created an awesome alternative. But you know, steep drops and RMC airtime is just the most horrible thing. Just disgusting. lol
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Post October 12th, 2014, 5:00 pm
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This year is HUGE for B&M when you look at it.

Thunderbird-First launched wingrider and B&M's first somewhat real launch.
Fury 325-World's tallest and fastest giga.
2 Flyers-Last flyer built was Manta in 2009.
2 Mini Divers-They might not be as big as Shiekra or Griffon, but Krake looks amazing, so I would hope that these are too.
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gouldy wrote:
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Post October 12th, 2014, 5:41 pm

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devilsrule911 wrote:
I'm pretty sure RMC had nothing to do with the length of the coaster. If I had to guess, Six Flags wanted to save money and didn't want to pay the money for 2 coasters worth of steel track.


Manic Monte wrote:
^ Right. Colossus may have been considered massive 20 years ago, but not today. Heck, Ghostrider has a much more impressive structure.

So for what RMC had to work with, I think they created an awesome alternative. But you know, steep drops and RMC airtime is just the most horrible thing. Just disgusting. lol


...

What?

I tried to be cool about this coaster, even in this thread that I made about how disappointed I am but...

Paradox wrote:
I think what bothers me the most about TC is the missed potential. RMC had a big coaster that dueled and made a terrible layout out of it. I was expecting more from them, but I guess RMC didn't try so hard on TC.



Doesn't even begin to explain how pissed I am at everyone involved. And I'm only going to get this one chance



They took a World Record-Breaking, 6 time movie star, globally recognizable roller coaster, cut it in half...

Pause for a sec here


Twisted Colossus will be 4,990ft long. The combined length of both sides of Colossus would be 8,650ft. If they kept both sides equal and added the 665 feet of track to both sides (each side is was 4,325) they could have pulled off every element and more and with the third lap completely redone could even dual at the end, all will taking the record from Gemini for the highest capacity roller coaster in the world for running eight trains at one time (Gemini can run up to six). That's just if they kept both sides!




gave it what is now all cliche elements, and what's worse, slashed it's capacity so bad they don't release it.

Colossus could hold 144 riders at a time with 6 trains of 24. By dispatching two trains every 75 (1 one minute 15 seconds) given that an hour is 3600 seconds, they'd be sending out 48 trains an hour per side. If perfectly synched it would be 96 trains an hour. That would be 2,304 riders per hour if my math is right. I'm not sure where RCDB is getting that stat of 2,600 riders per hour.

Now...

Twisted Colossus doesn't list how many trains it will have. BUT we do know that it will have the same train capacity, and that the ride time is 130 seconds long by rcdb. I believe that over what six flags says. We also know that the second lift hill IS THE ONLY MID COURSE BRAKE and the sides are to duel/race.

That would mean one train every 65 seconds if you cut the ride time in half, giving 52 trains an hour GIVING A MAXIMUM EFFICIENCY CAPACITY OF 1,248 RIDERS PER HOUR!!!! THAT'S LESS THAN BATMAN!!! It doesn't matter how many trains you have if you only have one brake run after the first hill. It'll have to clear it before you can clear that lift block. We all know this!


And what I'll never ever until I die forgive, and I will teach my children to hate them for...

Is they took this gorgeous icon of what a roller coaster should look like...

Image

and made it a blue green twisted pile of crayon-eating-retard poop with less ride capacity than X2, Tatsu, and Ninja
Image

while marketing a double ride roller coaster to the GP. Get them on, get them off get them buying stuff if they need money! This is going to be a total nightmare by mathematical fact in every possible way when it would have actually been cheaper to just build a new RMC coaster like Goliath in Gurnee. They wouldn't have had to tear all that out, add all that support, rebuild it after it tried to commit suicide, raised their count and used up so much extra space with better ride capacity and a much more interesting layout.
Last edited by LuckyK on October 12th, 2014, 5:59 pm, edited 1 time in total.

Post October 12th, 2014, 5:58 pm

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Rickrollercoaster wrote:
I honestly wouldn't mind if Gwazi was redone. However, it needs to be redone or it needs to go.

i disagree completely, i rode it with the ptcs and the new trains and the ride has improved and is quite fun, but then again this thread is all about complaining about things that yall have no say in and thats probably for the best because most of you guys would probably just run a park into the ground and find someone to blame

Post October 12th, 2014, 6:02 pm

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highthrills2 wrote:
Rickrollercoaster wrote:
I honestly wouldn't mind if Gwazi was redone. However, it needs to be redone or it needs to go.

i disagree completely, i rode it with the ptcs and the new trains and the ride has improved and is quite fun, but then again this thread is all about complaining about things that yall have no say in and thats probably for the best because most of you guys would probably just run a park into the ground and find someone to blame


How can you say that when half of the ride is rotting over the running half? The Tiger side is literally rusting out abandoned. It looks terrible and it's taking up much needed space not to mention getting dangerous as it decays over the running side more and more. Eventually they are going to have to do something and it only gets more expensive the longer they take

Post October 12th, 2014, 6:04 pm

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^^^To clarify, my post was in no way saying that Colossus should have been transformed. In fact, I love wooden coasters and believe that every single one should be treated with respect rather than be trashed. All I was saying was that it was probably not RMCs fault that the length was cut in half. I'm sure if it was up to them, they would have taken advantage of the entire layout of the original Colossus.
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Post October 12th, 2014, 6:25 pm

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Lol if it was up to them, I'm sure they'd have built their own roller coaster like Goliath, Wildfire, and Outlaw Run. Somewhere else in the park. And it would be much cheaper and thrilling to use the terrain

Post October 12th, 2014, 9:27 pm

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Eh, to each his own. I for one am super excited for TC, and that other ride is a forgotten memory. For one thing, that second side hasn't been open in years, so wtf good is a 8,000 ft track if half of it is never used? And why the hell would anyone want them to repeat that mistake? As far as I'm concerned, Colossus was not 8,000ft long, it was 4,300ft. Secondly, I could give a crap what shows and movies it was on, the ride was boring as hell, with no airtime, and loooooong stretches of turns that weren't the least bit thrilling. No thanks.

And finally, Goliath? Lmao. Talk about a waste of energy and space. One airtime hill, one cool element (the stall), and some useless high banked turns. Once again, no thanks. I'll take the double 80 degree drops on TC alone over anything on Goliath.

So um, just no.
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