Board index Roller Coaster Games Hard Hat Area 4D project (Release Dates Pg.2)

4D project (Release Dates Pg.2)

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post January 1st, 2008, 9:19 pm

Posts: 265
Points on hand: 2,289.00 Points
Location: Montclair, CA, USA

i was so close to actually retiring from making scream machine tracks, but X2 inspired me hehe
so yeah i am happy to say, im back [:D]

Here is my next creation, it's a 4D coaster, inspired by X2. This project will take a while. Thought i'd keep you guys updated with this [:)]

heres the update for today...

Image Insert:
Image
575.9 KB

Image Insert:
Image
178.33 KB
Last edited by Ballerboi on May 10th, 2008, 8:05 pm, edited 1 time in total.

Post January 2nd, 2008, 5:13 pm

Posts: 2748
Points on hand: 4,830.00 Points
Location: Medinah, Il, USA

This is where I think SM is better than NL. The catwalks are much better and they put more detail in the trains, good job!

Post January 2nd, 2008, 6:27 pm

Posts: 265
Points on hand: 2,289.00 Points
Location: Montclair, CA, USA

^thanks

-i am about 90% done with track work

-will feature a dark tunnel (complete)

Image Insert:
Image
523.65 KB

Post January 3rd, 2008, 7:58 pm

Posts: 1138
Points on hand: 3,691.00 Points
Location: Toledo, Ohio, USA
so what are the differences between SM and NL. i use no limits, but i dont know to much about SM. just curious.

but yeah that looks cool, to bad i cant watch it, i dont have SM. :(

Post January 4th, 2008, 7:21 pm

Posts: 265
Points on hand: 2,289.00 Points
Location: Montclair, CA, USA

Originally posted by jensen-nator

so what are the differences between SM and NL. i use no limits, but i dont know to much about SM. just curious.

but yeah that looks cool, to bad i cant watch it, i dont have SM. :(


i believe NL has more options, i think SM has better graphics..
you can download the SM demo to find out yourself

thanks, everytime i upload a SM track i always post a POV of it on youtube, so i'll be sure to get that for you.

update tomorrow! [:)]

Post January 4th, 2008, 7:34 pm

Posts: 2892
Points on hand: 9,697.00 Points
Location: Philadelphia, Pennsylvania
Originally posted by RRollergod

and they put more detail in the trains

I think I might just kill myself now.

Looking foreward to the track, BB, makes me want to reinstall SM.

Post January 4th, 2008, 7:45 pm
SNJ

Posts: 307
Points on hand: 668.00 Points

Post January 4th, 2008, 9:18 pm

Posts: 1384
Points on hand: 4,046.00 Points
Location: the wonderful world of...., Michigan, USA
Originally posted by Ballerboi

Originally posted by jensen-nator

so what are the differences between SM and NL. i use no limits, but i dont know to much about SM. just curious.

but yeah that looks cool, to bad i cant watch it, i dont have SM. :(


i believe NL has more options, i think SM has better graphics..
you can download the SM demo to find out yourself

thanks, everytime i upload a SM track i always post a POV of it on youtube, so i'll be sure to get that for you.

update tomorrow! [:)]


i've seen the demo of SM, and the actual version a few times... there is no way in hell SM has better graphics than no limits... not even close imo, (this isnt ment to start some big retarted argument, so please refrain from doing so... )

Post January 4th, 2008, 9:27 pm
Dirk_Ermen User avatar
True Addicts
True Addicts

Posts: 13387
Points on hand: 2,180.50 Points
Bank: 45,000.00 Points
Location: Noord-Brabant, Netherlands
Originally posted by Ballerboi

Originally posted by jensen-nator

so what are the differences between SM and NL. i use no limits, but i dont know to much about SM. just curious.

but yeah that looks cool, to bad i cant watch it, i dont have SM. :(


i believe NL has more options, i think SM has better graphics..
you can download the SM demo to find out yourself

thanks, everytime i upload a SM track i always post a POV of it on youtube, so i'll be sure to get that for you.

update tomorrow! [:)]


It's about the other way around... SM has more options and NL as the better graphics. But now with the NL 1.7 update it's about the same with options.
But the best thing about SM is that it has some tracktypes that NL doesn't have: B&m flying, 4d, pipeline, etc.

Post January 5th, 2008, 12:06 am

Posts: 1138
Points on hand: 3,691.00 Points
Location: Toledo, Ohio, USA
ahhhh... i think i plan on staying with NL.
nothing agaist SM though.
thanks for clearing that one up. :)

Post January 5th, 2008, 1:25 am

Posts: 1384
Points on hand: 4,046.00 Points
Location: the wonderful world of...., Michigan, USA
SM has good graphics, but if you ahve a graphics card capable of running all the optimum effects with a hint of anti-alaising, NL wins... hands down...

Post January 5th, 2008, 5:03 pm

Posts: 162
Points on hand: 1,541.00 Points
Location: Chicago, Illinois, USA

Post January 6th, 2008, 4:07 am

Posts: 265
Points on hand: 2,289.00 Points
Location: Montclair, CA, USA

thanks for the replies guys!

*UPDATE*
sorry for late update, better late than never right? hehe

well i didnt get to work on the ride today, had school business to do.
anyway i had worked on it yesterday and trackwork is DONE! supports are currently being worked on.

here are some screenshots:

Image Insert:
Image
873.77 KB
supportwork done so far..


Image Insert:
Image
922.41 KB


Image Insert:
Image
861.09 KB
the tunnel from the station


Image Insert:
Image
721.73 KB
a look at the 230 foot drop

well thats it for today! thanks for reading!

Post January 6th, 2008, 6:11 am

Posts: 105
Points on hand: 62.00 Points
Location: Pacific Grove, CA, USA
Wow this ride is really amazing!
Your doing really great just like all of your other rides.

Post January 7th, 2008, 12:18 am

Posts: 265
Points on hand: 2,289.00 Points
Location: Montclair, CA, USA

^ thanks
this ride WILL be an improvement from all my other rides.

Post January 7th, 2008, 12:26 am

Posts: 1460
Points on hand: 929.00 Points
Bank: 2,385.00 Points
Location: Scottsdale, AZ, USA

Post January 7th, 2008, 12:28 am

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
I still haven't been able to learn how to do my own custom supports. Could you teach me or give me some tips?

Post January 7th, 2008, 1:12 am

Posts: 265
Points on hand: 2,289.00 Points
Location: Montclair, CA, USA

Originally posted by EElover2

^ Technically or in complexity?


complexity, i am being way more patient on actually getting that damn thing smooth lol[:)]

I still haven't been able to learn how to do my own custom supports. Could you teach me or give me some tips?


if anyone else needs help, PM me [;)]

Post January 16th, 2008, 2:01 am

Posts: 265
Points on hand: 2,289.00 Points
Location: Montclair, CA, USA

hey everyone sorry about the double post

::UPDATE:: 1/19/08

Finally got two good days to work on this project, now that the trackwork is done, supports have begun!

Image Insert:
Image
217.46 KB
the overall progress

Image Insert:
Image
904.3 KB
decided to have everything blacks, i have not yet choosen an official paint scheme

Image Insert:
Image
1044.35 KB
support work..

Image Insert:
Image
870.37 KB
and more support work..

thanks for viewing! feedback will be much appreciated [:)]

Post March 5th, 2008, 4:16 pm

Posts: 265
Points on hand: 2,289.00 Points
Location: Montclair, CA, USA


Post March 5th, 2008, 5:15 pm

Posts: 881
Points on hand: 2,481.00 Points
Location: Chicago, Illinois, USA

Brilliant. thats all i have to say [;)]

cant wait to ride [peakhill]

Post March 5th, 2008, 5:31 pm
Gav User avatar

Posts: 928
Points on hand: 2,076.00 Points
Location: Zwijndrecht, Netherlands

To bad I don;t have this sim because it looks great!

Post March 6th, 2008, 12:44 am

Posts: 265
Points on hand: 2,289.00 Points
Location: Montclair, CA, USA

so i decided to bring you guys the update a little earlier than i expected, so here it is. Enjoy!

the 4D train approaching the tunnel.
Image Insert:
Image
183.48 KB


the half and half, similar to eejanaika's
Image Insert:
Image
824.68 KB

the 2nd raven turn
Image Insert:
Image
166.93 KB

a look at the newly installed supports viewed from the top of the lift hill.
Image Insert:
Image
173.57 KB

Image Insert:
Image
153.52 KB

overall progress
Image Insert:
Image
131.69 


Image Insert:
Image
[size=85] 224.97 KB
KB[/size]

and that is it for now, hope you enjoyed this update, stay tune for more!

[:)]

Post March 6th, 2008, 12:59 am
Oscar User avatar
Founding Member
Founding Member

Posts: 14409
Points on hand: 11,949.60 Points
Bank: 187,052.60 Points
Location: California, USA

Awesome! Nice pictures to show off the graphics. [:)]

Post March 6th, 2008, 3:21 pm

Posts: 265
Points on hand: 2,289.00 Points
Location: Montclair, CA, USA

^ thanks, i'll be sure to have more pictures for you guys as soon as i can.

i had to be creative a bit [:D] hehe

Image Insert:
Image
128.98 KB

Next

Return to Hard Hat Area

 


  • Related topics
    Replies
    Views
    Last post