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A Predator Is Coming....

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post June 13th, 2009, 1:50 am

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
PREDATOR


Deep in the jungle, a beast roams free to hunt and destroy. An off-breed of a cheetah and a leopard, this predator is bigger, faster, and more pissed off than a straight guy who finds out his girlfriend was a tranny [lol]

Predator will feature 2 LSM launches. The first being a 12MPH launch/lift taking riders completely upside down, only to be put into a quick bunny hop and flipped rightside up again. The second being a 52MPH launch into a 190ft. airtime hill with a 90 degree drop. Predator will feature numerous inversions and will be a thrill for all. Ride if you dare!

The Initial Lift
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The Non-Inverting Loop
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This Thing Is Massive!
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The Zero-G Roll
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Pure Twisted Bliss
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Airtime Hill Leading Into A MCBR
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105 Degree Banked Turn Leading Into The MCBR
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Soon-To-Be Tunnel Section Before The Second Launch
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The Second Launch Hill
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Post June 13th, 2009, 7:49 am

Posts: 38
Points on hand: 1,125.00 Points
Location: Carlisle, Ohio, USA
Looks Pretty Good Jack One thing Odd Your Loop Is Shaped Kinda Odd Cause Its Like Really Fat And Its Also Tall
Cant wait to See it Jack

Post June 13th, 2009, 8:28 am

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
It's meant to be really fat and really tall so it handles the lateral forces pretty well. This is my second time using a non-inverting loop. My first was on iBelieve and it was too tight and the forces were too high

Post June 13th, 2009, 11:37 pm

Posts: 2892
Points on hand: 9,697.00 Points
Location: Philadelphia, Pennsylvania
I have to say, for Scream Machines, I'm VERY impressed.

Post June 14th, 2009, 6:31 pm

Posts: 38
Points on hand: 1,125.00 Points
Location: Carlisle, Ohio, USA
Yh i see Jack If you Use Like the Prefab If you try to make a Loop Really tall But Not fat it will Jerk you straight up red G's so good point there and if you didnt it will still help your Lateral Forces so they dont go crazy and kill you

Post June 15th, 2009, 1:29 pm

Posts: 110
Points on hand: 2,266.00 Points

As with all of your tracks the shaping looks extremely unique!!! Just be sure that your unique shaping isnt poor shaping. Take your time and keep it all smoooooooth. Cant wait for this upload Jack, keep em coming!

Post June 15th, 2009, 5:01 pm

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
I'm trying to think of some custom inversions to throw into the second half of this ride, but I mainly want the second half to stick low to the ground and hug the terrain I'm going to throw into it. I figure it's been a LOOONG time since I've made a terrain coaster. Armada I think? [lol]

Post June 15th, 2009, 5:06 pm

Posts: 180
Points on hand: 392.00 Points

Post June 15th, 2009, 5:31 pm

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
Here's some more twisted goodness added to the second half [:)]
Image

Post June 16th, 2009, 12:01 am

Posts: 180
Points on hand: 392.00 Points
Ooooh. I like the overbanked hills and the way they lead into the roll. How tall is the lift/launch?

Post June 16th, 2009, 1:35 pm

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
The first initial lift is 182ft. high and the second launch hill is 189ft. high

Post June 16th, 2009, 2:21 pm

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Post June 16th, 2009, 4:34 pm

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
There's still some smoothing out I need to go back and fix, but the hardest so far was the overbanked turn between the rolls

UPDATE

Heartline Roll With Terrain Interaction
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Heartline
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Post June 16th, 2009, 11:06 pm

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Points on hand: 2,266.00 Points

That exit looks a little funny. Rough maybe? it seems too straight

Post June 17th, 2009, 12:22 am

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
It has a 70 degree bank and goes down into a turn. I've thinking of doing a trick track and a few s-turns after that. All the G's are in check [:)]

Post June 17th, 2009, 9:26 am

Posts: 110
Points on hand: 2,266.00 Points

Oh ok so then the screen shot just looks funny. Yeah man, s bends are fun especially when they go through some awesome terrain....i've done it a few times lol

Post June 17th, 2009, 1:53 pm

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
Yep it should be interesting. I'm just taking my time and watching what I throw into it, because I want to have a certain speed at the end for a finale, and I don't want to have to make another launch section because it wouldn't be realistic

UPDATE

Terrain!
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::UPDATE 7-1-09::
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Post July 1st, 2009, 3:20 pm

Posts: 1928
Points on hand: 1,601.00 Points
Location: OH, USA
Looks like a sweet ride. I've never been too impressed with the SM rides I've watched videos of, but this one looks like it could be very good! Keep up the good work!

Post July 1st, 2009, 4:43 pm

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
This ride will be far from the usual. It will be a new direction from what I've built so far, and will feature tons of terrain interraction with lakes, trees, and tunnels; not to mention tons of inversions!

Only bad news I could have is how slow this ride is coming along. Trackwork is about 75% complete, terraforming is about 65-70% complete, and supports are yet to be started.

I also have to film the video for the ride, and instead of using Windows Movie Maker like I have in the past, I recently purchased Sony Vegas Movie Studio Platinum 9.0, so I'll be tinkering around trying to learn it to make a video like never before for this ride.

-UPDATE 7/2/09-

After The MCBR
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The Finale Airtime Hills
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Ride Layout
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Post July 5th, 2009, 5:04 pm

Posts: 38
Points on hand: 1,125.00 Points
Location: Carlisle, Ohio, USA
The Ride layout Looks Excellent I cant wait to See It with Supports It would Be amazing

Post July 5th, 2009, 5:06 pm

Posts: 472
Points on hand: 1,282.00 Points
This coaster looks awesome! Its something different and original, and thats what I like.

Post July 6th, 2009, 1:00 am

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
Final pictures before upload!

Car Texture
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First Lift
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Tunnel Section Overview
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Launch Hill
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Helix Section And Track Stacking
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Hidden Heartline Roll
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Post July 8th, 2009, 11:20 pm

Posts: 38
Points on hand: 1,125.00 Points
Location: Carlisle, Ohio, USA
Gosh Dang Thats Amazing With Supports you did that in 5 Days That had to take forever you have put great effort in with ur supports i cant wait for the upload i love that train its awsome Good Job Jack


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