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Amaranth (Secret Project)

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post November 11th, 2007, 1:22 pm

Posts: 192
Points on hand: 2,145.00 Points
Location: Tongham, Surrey, United Kingdom
I have kept this ride "under wraps" for about a month now, it's not the greatest ride in the world, but is my smoothest, apart from the little kinks the AHG gave me :(. Anyways, t is a fantasy coasters, some ofthe elemnths and forces are fantasy but none in red. Also the supports are so unrealistic and it is way to long for a launched coaster. THis ride includes airtime, inversion and interacton with scenery in a original, i think, layout. BUt it is a very FPS cannibal, sometimes itl'll go down to 3 fps. BUt not to fear that's only the scenery!

The Story of Amaranth: The war-torn city of Amaranth has bee under siege for months, stealth fighters, explosions and guns have been out to fight for us, but it is not enough for them. THey have shot us down destroyed and and outgunned us, all in these 4 months. We have one final weapon that will eradicate them all, Amaranth, the weapon that will save the city of Amaranth and us. YOu now take on board Amaranth, feel it's intensity, smoothness and agility. Prepare for Amaranth, secure the land it has arrived.


Cars!
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Title Image!
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Layout So Far!
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Post November 11th, 2007, 1:33 pm

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Location: Minnesota, USA
Originally posted by Huraken Condor Freak

But not to fear that's only the scenery!


How could that possibly make us comfortable? As long as an FPS goes down to 3, we don't care what the reason is. It's going to irritate. Maybe don't use objects, please...Sai was ridiculous with them.
1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
8-Voyage | 9-Maverick | 10-Monster

161

Post November 11th, 2007, 1:42 pm

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Location: USA


Post November 11th, 2007, 1:59 pm

Posts: 192
Points on hand: 2,145.00 Points
Location: Tongham, Surrey, United Kingdom
I was being sarcastic btw. Lol ill check again i don't think its that low.

"Checks sim"
Ok 5 but i will remove some!

Post November 11th, 2007, 2:09 pm

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Points on hand: 7,125.00 Points
Location: orlando

you also have to think about the people that have under 50 as there usual fps rate...

Post November 11th, 2007, 3:01 pm

Posts: 192
Points on hand: 2,145.00 Points
Location: Tongham, Surrey, United Kingdom
The minimum now is 30 - 40 soo if its and old computer it might be a abit juddery, it plays fine on my comp, and my PC is year old.

Post November 14th, 2007, 12:12 pm

Posts: 192
Points on hand: 2,145.00 Points
Location: Tongham, Surrey, United Kingdom
Update:

Most of it has beein completed and a major overhaul of trackwork and supports, the supports are amazingly fantasy and almost random (still well placed)!

Here is 2 more pics of some of the track:

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The roll after airtime hill enters at 107 km/h!

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The tunnel after baked turn enters 65 km/h at end of ride!

Post November 17th, 2007, 5:30 am

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Location: Tongham, Surrey, United Kingdom

Post November 17th, 2007, 7:38 am

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