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animated ride

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Post November 23rd, 2004, 6:17 pm
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Yes, i finally can make an animated ride in anim8or. Take a look at my video i've made. It includes a top spin with 5 different movements. I think 3 of those movements you will reconize[;)]

Click here to download (14.4 MB)

I know the rotations arn't smooth but i've tried to make something from it[:)]

Tell me what you think about this [:)]

Post November 23rd, 2004, 8:30 pm

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Post November 24th, 2004, 3:08 pm

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Last edited by DjJavixxxxx on September 9th, 2014, 10:23 am, edited 1 time in total.

Post November 24th, 2004, 5:50 pm
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javix, your always critizise everything. I know it's not really worked out. I'm creating now a quite good S&S tower. I'll post it soon. Restraints go open and close, Gondel will move up and down. etc...

Post November 24th, 2004, 6:07 pm

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Last edited by DjJavixxxxx on September 9th, 2014, 10:23 am, edited 1 time in total.

Post November 24th, 2004, 7:25 pm

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LOL! for first recreation on animator it's good :) bit rough on breaks gondolas are funny ! lol reconized things well maded just need smoothing better shapes lol curve places um what else speed too slow too but keep on great job

Post November 24th, 2004, 7:28 pm
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http://members.home.nl/ermen.dirk/Test%20render%203.zip
There's my S&S tower ride. Not finished, but i think it looks pretty good. Maybe a little bit playing more with the camera[;)] it gives a bumpy feeling to the ride.
n'joy

Post November 24th, 2004, 7:53 pm

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alot more realistic the tower is well made as the gondola but technitcly it is not great it is not supposed to reach the top like that 1 is not suppoed to reach the top and it's not slowing like that secundo it needs more ups and down if u know what i mean still great for beginner but u need to work on the technical part of the ride

Post November 25th, 2004, 2:46 am
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it's quite annoying to get the ride on the right way, your always not sure how long every frame is. It always packs out different. But thanks for the info, let's see if i can find a way to fix[;)]

Post November 25th, 2004, 3:52 am
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I thought the top spin was pretty cool, but that S&S Power launch tower was totally unrealistic, as you reach the top, your totally being blasted back down, there isn't much slowing down, you get a lot of ejector air on the ejection, and what you had was probably just floater air.

Post November 25th, 2004, 7:12 am
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i'm redoing the movements in the space shot. I'll try later the top spin again and then more detailed. It's quite fun to animate things[:P] But now i have trouble with the camera, It won't rotate because something [:(]
I expect in the evening that the shot is done. Or else you have to wait 3 says because i go to london with school this weekend[:)]

Post November 25th, 2004, 2:09 pm
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^ maybe you could try getting a POV off of your ride. How long did it take you to render this? I know when I did a crappy rendering of a stick man doing some thing outta the matrix, it took like 3-5 minutes for it to finish up. And it wasn't very long, either.

Post November 27th, 2004, 12:28 pm

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The Top Spin was a little unrealistic. It keeps fliping and no rocking/tilting.

As of the Tower...it wasn't as bad but the movements were...weird. Does it usually stop like that at the top?

Post November 27th, 2004, 2:10 pm

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Last edited by DjJavixxxxx on September 9th, 2014, 10:23 am, edited 1 time in total.

Post November 27th, 2004, 3:10 pm

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Its better than anything I could do, for a first attempt that is awesome!

Post November 27th, 2004, 5:41 pm
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I'm gonna try and "ToP" your "Top Spin" by making a rip tide version of what you've got. Maybe my animation will be better, too. I'm gonna try to add detail into it. Here's a screenshot of the harness.

Image Insert:
Image
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As you can see, the harness looks shiny, but I think I'm going to texture it and take off a lot of the speculation.

Post November 28th, 2004, 7:14 pm
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and your is made in?
Like i allready said before, the space shot animation wasn't ready.
Also another question, For what ride will that harnass be? Space shot? Never seen such harnass for a top spin and space shot...


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