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B&M to receive "standing" ovation for new compact model.

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My version of a compact/portable B&M Stand-up coaster, whaddaya think?

Carnival1.jpg


Carnival2.jpg
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the bottom of the pre drop looks a bit small. I can't wait to see more
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Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo


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I think it may just be the angle, so far, it rides pretty smooth, and for a compact coaster, the g's are quite comfortable. Since I have yet to come across any true compact B&M stand-up models, I am drawing inspiration from some earlier small B&M models (Vortex both CF stand up models, and the old Intamin Stand-up coasters, I know Intamin isn't quite the same, but, if i am not mistaken, B&M was basically born out of Intamin in the late 80's early 90's. I also took a lot of cues from some of the Pinfari looping Zyklon models, I am quite happy with how it is starting to look. I am torn on what t do after the MCBR, I have a couple ideas, but, not sure if they will work out the same as they do in my mind; 1) a couple air hills, followed by a corkscrew and spiral finale, similar to Iron Wolf (apocalypse) or 2) a couple high speed banked turns, similar to the Intamin Stand-up coasters, and a corkscrew to banked turn lead in to the final brake run, any suggestions??
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I'm conflicted about the loop haha. Looks very circular but then too much of a tear drop shape will cause car collision issues as it goes through it. Not sure how it looks from the side but I think it does need at least a "slight" teardrop shape - bit like Shockwave at Drayton: http://rcdb.com/814.htm#p=1210
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mkingy wrote:
I'm conflicted about the loop haha. Looks very circular but then too much of a tear drop shape will cause car collision issues as it goes through it. Not sure how it looks from the side but I think it does need at least a "slight" teardrop shape - bit like Shockwave at Drayton: http://rcdb.com/814.htm#p=1210


basically, yeah i know. I changed the shaping of the loop so its not as circular, but yeah, the compact space required would make the apex too tight causing possible collision/derailment of the cars.
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More trackwork, added more track and did some re-shaping of the vertical loop.

Carnival4.jpg


carnival3.jpg
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Look still looks weird, but better, and I like those 2 sharp turns that come really close together.


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Finished the layout, here's how it looks. Still need to de-pump and smooth a couple spots, and add support work, but here's the finale.

Carnival 5.jpg


Carnival 6.jpg


carnival 7.jpg
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Reminds me a ton of Iron Wolf. Was that your inspiration?
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How many g's did you think the ride pulled, before you shaped a loop correctly like clothoid one? I also liked the old one which was pretty circular! 5-6g's crazyness, yaw! :D
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