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Ballista

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post September 10th, 2006, 11:06 am

Posts: 127
Points on hand: 2,590.00 Points
Location: funchester, VA, USA
This has kinda been on the drawing/project board, but I havent felt like putting it on a project page for awhile, just because I always put project pages up too early and the rides end up going to the scrapyard...

but, this one is going to go pretty far. Check it:

http://www.nolimitsdevcenter.net/p2520

let me know what you think[:D]
Last edited by textitan on September 10th, 2006, 11:07 am, edited 1 time in total.

Post September 10th, 2006, 12:16 pm
coolbeans326 User avatar
Premium Member
Premium Member

Posts: 5229
Points on hand: 6,184.00 Points
Location: Portland, OR, USA

after that final hill, instead of just ending it, you should have a twister section that lasts about an extra 20 - 30 seconds before the braking.
Also your hills could use some more work. THey look oddly shaped.

Post September 10th, 2006, 1:19 pm

Posts: 127
Points on hand: 2,590.00 Points
Location: funchester, VA, USA
what looks odd about the hills? I kind of made it so that they have very eradic direction change so as to get lots of ejector air out of them. That may be why they look odd.

I dont really want to try to make a twister section, just because I tried that on a previous woodie project and it really went to hell. However I am considering a twister project after this one, so I'll work on my twister ability then.


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