Originally posted by Coaster indavidual
Ok, I got a question about the tunnel testing.
Are you using tunnel testing as a tool to help find possible collisions? Like track into track, or support track, stuff like that.
Or are you using it as "the # of collisions via a tunnel test are subtracted from your score"?
I just ask becuase the corkscrew coasters are quite umcomfortable for raising your hands up as high as they can go, when in all truth they can barely just get a few inches above your head. My coaster as a few close calls that are perfectly fine when one "eyes" each of them, I just want to make sure the ride is as abiding by the rules as I can.
You are right that you almost can't get your arms out. If you think it looks ok, or better if you are sure of it, you can leave it as it is. But if you want to be sure it won't be a tunnel hit just make it like that nothing comes in the tunnel. I will be a bit less strict on this than on the SFH contest.
Originally posted by whitewolf2759
I'd also like to know this since my coaster's sides come very close to the floor and according to the tunnel test hit the floor, but there is no way that someone could get their arms out that far.
Just keep enough distance from the ground or at least what you think is enough. Real coasters actually never comes that close to the ground. If you look at Medusa or Goliath for example, them come close but not as close as you are describing. But yea, those are other coaches. Well just give it the ground clearance you think it needs. But if my arm get's chopped of you will be responsible for it