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Compact B&M Hyper - Results Page 7 Bottom

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Post January 1st, 2010, 2:52 pm

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^ that rule is for tunnel-tunnel intrusions in the same block , I believe that those are in different blocks, so tunnel to tunnel fails. but it doesnt matter final results are already up. rates were just done to quickly, up within an hour after the track being uploaded every time it seemed

Post January 1st, 2010, 2:56 pm

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Well you have to give him credit for even creating a track guys, how many people signed up? Like 20 right? Well there were only 5 entries, so give them credit for creating a track.
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Post January 1st, 2010, 2:57 pm

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Alright, I'm going to attempt to do this objectively so as to avoid any disrespect to the other contestants. If you'd like to comment on my thoughts, I'd appreciate if you would download the rides in question and review the first post in this thread if you haven't already done so.

As previously noted, the judging in this contest was 100% random. Please consider my reasoning as to why I make such a bold statement, as I would not make it without justification. Again, I'm going to refer only to the tracks and judgement criteria, and not to the designers as they did nothing but put in some effort to compete and make the contest more interesting.

-Nowhere did the criteria suggest a demographic. To select the winning track solely based on a target demographic that was not presented in the design criteria is completely unfair. Also note that:

-It's impossible to design for a target demographic without knowing what the said demographic is. This makes the decision not an objective one like it should be, but a subjective one.
-B&M designs both past and current are not necessarily made for kids, however kids still love them. I'd also put money on Batman The Ride clones, likely the most intense rides I've been on, attract more kids (and guests in general) than less exciting rides like say Medusa.

-The force and height constraints given in the initial post indicate the opposite of a ride young kids would like. How can one say vertical forces up to -2 are perfectly fine under the rules (-2 Gs on a ride would effectively create the most intense negative forces of any ride in the world), then judge based on a ride kids would prefer?

-On the same note, the first drop on Raver is -1.4 Gs, which would be among the three most forceful, and therefore intense first drops in the world if built in real life. How does that satisfy the randomly introduced criteria of family friendliness?

-Did you at all note the shaping, smoothness, pacing, supporting and layout quality of either design? That directly relates to whether or not B&M would design the given ride in the space allotted. Does it not matter that every single section of a certain design was built along the same axis, not for quality but to ease design and save time, meaning the ride effectively just goes back and forth? Were the tightness and fluidity of transitions looked at as they should have been? Would tiny and completely unrealistic No Limits prefab supports really be able to hold up a B&M? It seems to me these very important aspects were completely and blatantly overlooked.

-On a side note, if the possibility for a vertical lift was taken into consideration, please look at this picture: http://www.coaster-net.com/pics/sfog/dejavu3.jpg and note that Vekoma is successfully able to lift what is likely a heavier train (and also 8 cars, 4 riders per car) up 40' higher than my design, with higher forces due to the moving connection.

Thanks for considering my comments. I spent easily 50+ hours designing and refining my entry, thoroughly thought out every aspect of the design, and really sincerely feel ripped off with this decision in favor of what was honestly a rushed ride that just (apparently) happened to satisfy a criteria that was never mentioned, even after I asked a related question over a month ago. How can you say one track was clearly better, then judge in favor of the other based on something nobody could have known? As presented by you, Tetsu, the criteria was: Build the highest quality B&M design in a given space under the given force and various other constraints.

Have I not done that?

Post January 1st, 2010, 3:05 pm

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Now that you say that dcs, I am actually a tad pissed at Tetsu for not choosing you. Because in fact, more kids are getting on the scarier rides now as they think that rides that aren't fast and forceful are to "kiddyish". Thank you for saying that. You really deserved to win now that I think of it. Do you think that maybe a bit of favoritism was also used in the picking of the winner. Such as Tetsu maybe wanting ianko66 to go on the trip rather than yourself? And yes, you have built the highest quality B&M design in a given space under the given force and various other constraints.
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Post January 1st, 2010, 3:06 pm

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Edit- This comment is in relation to Tunnel Test I brought up.

Take away the other tunnel and it's clean, no intrusions. He placed the railings on the opposite side. I still don't know if its in the same block. Someone else would have to check that. I would think they are different blocks, since it's track and brake run.

Guess I opened up can O' worms on this.

And DCS, you are right. You or I would have won this. And no, you didn't hurt my feelings. I used pre-fabs only at low sections and my track did go back and forth, lol. I built mine very simple to reduce building cost and open up the demographic for riders, the latter obviously not mentioned in the criteria. Once I saw you were in this comp, I started sweating.

I did think it was funny that a 30 second wait after the ride to unload was mentioned as being negative. Every real ride I've ever been on has had way more than a 30 sec wait. Ever been on Riddler? Takes what feels like an eternity to get off the damn ride. At least over a minute, just sitting in the blocks, waiting for the slow dispatch.

Post January 1st, 2010, 3:06 pm

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Well said, I have no idea what all the family little kid comments were all about during your rate.

Post January 1st, 2010, 3:17 pm
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i agree with dcs. sorry, Ianko.
Boulder Dash was the only good roller coaster.

"or if you're when the hydraulic fluid was dumped out of the motor is goes 200ft up the tower and is like "LOL nope"" - CKMWM 2016

Post January 1st, 2010, 4:12 pm
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Originally posted by dcs221

Alright, I'm going to attempt to do this objectively so as to avoid any disrespect to the other contestants.


Why bother? You lost on a complete sham, and in my book politeness goes out the window under those circumstances, especially when the victor gloats about winning something that's comparable to crapping the turd with the highest nut content.

Bad things I noticed about Ianko's ride:
*No B&M shaping at all
*Slow
*Horrible lateral G's (nice hammerhead **snickers**)
*Horrible supports

In summary it's a badly made uninspired track that happens to use the B&M train style with no consideration towards shaping or realism.

Bad things I noticed with Dcs' track:
*I hate your lift hill, but considering that this is the stupidest contest aside from Skylinder's I have ever seen you couldn't do much else
*B&M shaping kinda went out the window too but whatever


Basically this was an incredibly stupid contest with horrible judging that obviously shows favoritism (towards morons I might add), and DCS got dicked over because of it. All of the tracks were and the final result of ALL of everyone's hard work was looking at them from afar in the sim and thinking "wow that is incredibly stupid beyond my wildest imagination". Jake's opinion on this matter involving his loss of faith sums this up rather well.

I also think it would be HILARIOUS to see the idiot judge defend his position.

Additionally, after Skylinder's contest is over, the one that competes for stupidity with this one, I'm going to run a contest that doesn't suck and isn't contained by the dumbest restraints possible to try and restore this site to something other than a nexus for retards that want to theme rides to drugs and dive bars because they think it's clever and adult. There will be a real contest with real judging and no alterations or hidden agendas. I will be talking to Oscar about this since these horrible random contests are a serious issue that needs to be resolved ASAP.
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Post January 1st, 2010, 4:39 pm

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Originally posted by dcs221

Alright, I'm going to attempt to do this objectively so as to avoid any disrespect to the other contestants. If you'd like to comment on my thoughts, I'd appreciate if you would download the rides in question and review the first post in this thread if you haven't already done so.

As previously noted, the judging in this contest was 100% random. Please consider my reasoning as to why I make such a bold statement, as I would not make it without justification. Again, I'm going to refer only to the tracks and judgement criteria, and not to the designers as they did nothing but put in some effort to compete and make the contest more interesting.

-Nowhere did the criteria suggest a demographic. To select the winning track solely based on a target demographic that was not presented in the design criteria is completely unfair. Also note that:

-It's impossible to design for a target demographic without knowing what the said demographic is. This makes the decision not an objective one like it should be, but a subjective one.
-B&M designs both past and current are not necessarily made for kids, however kids still love them. I'd also put money on Batman The Ride clones, likely the most intense rides I've been on, attract more kids (and guests in general) than less exciting rides like say Medusa.

-The force and height constraints given in the initial post indicate the opposite of a ride young kids would like. How can one say vertical forces up to -2 are perfectly fine under the rules (-2 Gs on a ride would effectively create the most intense negative forces of any ride in the world), then judge based on a ride kids would prefer?

-On the same note, the first drop on Raver is -1.4 Gs, which would be among the three most forceful, and therefore intense first drops in the world if built in real life. How does that satisfy the randomly introduced criteria of family friendliness?

-Did you at all note the shaping, smoothness, pacing, supporting and layout quality of either design? That directly relates to whether or not B&M would design the given ride in the space allotted. Does it not matter that every single section of a certain design was built along the same axis, not for quality but to ease design and save time, meaning the ride effectively just goes back and forth? Were the tightness and fluidity of transitions looked at as they should have been? Would tiny and completely unrealistic No Limits prefab supports really be able to hold up a B&M? It seems to me these very important aspects were completely and blatantly overlooked.

-On a side note, if the possibility for a vertical lift was taken into consideration, please look at this picture: http://www.coaster-net.com/pics/sfog/dejavu3.jpg and note that Vekoma is successfully able to lift what is likely a heavier train (and also 8 cars, 4 riders per car) up 40' higher than my design, with higher forces due to the moving connection.

Thanks for considering my comments. I spent easily 50+ hours designing and refining my entry, thoroughly thought out every aspect of the design, and really sincerely feel ripped off with this decision in favor of what was honestly a rushed ride that just (apparently) happened to satisfy a criteria that was never mentioned, even after I asked a related question over a month ago. How can you say one track was clearly better, then judge in favor of the other based on something nobody could have known? As presented by you, Tetsu, the criteria was: Build the highest quality B&M design in a given space under the given force and various other constraints.

Have I not done that?


Are you an English major?

Post January 1st, 2010, 4:45 pm
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No, Dcs learned how to write correctly, nothing more. This "learning to write correctly" idea previously was a goal of the American education system that has since been replaced with "don't make kids feel bad" and "read horrible books and discuss them".
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Post January 1st, 2010, 4:56 pm

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I still don't get why the rides were rated on the exchange, the rates had nothing to do with the overall results, yet the rides weren't elligible for the weekly awards etc.

I agree with ckmwm and dcs. There was a lot of very very random stuff, can't just say "Well the kids didn't like it" - what love kids? You can't design a proper ride without a proper brief.

Post January 1st, 2010, 5:01 pm

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Mad respect for coasterkidmwms and dcs221's posts. On the other hand, I have lost all respect for some people in this thread/contest...

Post January 1st, 2010, 5:09 pm
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PS my Zero BS Contest was officially approved and will be announced/start sometime after I come back from my science trip in mid January since contests like these are an embarrassment. it'll overlap slightly with the crappy B&M team contest but I see why that would be a problem since the B&M team contest has horrible vague rules and unclear restrictions that serve no point whatsoever so I don't see many people being particularly busy with it.
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Post January 1st, 2010, 5:13 pm

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I will be proud to say that I have eliminated a lot of the unnecessary rules on my contest and I think that you might like the new rules as they offer more originality in the rides. Check it out
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Post January 1st, 2010, 5:33 pm

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^^I think the overall goal of the Team contest is good. I agree that the main point of the challenge is taken away by the restrictions. The point is to be able to work with a group of people and make good judgments and to be fully critiqued by people who are working on the same thing as you. It helps you get to know people and learn of other building techniques. So, it isn't as bad as you think.


Post January 1st, 2010, 5:43 pm

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In my part, I'm baffled by how poorly done the judging was conducted. There were mixed ratings and opinions on each ride that threw the fairness out of balance. You let someone win for the reason that it had certain factoids unmentioned in the criteria and choosing someone who didn't put little-to-no effort in their entry, and also an entry which additionally suffers in both tech and pacing.

As Dcs originally wrote,
Originally posted by Tetsu:
Build the highest quality B&M design in a given space under the given force and various other constraints

this prompt was ignored and the winner was chosen merely on favor and choice. Furthermore you made the vote by an imaginary sample of civilians with contradicting opinions in each ride. Not only did this make the results unfair but as well confusing. The primitive decision of selection really shows.

Post January 1st, 2010, 5:49 pm
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My to picks would have been:
1. dcs221
2. a113
3. onjin
Boulder Dash was the only good roller coaster.

"or if you're when the hydraulic fluid was dumped out of the motor is goes 200ft up the tower and is like "LOL nope"" - CKMWM 2016

Post January 2nd, 2010, 2:57 pm

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Why is it that I am always the one who gets stuck in the middle of a controversial end judgement of a contest?



#1 - Rude and Immature Behavior
@Ckwmw:
I do not understand why you have to bash me any chance you possibly get. You can clearly tell the maturity of Dcs' post compared to yours. He gave his opinion through logical facts in a way that would not offend anyone. What did you do? You decided to insult and mock me.
Oh yeah and,
"the victor gloats about winning"
Please inform me where this had happened?
Your an as.shole for absolutely no reason. Just because one made a decision you didnt like doesnt mean that you should trash someone else. Your acting like an immature angry little girl. Grow up.
@Jakizle:
"Mad respect for coasterkidmwms and dcs221's posts."
Your just as responsible for the rude behavior for aknowledging what Ckmwm had to say.

#2 - The tunnel test.
I dont think a train would be traveling on that track if there was a train sitting on that block. Its turned away, and if someone were to reach out and grab something, it wouldnt matter because they would be having more important back problems to deal with after slamming into the back of the train sitting on that block.

P.S.
Guys, I did this for fun. I was bored and felt like a contest needed more than the 3 entries that were recieved prior to the deadline.

Also, everyone, don't hate the player, hate the game.
Originally posted by GerstlCrazy:
The more time I spend on this website adds more to the impression that this has become a daycare.

Post January 2nd, 2010, 3:04 pm
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i don't think anyone is mad at you. it is the judge people are pissed at.
Boulder Dash was the only good roller coaster.

"or if you're when the hydraulic fluid was dumped out of the motor is goes 200ft up the tower and is like "LOL nope"" - CKMWM 2016

Post January 2nd, 2010, 3:12 pm

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Look at ckmwm's post.
Originally posted by GerstlCrazy:
The more time I spend on this website adds more to the impression that this has become a daycare.

Post January 2nd, 2010, 3:31 pm
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Originally posted by ianko66
#1 - Rude and Immature Behavior
@Ckwmw:
I do not understand why you have to bash me any chance you possibly get. You can clearly tell the maturity of Dcs' post compared to yours. He gave his opinion through logical facts in a way that would not offend anyone. What did you do? You decided to insult and mock me.

1. You're annoying
2. You're full of yourself
3. Emo

Also I gave my opinion through logical facts, I just have a sarcastic and demeaning approach whereas others do not. If you don't like my behavior, then oh I don't know grow a pair? You could also try your school's counseling place/psychologist if it has one. They get paid to deal with mad jiggling people like you.

Originally posted by ianko66
Oh yeah and,
"the victor gloats about winning"
Please inform me where this had happened?


"EDIT:

OHMYGOD I WON!!!
WHOOOO!
THIS poop IS BANANAS!
THANKS TETSU!
BANANAS!"

The above is taken from where you posted the track in the exchange. That would be where you gloated.

Originally posted by ianko66
Your an as.shole for absolutely no reason. Just because one made a decision you didnt like doesnt mean that you should trash someone else. Your acting like an immature angry little girl. Grow up.


You write out "poop" but not "asshole". Wuss!

Originally posted by ianko66
@Jakizle:
"Mad respect for coasterkidmwms and dcs221's posts."
Your just as responsible for the rude behavior for aknowledging what Ckmwm had to say.


Try sucking less. That might fix the problem. Additionally:
"you're"

Originally posted by ianko66
Also, everyone, don't hate the player, hate the game.

Did you come up with that all by yourself? lolz
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Post January 2nd, 2010, 3:34 pm
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Originally posted by ianko66

Look at ckmwm's post.


Are you going to defend Tetsu too or are you just going to focus only on yourself?

I can call the Waaaah!mublance if you need it.
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Post January 2nd, 2010, 3:38 pm

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Originally posted by Coasterkidmwm

Originally posted by ianko66
#1 - Rude and Immature Behavior
@Ckwmw:
I do not understand why you have to bash me any chance you possibly get. You can clearly tell the maturity of Dcs' post compared to yours. He gave his opinion through logical facts in a way that would not offend anyone. What did you do? You decided to insult and mock me.

1. You're annoying
2. You're full of yourself
3. Emo

Also I gave my opinion through logical facts, I just have a sarcastic and demeaning approach whereas others do not. If you don't like my behavior, then oh I don't know grow a pair? You could also try your school's counseling place/psychologist if it has one. They get paid to deal with mad jiggling people like you.

Originally posted by ianko66
Oh yeah and,
"the victor gloats about winning"
Please inform me where this had happened?


"EDIT:

OHMYGOD I WON!!!
WHOOOO!
THIS poop IS BANANAS!
THANKS TETSU!
BANANAS!"

The above is taken from where you posted the track in the exchange. That would be where you gloated.

Originally posted by ianko66
Your an as.shole for absolutely no reason. Just because one made a decision you didnt like doesnt mean that you should trash someone else. Your acting like an immature angry little girl. Grow up.


You write out "poop" but not "asshole". Wuss!

Originally posted by ianko66
@Jakizle:
"Mad respect for coasterkidmwms and dcs221's posts."
Your just as responsible for the rude behavior for aknowledging what Ckmwm had to say.


Try sucking less. That might fix the problem. Additionally:
"you're"

Originally posted by ianko66
Also, everyone, don't hate the player, hate the game.

Did you come up with that all by yourself? lolz


Nominated for post of the year. That's all folks.

Post January 2nd, 2010, 3:45 pm

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No offense Ianko66, but I think A113 or DCS221 deserved to win.
American Eagle Lover

Post January 2nd, 2010, 3:46 pm
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Ruh rohhhhh said Scooby Doo!

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