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Could this be a new coaster sim?

Here, anything goes. Talk about anything that you would like to talk about!

Post January 6th, 2008, 11:39 pm

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NL 2 will use OpenGL. Not DX10, because OpenGL is better. It's multi-platform and anything that DX10 gets OpenGL will have either before it or soon after.

That's why NL runs on Mac and PC, it runs on OpenGL. And OpenGL is perfectly capable of stuff like that.

Post January 7th, 2008, 2:20 am

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Why did you even bring up macs? I don't see once instance in this thread where anything related to macs was mentioned.

Post January 7th, 2008, 2:26 am

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The screenshots for Alan Wake don't count! That game is never coming out! [lol]

It's been announced for like... 6 years.

Post January 7th, 2008, 3:10 am

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Originally posted by Canadmos

Why did you even bring up macs? I don't see once instance in this thread where anything related to macs was mentioned.


He brought it up because a previous poster said that [insert badass gaming capability] would be possible as soon as DX10 came out. NL runs on OpenGL, not DX, and he mentioned the fact that it runs on both PC and Mac to back up his statement.

If it ran on DX, that Mac version of the 1.7 update would've taken MUCH longer to port over.

Post January 7th, 2008, 3:47 am
man

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ha I remember when that was a fake image for 1.6 werent there a couple more

Post January 7th, 2008, 4:52 am

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Originally posted by CalawayPark

That's why NL runs on Mac and PC, it runs on OpenGL. And OpenGL is perfectly capable of stuff like that.


Will there ever be NL for Linux? cause thats also possible then

Post January 7th, 2008, 8:35 am

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I dont care wether its NL2 or SM2 it looks awesome and so realistic

Post January 7th, 2008, 9:54 am

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well, id rather it be nl, beacuse nl will have graphics and realistic values, and mabie we will be able to insert rendered 3d's too, Right every1 new pcs now!!!

Post January 7th, 2008, 12:32 pm

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i want my own PC but i am small and have no job, besides my brother got his own PC, found world of war craft and it has now ruined his life. my dad is annoyed and doeasn't want me getting my own computer while i am in this house [:(]

Post January 7th, 2008, 12:59 pm

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Why can't people's lives be ruined by a decent game at least and not WOW. [lol][lol]

Post January 10th, 2008, 3:48 am

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photorealism is one thing, but to get the same quality to run in something as dynamic as a game is a whole other animal. a brand spankin new PC can't run stuff like Crysis at full quality, Hell I saw something about CES where Nvidia set up a quad 8800GTX system and it still dropped in the teens occasionally.

Post January 10th, 2008, 4:10 am

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No gaming computer for at least a hundred years will be able to render all the elements of that one rendered screenshot in real-time. If and when they do, I sure as hell ought to be able to walk around in virtual reality in that perfectly rendered scene by the time it happens. You simply cannot compare that scene to "next-gen" graphics (FarCry 2, Crysis)

I see even more clearly now how consoles trick people into thinking they produce good graphics. They skimp on things that most people don't pick up on or care to pay attention to (anti-aliasing, texture filtering, etc).

Post January 10th, 2008, 10:21 am

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Coaster Individual, I don't think a quad SLI system is a good indicator of the performance needed to run Crysis. I can only guess that the drivers they used were very premature.

It seems that most people with a 8800GTX and a Quad core can run it fine on high settings. Fine being above 25fps.

Here is another one from Crysis [:D]
Image

Post January 10th, 2008, 12:01 pm

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My mistake, it was only a 3 SLI setup making its debut from Nvidia. The game was running at 1920 x 1080 with all settings maxed. While the game did run well there were moments were it was way to much work and things going on it dropped into the teens. They might not be the final drivers but I'm quite sure that setup could easily out perform a similar system with just one card on the same settings.

http://images.tomshardware.com/2007/11/ ... sgraph.jpg
an interesting graph showing a quad core work load while playing Crysis. Note that only a single core is maxed out at any given moment. I honestly don't know if thats more efficient performance wise for each core to trade off given tasks or if you could dedicate a core to physics, another to AI, and stuff like that.... although technically a graphics card would be better suited for physics calculations

in response to SMer, its gonna be a long time but eventually it might get to that quality in real time. I'd think the true advancements are gonna be in displays and the way you view digital media in the future. Sure we could develop a way to render that real time, but whats the fun of that if its going to be cramped onto an LCD?

Photo/video realism can only take you so far, it will eventually get old and game developers will be sick of putting such an insane amount of detail into characters, not to mention the time it takes to make stuff like that. Thats why TF2 is so amazingly awesome, because its not trying to be photoreal.

Post January 10th, 2008, 2:46 pm

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you guy's know that rendering an FPS is a little different than rendering a rollercoaster sim??

Post January 10th, 2008, 3:31 pm

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I think we all know that No Limits operates a bit differently than other games, but that doesn't mean we can't discuss these other breathtaking games and what it takes to run them decently. [:P]

Post January 10th, 2008, 3:32 pm

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Post January 10th, 2008, 4:14 pm

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In regards to running crysis on a pc,I play it on mine at full graphic setting with no problems.

dell XPS710
c2d e6600 2.4 at 1066 mhz
768 nvidea 8800 gtx
160 gig 10,000 rpm raptor hard drive
2 gigs of 667 ram
22 inch lcd monitor

Post January 10th, 2008, 4:40 pm

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Calaway, once again, HAD to put something about Mac in his or her post.

Post January 10th, 2008, 4:42 pm

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Why bring that back up after an entire page of non-mac related stuff? [;)]

Post January 10th, 2008, 5:00 pm

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Originally posted by stinger

In regards to running crysis on a pc,I play it on mine at full graphic setting with no problems.

dell XPS710
c2d e6600 2.4 at 1066 mhz
768 nvidea 8800 gtx
160 gig 10,000 rpm raptor hard drive
2 gigs of 667 ram
22 inch lcd monitor


I know a few other guys who can play it full, i still have tou try it...

Post January 10th, 2008, 6:24 pm

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^^Because I'm honestly going to start counting. And that's just a self-reminder. Slash public reminder.

Post January 10th, 2008, 7:01 pm

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Originally posted by tiepilot35

Slash public reminder.


What did Public Reminder ever do to you? Huh?

Post January 11th, 2008, 1:11 am
coolbeans326 User avatar
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Originally posted by master of hardcore

Originally posted by hyyyper

well....some nerd guy came up with a rule that computer performances doubles every x-amount of time, so we'll just have to wait and wait and wait and eventually NL63 will have such graphics or something

He isn't a nerd he is one of the founders of Intel.
And the rule you mean is: the Law of Moore.
That says: that the amount of transitors in a Chip double's every 18 months.
But CPU's are already at there top at the moment, the solution for that are multicore CPU's. Anothers are Nanotube CPU's or CPU's with Quantium Bits.
But i doubt that this kind of render would come in any sim the next 5 years. Even when VGA card became faster.


Just a note.. CPU speeds are doubling along with the use of dual and quad core chips. So CPU clock speeds still follow that same pattern before, but with multiple cores built into one chip.

Post January 16th, 2008, 1:59 am

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Originally posted by tiepilot35

Calaway, once again, HAD to put something about Mac in his or her post.


WTF! All I meant was that NL uses open GL so it can run on Mac and PC! HOW THE FACK is me stating the truth just 'bringing up Mac!!>.1.!>dlshfaksdjhf11"

I said it so that people would understand why NL devs use OPEN GL NOT DIRECT X! It has nothing to do with me preferring Mac.

Christ almighty, just because I like Macs every time I mention the word you people have a mental breakdown...

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