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Destination Unknown (WIP)

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Post July 16th, 2016, 7:10 pm

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Hey guys,
lately I've been working on a new indoor coaster. I wanted to try some new things with scripting and lighting. At this point, the station of the ride is almost 100% done. The lamps hanging from the roof will turn white once the train arrives. Below are some pictures for you, I'm looking forward to hear all of your opinions and feedback!


Image
Image
Image

Post July 17th, 2016, 3:18 am
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Woah, I like it :)
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4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post July 17th, 2016, 5:22 am

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Post July 17th, 2016, 5:54 am

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Thanks for your comments :3
Last edited by S-Tigger on July 17th, 2016, 11:40 am, edited 1 time in total.

Post July 17th, 2016, 11:23 am
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Scenery looks really cool and Tron-ish
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Post July 22nd, 2016, 12:56 pm

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Thanks! You can expect a new update soon. First I have to figure out if there's a way to use custom objects as a ride event. I hope someone knows the answer.

Post July 24th, 2016, 6:17 am

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I can say like those lights look like ultra sci-fi portals! :D
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Post July 29th, 2016, 11:46 am

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Post July 29th, 2016, 1:16 pm
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Looks like a nice compact layout. Aren't you losing much speed by using the transfer or does it launch directly of the transfer giving the train some speed again?

Post July 29th, 2016, 1:51 pm

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The layout is really original. I like the sceneries too. :D

Post July 30th, 2016, 12:05 pm
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Hmmm a switch track. Are you making another spaghetti bowl in reverse?
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Post August 1st, 2016, 3:25 pm
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Really like the look of the layout and the station is fantastic - interested to see what you do with the switch track :)
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Post August 1st, 2016, 8:34 pm

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Thanks for all the comments! I won't reveal too much about the switch tracks yet, but if you look closely at the pictures, it will make more sense.
The rest of the coaster probably wont be that long, since my computer already has a hard time dealing with the project when all the scenery is placed.

I completed the first "Scene". The lights in the picture are just for show, they will be programmed.

Image
Image

Post August 2nd, 2016, 9:01 am
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Woah! That looks awesome. Reminds of the interior of that giant tower thing in Half Life 2.
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Post August 3rd, 2016, 3:09 pm

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Can be the ideal "underwater" coaster as well, maybe because of sprinkler effects! :)
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Post August 21st, 2016, 6:22 am

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Thanks for all the comments! All the positive feedback gives me a lot of motivation to work on the coaster. Currently I'm on a vacation break, so unfortunately I can't do much work on the project. But I already have lots of great ideas for it.
If I finish the ride on time, I'm thinking about uploading it for the NoLimits Roundup 150 in December. Let me know what you guys think about that idea. :)

Post August 21st, 2016, 8:06 am
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S-Tigger wrote:
Thanks for all the comments! All the positive feedback gives me a lot of motivation to work on the coaster. Currently I'm on a vacation break, so unfortunately I can't do much work on the project. But I already have lots of great ideas for it.
If I finish the ride on time, I'm thinking about uploading it for the NoLimits Roundup 150 in December. Let me know what you guys think about that idea. :)


It's definitely got the wow factor as a coaster - I think its a good idea :)
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Post September 7th, 2016, 8:12 am

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Thanks! I'll definitely do it, if I get it finished on time.

It's been a while since I've posted anything, so to keep you guys warm, here is a little update of some trackwork.

Image
Image

Post September 7th, 2016, 1:06 pm
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Post September 7th, 2016, 7:04 pm
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That last bit reminds me of the green and black Maurer whose name is escaping me.
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Post September 7th, 2016, 8:06 pm
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Coasterkidmwm wrote:
That last bit reminds me of the green and black Maurer whose name is escaping me.

Freisch??tz?
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post September 13th, 2016, 9:32 am

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Thanks for the comments!

Another small update; track is finished! But maybe I'll change some parts later.

Image
Image

Post September 13th, 2016, 10:25 am

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Oh what if Premier Rides used Maurer XC elements? :)
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Post September 13th, 2016, 2:09 pm
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This ride is huge for an indoor ride!
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post September 15th, 2016, 9:32 am

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Compared to Euro Mir? :)
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