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El Toro Construction **Now Open**

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Post September 28th, 2005, 6:44 pm

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I'm in agreement with Hyperdude. This coaster is not meant to appeal to the enthusiasts like Voyage is. It's simply meant to be something to draw buisiness from people who don't know too much about coasters, only like riding them.

Post September 28th, 2005, 6:58 pm

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Truley to me this ride looks boring, and not very exciting.[xx(]

Post September 28th, 2005, 7:10 pm

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Originally posted by jimths08

^ Hehe, its not a hyper.


Hehe, is it over 150 feet?
Yes
Is it a hyper?
Yes [8D]

And how can people say theyre coaster enthusiasts and then whine about a great new wooden roller coaster. I know everyone's entitled to their own opinions, but seriously, dont be such critics, be enthusiasts. As in instead of saying "Whaa they need to make it better", think "great a nice new wooden roller coaster to ride", I mean come on, the ride looks great even if it is short. I think the ride will be awesome personally, too smooth for a woodie as are all Intamin's but oh well, it should just ride like a greatly paced airtime-filled steel hyper with a nice wooden structure, which is always good.

Post September 28th, 2005, 7:18 pm

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I though a hyper was a coaster that went over 80 mph. But then there would only be 16 hyper coasters in the world. The other definition I've heard is a coaster having a first hill over 200 ft.

You could call this new woodie a mega woodie. Mega coaster is what Intamin uses to describe it's coasters that are between about 130 ft and giga coasters at over 300 ft.

Post September 28th, 2005, 7:19 pm
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i thought it looks perfect aside from lats. Meaning it would be like a great intamin hyper, only different material.

Post September 28th, 2005, 7:23 pm

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I dont think creativity is just "how custom is it" anymore.

Yes, Colossus is just an L-Shaped out and back but it has identity. Its identity is a very large out and back that focuses on airtime. Its not creative at all but what it does it does well and thats to be commended.

Same for Balder. Its a VERY compact ride that focuses on airtime and steep banks. This it accomplishes with flying colors.


This ride, I just dont know. It does start just like Colossus which frankly, had it been a clone, I would have said "eww clone - but at least they cloned an established ride". This doesnt come off as an out and back or a twister. The switchback + helix does NOT make a coaster a twister at all. Neither do the hills going out make it an out and back. It just doesnt seem to have an identity.



I actually expected much more than this, so maybe that was my problem. I figured that with Intamins awesome designs lately combined with a SF park not afraid to pitch money around. Granted the land they had to work with wasnt the most spacious, but I do think more could have been done at the end especially with how Balder is crammed into itself which would have given it a more twister feel.


I just think it dies at the S-Turn.

However, that section will end before it begins really. What it really needed were some more twisting bunny hops with a helix to finish (after the S-turn and helix that is). That really would have given the ending a "twister" style finish.

Its like youll get all geared up for those turns, get in them, enjoy the helix then its pop, pop and done. It fizzles JUST as it should be rearing its head back towards the red cape

Overall itll deliver an awesome ride. I just think from the "lets analyze" point of view, once you turn left from coming back the ride dies. Not literally, just, its spirit. (Now I say coasters have spirits...I must be crazy)

Post September 28th, 2005, 7:26 pm

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^Real, you can be the first "coaster whisperer" or person to actually talk to coasters.

This coaster remids me a lot of Fenris. The out and back coaster I was working on. Maybe I'll have to build another Intamin styled out and back that looks a lot like this. But one WITH lats to make everyone happy. [:)]

Post September 28th, 2005, 7:31 pm

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Post September 28th, 2005, 7:33 pm

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Just make sure it lasts longer than 50 seconds. If a ride is going to be that short it should just be smaller like Raven of Cornball Express.

I took the time from the turn at the top till the brakes and its barely a 1minute ride. Its over 180ft tall!!! Craziness - and more substance for me thinking it was rushed and not well thought out.

Post September 28th, 2005, 7:36 pm

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Intamin should have been able to get at least 6000 feet out of this coaster. Just look at how much length GG will get from Voyage, and its shorter than El Toro.


And BTW Real, my coaster will certainly be longer than 50 seconds. I'm hoping for over two minutes.

Post September 28th, 2005, 7:55 pm

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The key with Voyage I think is the terrain. Its a 100' elevation difference between the turn-around and station. The hills get shorter off the ground as you go farther toward the turn-around and once you get back towards the station, it hugs the ground and stays at a pretty much constant speed.

Post September 28th, 2005, 7:57 pm

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just wondering if anyone knew what they were using for the sim for the movie--it looks like cs source's engine
the thing looks pretty fun tho, not barely enough lats but still a good amount of airtime, and plenty of speed, although its gonna be smoother than a traditonal woodie[:(] (darn intamin woodie people)

Post September 28th, 2005, 7:59 pm

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50 seconds from lift to brake really isn't that short.

I really disagree with the negative posts here, and am also getting tired of this extremely cynical attitude most enthusiasts are acquiring. Patriot gets announced and all there is is complaints, now this is announced, people dissect it, whine about it, claim its going to be boring, and give pointers on how their version of the coaster would be so much better. And this does the same things the other Intamin wooden/steel coasters have done! Balder and Colossos are praised as being awesome coasters, and then this is announced and all there is is bitching.

Forget the term "enthusiasts", there are very few of those around.

Post September 28th, 2005, 8:00 pm
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All preview videos like this are made from 3Ds max, unless said other wise, they don't normally use a game to make something like this.

Post September 28th, 2005, 8:03 pm

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Thats where HW is better in it. The graphics are better in 3ds Max yea, but in NL, you've got the physics in for you.

Post September 28th, 2005, 8:23 pm

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Originally posted by jimths08

Thats where HW is better in it. The graphics are better in 3ds Max yea, but in NL, you've got the physics in for you.


Yeah, I hope those S curves bleed off more of the speed than the movie shows. Otherwise we're going to hit those pre-station breaks HARD; looks like it could knock your teeth out.

That being said I think the coaster looks GREAT. Just unfinished. Like they gave up about 2/3s through the design. It could have used one more out-n-back or a helix back over the S curves.

But I'm not really complaining. A new woodie is a new woodie [:D]

Post September 28th, 2005, 8:31 pm

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Originally posted by IntaminFan397

50 seconds from lift to brake really isn't that short.

I really disagree with the negative posts here, and am also getting tired of this extremely cynical attitude most enthusiasts are acquiring. Patriot gets announced and all there is is complaints, now this is announced, people dissect it, whine about it, claim its going to be boring, and give pointers on how their version of the coaster would be so much better. And this does the same things the other Intamin wooden/steel coasters have done! Balder and Colossos are praised as being awesome coasters, and then this is announced and all there is is bitching.

Forget the term "enthusiasts", there are very few of those around.


I agree with you completely. Every new ride that comes out, there are ALWAYS complaints. Just a few example would include Kingda Ka ("just like TTD"), Patroit ("Not Forceful Enough"), Project Stealth ("Too much like KingdaKa and too short")... I doubt too many theme parks ONLY build their rides on what enthusiasts think, when, in reality, they are a VERY small percent of the actual amount of people that visit the parks. I know I certainly wish we could get an Intamin Prefab over here in Southern California, I know I wouldn't be complaining! [;)]

Post September 28th, 2005, 8:37 pm

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^The only park that seems to really listen to us entusiasists is Holiday World, and they're family owned and not part of a chain.

Post September 28th, 2005, 8:39 pm

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^Holiday World is an awesome park. I gotta go there soon.

Post September 28th, 2005, 8:40 pm

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You guys need to be able to distinguish between complaints and analyzations.

My "negativeness" (if you can call it that) comes from expecting more than is there. Anything wrong with that?


Personally, with all the aforementioned rides, I think they all look great. KK did exactly what I anticipated. Patriot looks like Talon (which is a very, very good thing). Stealth looks WAY better than KK.

This ride looks good. But 50 seconds is only 3 seconds longer than Raven and EVERYONE's complaint about Raven is its too short (though its the ONLY complaint I ever hear). I frankly disagree with that because its only 90 some ft tall and what it does within the 50 seconds is incredible.

However, Raven maximizes its speed and surrounding. Toro wastes its best asset - lots of momentum. Colossus and Balder are great rides but thats because they have identity. This...has none. Tries too hard to be 2 things at once but instead of being siamese twins with a dominant figure, its a schizophrenic with 2 equal sides fighting for attention.


Perhaps thats why I feel Voyage is so much better on paper and should be in ride. It looks and feels like it was thought out completely. Toro looks like a ride made for an NL competition in 3 nights when you were given 3 weeks.

Post September 28th, 2005, 8:46 pm
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^ see what you did? First you complain at me for being mr. negative, now everyone's complaining about the mr. negatives![lol] But seriously, i don't really care, if we only talked about the good of the ride, well then that wouldn't be much fun, we'd all agree, and then the topic would die away, just like Bob Hope.

Post September 28th, 2005, 8:46 pm

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^And we have seen some of those 3 night coasters that people have scrambled to put together. As we know, they aren't usually very good.

Post September 28th, 2005, 9:16 pm

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Maybe the problem were feeling here is that they simply put too tall a woodie in too small of a space. They have LOTS of momentum and not a lot of room to do anything with it.

A lot of good can be done in a small space, witness Raven. Or my personal favorite small woodie the Giant Dipper in Santa Cruz. But when you're moving really fast you've got to make big curves, and that eats up a lot of track, and track = $$$.

Post September 28th, 2005, 9:18 pm

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Originally posted by Real

You guys need to be able to distinguish between complaints and analyzations.

My "negativeness" (if you can call it that) comes from expecting more than is there. Anything wrong with that?

Being an idealist coaster enthusiast won't bring much satisfaction with new rides being built. I don't think complaining nor severely analyzing a new ride, especially one as quality as this is AND the fact that SFGAdv has just gotten a new coaster this year, is necessary. If you expect something more than this your expecting way too much. Us coaster enthusiasts are already being spoiled with tons of awesome new coasters opening up next year and this only adds to that.

Post September 28th, 2005, 9:19 pm

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I think that this wooden coaster is short to 50 secounds for a wooden coaster that is'nt relly long look at kingdaka it only last 28 secounds and I hered that it is relly thrilling so this wooden coaster will be very thrilling and fast even thougth it is a short ride I think that it will be thrilling and fun to ride but I think that it will come into the brakes relly hard and fast. I aslo like it becuse this wooden coaster will be fun and fast I think that it has a good layout and it looks fast so I will ride it next year. I also like that it does'nt have brakes to slow it down like most wooden coaster do it just has the brakes before the station. I aslo like how high the frist drop is it looks like fun I can'nt wate to ride this new wooden coaster next year. I like how this wooden coaster will be smoth and not rougth I think that makes a good wooden coaster.

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