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Elementary help

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Post December 31st, 2007, 2:09 pm

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My new years resolution is going to be to learn elementary. I was wondering if any of you knew of a tutorial I could take? Or even having somewon IM me would be even better. Thanks!

Post December 31st, 2007, 5:40 pm

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Post December 31st, 2007, 5:45 pm

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The Wizards that you find when clicking the blank page in upper left are built in formulas that are so self explanatory that learning how not to use them would be the challenge...

But other formulas like HSAK and the ever popular but brain busting FVDs can be downloaded and then loaded into the formula page. I'd start of with H:SAK ( http://www.nolimitsdevcenter.net/pageid-5.html ) and use these to get you going:

http://www.coastercrazy.com/articles/ar ... 10&aid=150

http://www.coastercrazy.com/articles/ar ... 10&aid=152

Those will teach you how to make some common, simple elements using HSAK as well as using HSAK's more in depth features to make inversions.

Simply start out with Wizards and HSAK to understand what some of the things mean. But know that Elementary usually won't make sufficient elements without other programs like the Purg ( http://www.coastersims.com/norestraint. ... =95&page=1 ) and AHG, once you've put all the elements together.

And by the way you guys, there are SOOOO many threads of people asking tiny questions about Elementary and other tools that you can also use to help [;)]

Post December 31st, 2007, 5:59 pm

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^I am aware how to use H:SAK and purg. I just want the tutorial about formulas. I do remember one time having one, There was something like a beginners and and advanced tutorial. I think it may have come with the download from Gravametric studios but there gone now. So i just need the link to those tutorials.

EDIT: Lol never mind i just looked in my elementary file and found it. Thanks Gerst though.

Post December 31st, 2007, 6:05 pm
cjd

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FVD is freaking awesome. If you're going to learn anything, learn that. It's a lot less restrictive than HSAK.

Post December 31st, 2007, 6:07 pm

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^I really do want to, thats pretty much what got me inspired. But I think I should have a basic understanding of elementary before I start doing something much more complex like FVD's.

Post December 31st, 2007, 6:15 pm

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^ If you get the basic rules down, it is VERY easy.

Post December 31st, 2007, 7:20 pm
cjd

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Actually, I wouldn't say that the 'basics' of Elementary are even necessary for FVD... it's completely different. FVD was the first thing I ever used Elementary for, and after a little practice it was all I ever needed. What you do need for it is a good understanding of regular NoLimits building to join the elements together and smooth the result properly, and some basic trigonometry skills. The rest is just a matter of tinkering and practicing to be able to make what you want.

Post December 31st, 2007, 7:25 pm

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No, I mean the basic rules for FVD, not Elementary. If you know how things work in the formula, you should be able to figure out what to do to get accurate results.

Also, a question. I somehow cannot get the speed under 14-15 m/s (even when the angle of the drop is 70 degrees or so). Is there a reason for this?

Post December 31st, 2007, 8:03 pm

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Post December 31st, 2007, 8:41 pm
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Post December 31st, 2007, 9:00 pm

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cjd, The Basic Trigonometry skills is where I die. The only thing I'm not understanding is how to place T and Pi/2 and all that other confusing stuff.



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