It's tiny, It's crap, but it's a start, and I want some ideas now that I can prove I can program.
I got bored this weekend and I wrote the barebone of a Giand Drop sim with G-force and speed text in it's title. One good thing: the forces, and movement, are FPS corrected so no matter what the FPS, it should run (almost) as fast no matter what.
Features:
Only lit the tower not the car
Ugly s1gle car with no seats or restraints
No lift car or cables
No sound
/\GOD this reminds me of the lightning-cube lol
I'm uploading it right now to http://members.lycos.nl/digicoaster/, and will put a screen up in a few minutes. It's very small (+-200kb) and done in C++/OpenGL. Should run on a[:p]ny windows system with any standerd opengl support.
I hope this is allowable and will finally start the DigiCoaster craze [:p]
EDIT 1: U can raise it to the top of the tower again by pressing and holding the up key. Just dropping and restarting gets boring no?
CYa
Intamin
Can't w8 to see my title being changed into "The DigiCoaster Foo"
PS ->> (Can WWS please remove the AG? Intamin is starting to complain. NO JOKE PLEEZ and email me if U do so I can login with the new name)