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Fruit Loops: NL Track Tennis!

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Post December 18th, 2011, 5:08 pm
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Welcome to the B&M Twisted Steel Track Tennis Event!


Winter Break has begun! Instead of heading into the cold snowy weather to play tennis, let?????????s stay inside to play some NL track tennis! If you don't know what track tennis is get educated (it is advised that you read every word on the rule page to clear any confusion you may have) here.
If you're too lazy to read that I will make it a bit shorter:

I will post a track file, which will be the first version of the track. The first player to download it will leave a notice in the topic saying 'working in progress' (WIP). No one can work on the track now. The participant has 3 days to add 1 element to the track file.

Don't know what an element is? Click the link! Once the player is done adding their element to the track, they will upload it and I will check to see if they altered it. I may also advise the player of quick fixes. I will then announce that the track is ready for the next player. 'This process repeats until the track is done (decided by the Match Referee) and the track is posted for public download.'

That is the basics of basics of basics of basics to this game, for a more detailed explanation, rule list, and Q&A please click on this link!!!

So with that being said, download V1 here (please rename the track V2, V3, V4, etc...)
Download: click!

Everyone is allowed to play, even if you aren't that good (even me!) So take your time with it.

Everyone have fun!

Note: yoshifreak is also a referee, so referee rules go for him too.

For the track, here is everything it is lol...

The station is 15.07M and the direction is 30 degrees. Then a 150 degree turn, the radi is 7 or 8 (i forgot [dunno]). After that there is a 6M brake segment, then the beginning to the lift, which is at a 32 degree angle. Finally the end of the lift is -10 degrees.

Also, when you get done please add your username on CC and what you added to the track in the track details.

Don't forget to have fun!

Post December 18th, 2011, 9:45 pm

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Post December 18th, 2011, 10:51 pm

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I have a question about 3d's, would support connectors and footers be counted as scenery or supports, and if the track colors are changed then are the connector colors also changed or do they have to stay the same?
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Log Jammer, SFMM
1971-2011
Originally posted by richie5126
T: all newtons on this site are smooth so this must be high.

Post December 18th, 2011, 10:55 pm
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The track colors are not allowed to be changed. 3ds support connectors are scenery objects (hence 3ds).

Post December 18th, 2011, 11:27 pm

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uhm fruit is spelled wrong... its spelled froot[sillyme]

Post December 18th, 2011, 11:33 pm
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Damn it, I knew we shouldn't went with Sierra... Get used to it because we aren't editing it.

Post December 19th, 2011, 7:10 am
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Think I'm going to sit around till there's something worth supporting :D
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Post December 19th, 2011, 10:14 am
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Post December 19th, 2011, 10:45 am
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Post December 19th, 2011, 1:17 pm
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Here is V3 guys, sorry it took so long (was experimenting).

Download

Track is open [:)]

Post December 19th, 2011, 1:25 pm

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WIP, one question what is the ending speed and g's, so I can newton out the next bit.
RIP
Log Jammer, SFMM
1971-2011
Originally posted by richie5126
T: all newtons on this site are smooth so this must be high.

Post December 19th, 2011, 1:36 pm
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The statistics for that would be;
Gz - 3.1
Speed - 27.78 m/s
angle "pitch" - (-0.658)

Thank you, have fun!

Also, if you want to keep everything to par, I was using fvd's, so the friction you should use is 0.0285, and be sure to use 1.1 for the heartlining.

Post December 19th, 2011, 1:38 pm

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You should have designers post a picture of their element as they upload.

Post December 19th, 2011, 2:13 pm

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Thanks.
RIP
Log Jammer, SFMM
1971-2011
Originally posted by richie5126
T: all newtons on this site are smooth so this must be high.

Post December 19th, 2011, 2:27 pm
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Ok, I actually like that idea... So here is my 0 g roll (you can get a picture of the drop if you want Supra)

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Post December 19th, 2011, 5:09 pm

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V4:http://www.mediafire.com/?s5hts02p2aw5h37

My rise and dive, as I like to call it.
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Exit stuff:
Roll - 0*
Pitch - 0*
Lateral G's - 0
Positive G's - 3.5
Friction - 0.0285
Heartline - 1.1
RIP
Log Jammer, SFMM
1971-2011
Originally posted by richie5126
T: all newtons on this site are smooth so this must be high.

Post December 19th, 2011, 5:17 pm

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WIP
1.Boulder Dash | 2.Legend(HW) | 3.Beast | 4.Ravine Flyer II | 5.Intimdator 305 | 6.Phoenix | 7.Twisted Timbers | 8.Wicked Cyclone | 9.Thunderhead | 10.Storm Chaser

Post December 19th, 2011, 5:24 pm

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^ You can't work on it yet, it has not been approved by RWN or Yoshi.
Don't underestimate the power of Knex

Post December 19th, 2011, 5:26 pm

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Originally posted by Knexrule11

^ You can't work on it yet, it has not been approved by RWN or Yoshi.
My bad.
1.Boulder Dash | 2.Legend(HW) | 3.Beast | 4.Ravine Flyer II | 5.Intimdator 305 | 6.Phoenix | 7.Twisted Timbers | 8.Wicked Cyclone | 9.Thunderhead | 10.Storm Chaser

Post December 19th, 2011, 6:10 pm
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Version 4 is approved and the track is open. Devilsrule911 you must reclaim "work in progress" if you still wish to take a turn.

Post December 19th, 2011, 6:18 pm

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WIP
1.Boulder Dash | 2.Legend(HW) | 3.Beast | 4.Ravine Flyer II | 5.Intimdator 305 | 6.Phoenix | 7.Twisted Timbers | 8.Wicked Cyclone | 9.Thunderhead | 10.Storm Chaser

Post December 19th, 2011, 6:31 pm
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Blah, sorry guys, my connection has been horrible lately [:(]

Post December 19th, 2011, 7:19 pm

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Post December 19th, 2011, 8:09 pm

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There's something like 10 or 11 pages that are back (none of them track-related, though). Just change the number after "pageid" in the URL to look at the other pages.

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