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Fvd fun (not really)

Discuss anything involving No Limits Coaster Simulation.

Post November 5th, 2007, 1:18 am

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Location: Borgusheems, Malaysia

Im getting the whole deal with fvd's, but every now and then something wacky happens and I dont get what happened. I had this like 720 roll thing going
- http://www.nolimitsdevcenter.net/i33371
and it worked well as in the pic above, but then later on I was working on a little airhill and then the stupid twist thing got all f-ed up.
- http://www.nolimitsdevcenter.net/i33372
I did not mess with the formulas or times or anything dealing with that element, but for some reason it just decided to untwist itself at the beggining. Anyone know whats going on here?
Last edited by Symbiotic on November 5th, 2007, 1:51 am, edited 1 time in total.

Post November 5th, 2007, 1:37 am

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Location: USA
For some reason I'm getting a permission error on the links.

Post November 5th, 2007, 1:52 am

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Location: Borgusheems, Malaysia


Post November 5th, 2007, 1:55 am

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Location: Boston, MA, USA

Post your formulas, it would probably be easier to see what's wrong than just looking at the pictures. Sick element though BTW.

Post November 5th, 2007, 2:09 am

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Location: Borgusheems, Malaysia

bTimA = 1
bTimB = 1
bTimC = 5
bTimD = .5
bTimE = 1
bTimF = 1
bTimG = 3

CASE[0.0000,bTimA]{; < - - - - - - - - 'bTimA'
S=T/bTimA
tFunk = 6*pwr[S,5]-15*pwr[S,4]+10*pwr[S,3] ;; Q
B = 80 *tFunk/57.295779
}
CASE[bTimA+0.000001,bTimB]{; < - - - - 'bTimB'
S=(T-bTimA)/(bTimB-bTimA)
tFunk = 6*pwr[S,5]-15*pwr[S,4]+10*pwr[S,3] ;; Q
B = 80 /57.295779
}
CASE[bTimB+0.000001,bTimC]{; < - - - - 'bTimC'
S=(T-bTimB)/(bTimC-bTimB)
tFunk = 6*pwr[S,5]-15*pwr[S,4]+10*pwr[S,3] ;; Q
B = 80 /57.295779 - 760*tFunk/57.295779
}
CASE[bTimC+0.000001,bTimD]{; < - - - - 'bTimD'
S=(T-bTimC)/(bTimD-bTimC)
tFunk = 6*pwr[S,5]-15*pwr[S,4]+10*pwr[S,3] ;; Q
B = -680 /57.295779 + 35*tFunk/57.295779
}
CASE[bTimD+0.000001,bTimE]{; < - - - - 'bTimE'
S=(T-bTimD)/(bTimE-bTimD)
tFunk = 6*pwr[S,5]-15*pwr[S,4]+10*pwr[S,3] ;; Q
B = -645 /57.295779
}
CASE[bTimE+0.000001,bTimF]{; < - - - - 'bTimF'
S=(T-bTimE)/(bTimF-bTimE)
tFunk = 6*pwr[S,5]-15*pwr[S,4]+10*pwr[S,3]
B = -645 /57.295779 - 75*tFunk/57.295779
}
CASE[bTimF+0.000001,bTimG]{; < - - - - 'bTimG'
S=(T-bTimF)/(bTimG-bTimF)
tFunk = 6*pwr[S,5]-15*pwr[S,4]+10*pwr[S,3]
B = -720 /57.295779
}
CASE[bTimG+0.000001,bTimH]{; < - - - - 'bTimH'
S=(T-bTimG)/(bTimH-bTimG)
tFunk = 6*pwr[S,5]-15*pwr[S,4]+10*pwr[S,3]
B = 0 /57.295779

Thats the whole element in banking terms and im guess thats where it messed up. Ill post the forces if anyone thinks that might be a problem

Post November 5th, 2007, 2:16 am

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Location: Nelo, Antwerp, Belgium
I just think you haven't used enough segments. Large segments can't handle fast rolling. You used the same number of segments before and after the airtime-hill, so they also became longer before and after. If you already have 64 segments used, try setting the divisions to 1024 (in the formula itself AND in the formula-editor-window), set the precision to 0.001 and turn OFF 'Force number of segments to ...' . The rendering time will be slightly longer, but it pays off

Post November 5th, 2007, 2:17 am

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Location: Boston, MA, USA

Everything looks fine there, let's see the forces.

Post November 5th, 2007, 2:19 am

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Location: Borgusheems, Malaysia

Ahh Mikado thank you sir. I was using 64 segments when i first made it and then later on only had it at 32. We are back in buisness. Thanks for the help.
Haha it seems like the problem is complicated but it always ends up being dumb little mistakes.

Post November 5th, 2007, 5:00 am

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Location: London, United Kingdom

Awww the first pic's a Heart

and the *heartline* looks perfect

Love is in the air XD
Rarwh


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