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How to import 3ds to Nolimits?

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Post November 19th, 2010, 3:29 pm

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I use autocad and rhino to draft my designs. I have made a .3ds model in Rhino but can't import it to nolimits editor.

Can anyone please let me know how i can import the .3ds model to nolimits so that i can draw over it.
I will be glad to hear any reply.

Thanks.[:)]

P.S: I have installed nolimits 1.6 + 1.7 and nolimits construction kit on my pc.
Last edited by archinomy on November 19th, 2010, 3:40 pm, edited 1 time in total.

Post November 23rd, 2010, 11:29 am
Dirk_Ermen User avatar
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What is actually the problem? Does NL give an error when importing the object? Or is the problem that you don't know how to import it?

How to import 3ds:
Scenery -> Choose Scene Object -> *select your 3ds file*

Just make sure that the 3ds object and textures are all located in the NL Objects folder or a subfolder.
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
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Post November 23rd, 2010, 7:54 pm

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Thanks for the reply Dirk.

Actually I didn't know how to import 3ds file as I know about this software only from past 4 days.

But now I have already imported my model from rhino want to render it.

Thanks for your reply.

Post November 24th, 2010, 3:59 pm
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Your welcome [:)]
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
- Wood: 142
- Steel: 1268


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