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If You Could Theme A....

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Post November 9th, 2008, 3:39 pm

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If you could theme a Vekoma Boomerang for Disney, what would it's theme be from beginning of queue to the end of the exit.

Just wondering.
Last edited by ChillerRob on November 9th, 2008, 3:51 pm, edited 1 time in total.

Post November 9th, 2008, 4:09 pm
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happy magical talking candy peices or talking animals (something like splash mountain or something)

Post November 9th, 2008, 4:36 pm

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Station, Cobraroll and both towers enclosed, top of the loop in open air, themed like a lost temple.

While going up the first tower you hear short story about about the journey inside the temple you are going to make.
Train is released.

When te train is on the second tower, another story.
An evil voice tells you that you are to far and that you will never leave the temple again,
suddenly piece of stone rolls towards the train and the train is released.

Post November 9th, 2008, 6:12 pm

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that sounds AWESOME sobek, how long have you been sitting on that one? It seems like that's the kind of ride you develop you develop when you're trying to get to sleep!

Post November 9th, 2008, 9:47 pm

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well, since vekoma made EE, take that idea into consideration. I am going to tag on a little bit with what Sobek said. As you enter a dark ish cave, you here a big crash, and as the train begins to ride along backwards as the giant stone ball rolls towards you. You evade it just in time and you ride a different path out of the cave. You then enter another switch track where you go forward, drop, do a corkscrew or 2, and then you hit the brakes.
So, my friend came up to me the other day and asked if I wanted a frozen banana, and I said no, but I want a normal banana later, so... yea.

- RIP Mitch Hedberg

Post November 10th, 2008, 7:31 am

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Originally posted by Adrenaguy

that sounds AWESOME sobek, how long have you been sitting on that one? It seems like that's the kind of ride you develop you develop when you're trying to get to sleep!


I thought you could do something with the second tower, and from there i contineud :P

And @asaaa
Wasnt it ment to be a boomerang??
But anyway i like the switch thingy

Post November 10th, 2008, 2:23 pm

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o... i thought he just meant a vekoma, my bad
So, my friend came up to me the other day and asked if I wanted a frozen banana, and I said no, but I want a normal banana later, so... yea.

- RIP Mitch Hedberg

Post November 10th, 2008, 2:53 pm

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The tricky part about theming a boomarang is that it's too short to provide much of a story, and it goes backwards through the layout in the second half.

Sobek came up with a clever solution, to have the second half of the ride 'running away' from something on the second tower, that mechanic supports many ideas.

You could do short and cheap(er) versions of Expedition Everest by theming everything after a Tibetan temple and putting the animatronic Yeti at the top of the second tower. Or you could theme it after Sleeping Beauty and have Maleficent in dragon form at the top, breathing real fire. Or you could theme it after The Little Mermaid and have the second tower bring you up out of the water vortex into the films climactic storm with a giant Ursala shooting lightening at you with King Tritons... um... triton. You could do pretty much any story with a big bad thing to run away from.

My idea:

Theme the ride and lines as a modern time machine experiment, Disney's Time Machine. Maybe you could go retro with a nod to the old Inner Space ride at Disneyland, or go ultra mod and theme it like the Axiom form Wall-E. The ultimate idea being that Disney is going to sling you though a space/time portal to... somewhere.

You get polarized 3D glasses to wear (themed as protective goggles) as you board.

The first tower is all flashing lights, steam, warnings and a countdown. Just after you pass through the station you go through the 'portal' with lights and sounds effects.

The loop and cobra roll are all 'traveling through space/time' effects with lasers, trippy light effects and sounds.

Going up the second tower you enter an Imax dome theater which projects in 3D CGI... anything you want. Dinosaurs, Little Mermaid, Wall-E's trash filled future, Cars ('Hey, what are YOU guys doing here?' quips Lightening McQueen), or any of the other above ideas (Yeti, Maleficent, etc. etc.).

Then the 'time bubble' colapses and you are sucked back through the temporal rift into our current reality. Another succesful trip in the Disney Time Machine.

The beauty of this is that you can have several films running and swap them out randomly so riders are never sure what they're going to get. You can have family fun stuff running in the afternoon (Dinosaurs, Cars etc. etc.) then switch to the scarier stuff in the evenings if you want. And add new things as interest starts to wane.
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Post November 10th, 2008, 3:04 pm

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^ o0o, that just gave me a cool idea. So now, im going to expand on Zazu Yen's idea. Ok, you have the whole thing enclosed, an EE idea. The whole ride is in a mountain, the whole thing. The cobra and the loop are completely enclosed in darkness. You get pulled up the first tower very slowly, and there are speakers that tell you a story. Once you are release, the train whizzes through the station and you do the flippidy doos and come up the second tower. As you are being pulled up, the same mans voice comes on and says "uh oh, we have a problem..." then you hear a yeti's voice in the distance, once you get the top, you are held there for a second (in complete darkness), and lights flash, you see the giant yeti come at you and your are released once again. Also, i think that the station should be completely enclosed, like, you can only enter two people at a time and then stone doors shut or something. That would fun, and the yeti at the top would scare the crap out of me.
So, my friend came up to me the other day and asked if I wanted a frozen banana, and I said no, but I want a normal banana later, so... yea.

- RIP Mitch Hedberg

Post November 10th, 2008, 5:50 pm

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Ok time for my own idea. You enter a starship on earth preparing for take off. During the pre-show something that signifies that you have taken off and are in space. But something goes wrong and the spaceship must be evacuated. The rest of the queue after the pre-show is waiting for the evacuation crafts. When you get to the main station you'd queue for rows like normal but instead of being able to see the train, you'd have the doors that open like on star tours. The riders enter the train while there is bursting steam pipes and flashing read emergency lights in the station. You are locked in and the train climbs the first tower awaiting launch. You hear a voice from command clear the launch then your released. Through the station out into space. The ride would be housed in a shpere to imitate space. You race through the circut and up the 2nd tower. Halfway up the second tower you enter another ship which is pulling you into it's lock. Something explodes and you are released as someone says to open wormhole. You fly through the loop and into the cobra roll which has LED light strips that you can't see on the first half but this time they illuminate like your being transported. You come into the station and they welcome you too a different ship, you see that nothing is wrong. The ride ops will wear a sort of mask to hide the fact that they are the same which could be played off as they are working in a near space enviornment. You exit the dock and the exit archutecture is different signifying your on a new ship. You walk into an end show which "Teleports" you back to earth, and into the gift shop :) YAY DISNEY!

Post November 10th, 2008, 11:14 pm

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Haha, imagine the lines of a boomerang at disney! Looooong.

Post November 11th, 2008, 7:52 am

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What about a que outside let people in in groups, through a few scenes in the trainif you time it just right (when the train is unloading the next group goes in) the people get to an empty train. so it seems like you are alone with your "group".

Post November 11th, 2008, 10:03 am

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Originally posted by Sobek

What about a que outside let people in in groups, through a few scenes in the trainif you time it just right (when the train is unloading the next group goes in) the people get to an empty train. so it seems like you are alone with your "group".


That's why I put the swinging automatic doors. You can't see the train and the doors won't open till all riders have exited giving the station the chance to change theme.

Post November 11th, 2008, 10:31 am

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Originally posted by ChillerRob
That's why I put the swinging automatic doors. You can't see the train and the doors won't open till all riders have exited giving the station the chance to change theme.


I mean after the group enters the building, they see things that tell the story

Post November 11th, 2008, 6:55 pm

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Originally posted by Sobek

Originally posted by ChillerRob
That's why I put the swinging automatic doors. You can't see the train and the doors won't open till all riders have exited giving the station the chance to change theme.


I mean after the group enters the building, they see things that tell the story


So you queue to be grouped then in groups walk through another queue? Seems un-practical. I think telling the story while being in a main queue is more effective.

Post November 11th, 2008, 7:12 pm

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Originally posted by ChillerRob

Originally posted by Sobek

Originally posted by ChillerRob
That's why I put the swinging automatic doors. You can't see the train and the doors won't open till all riders have exited giving the station the chance to change theme.


I mean after the group enters the building, they see things that tell the story


So you queue to be grouped then in groups walk through another queue? Seems un-practical. I think telling the story while being in a main queue is more effective.


Doesnt have to be a long walk, and it's not a que, you walk directly to the train in your group no waiting after that,

You only have to make sure you let just enough people trough every ride, otherwise you get people who get "left behind"

Post November 11th, 2008, 8:45 pm

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That's why a queue system just works better. No one gets left behind and people can choose their rows and the people they go with. If you have groups, people in a group before a ride can get seperated between rides.

Post November 12th, 2008, 9:01 am

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Whatever the theme, for Disney to operate a ride like that, they would probably build two next to each other to increase the capacity. I cant imagine a ride like a Boomerang at a Disney park in the first place.

Post November 12th, 2008, 12:52 pm

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Originally posted by defender110 I cant imagine a ride like a Boomerang at a Disney park in the first place.


Neither could I, but then they put a Mack Wild Mouse in California Adventure, bolted a couple of street signs to it and called it Mulholland Madness. At least they've all but admitted that the ideas behind California Adventure (Disney park on the cheap) haven't worked out, the people that instigated it are all gone, and they're taking steps to fix things.

All that being said, I could see a well themed Boomerang in a Disney park. But you're right they'd probably build two of them to increase capacity.
Be sure you're not looking in a mirror before you start pointing fingers.

Post November 12th, 2008, 1:27 pm

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disney's all about the themeing and i love it for that. My idea is that the ride is much like a boomerang, but slightly different, like what i originally had planned for Time fluX, the car starts off with your average boomeranging-ness, with a preshow and some setting mood goodness. You are sat in the "time machine" and are dragged up backwards while the professor busies himself with some stuff on the screens in front of your seats and the speakers in the head rests he mumbles stuff like you shouldn't worry about paradoxes etc when something goes wrong and there is some sparks, strobes and a likkle bit of fire as you're released and you fly forward into a loop and a double corkscrew to fly up into the next tower on the opposite side where the professor thinks he has everything stabalized while the track switches behind you and sparks fly out again and the screens infront of you fizzle out and you are plunged into crazy helixing, inverting blackness with flashing lights and screams buzzes etc when you fly into the brakes backwards and are unloaded into a large room where you are told by the professor that you have been brought back finally to our time via some clever tweaking and they let you into the gift shop. the track then switches and the train rolls backward into the station to be loaded up again.

Post November 12th, 2008, 6:20 pm

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If disney builds one we would never know officially if the builder indeed WAS vekoma, becouse they would call it a Disney production just as RNRC, no now for serious, A boomerand cant be themed good, therefore the ride is to short. You can better make them look pretty such as the one at bellewaarde or at the wiener prater.

Post November 13th, 2008, 4:22 pm

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Originally posted by maxamaxam

If disney builds one we would never know officially if the builder indeed WAS vekoma, becouse they would call it a Disney production just as RNRC, no now for serious, A boomerand cant be themed good, therefore the ride is to short. You can better make them look pretty such as the one at bellewaarde or at the wiener prater.


You made zero sense. You sound like a 2nd grader.

Post November 13th, 2008, 5:54 pm

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thnx for my opinion being apprieciated (dunno how to spell that word correctly)

Post November 13th, 2008, 5:57 pm

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well it's good to know that newer members are getting all the emotional support they need from us.

edit: who has that slight wish that their idea that they posted on to this topic might be seen bby disney and put up? Even a tiny sliver of hope, i do... it's a shame it's always gonna be false hope [:(]

Post November 13th, 2008, 6:24 pm

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God, I wish that someone from Disney did see some of our ideas. We could go far. We have talent.


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