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KG9's Construction Thread - Project [REBIRTH]

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post September 28th, 2015, 11:41 am
KG9

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An in-progress shot of inBlue, an Intamin hyper coaster that in essentially SkyRush minus the winged seats.

Image

I guess I really like the color blue, right? Cloud9, Clean, inBlue... :)

Post September 30th, 2015, 8:24 am

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Like Millennium Force's proper blue track! Funny that the supports are dark blue! :)
-- I was happy to be with NL1 - [:')] --

Post September 30th, 2015, 11:06 am
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Post October 1st, 2015, 6:02 am
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Post October 9th, 2015, 9:34 am
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Maybe drken the colors a tad. It's a bit "neon" lol. Make sure we don't die from he G's.
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Post October 22nd, 2015, 8:50 am
KG9

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Hello everyone! It has been awhile...

October is the most difficult month for me because academics, athletics, and extra-curriculars collide, so I have been pretty negligent on uploading some new content. However, that's going to change. Here are nine new images of rides you have / have not seen, but they are some of my favorites!

1. Augur - the first wing coaster to feature a cobra roll (and yes, it does pass the clearance test...G's are pretty good too)

Image

2. Trail Hawk - my first attempt at a flying coaster. It think of it as a "baby flyer" because of it's size, but don't let that deceive you.

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3. Libertas - a massive helix leading up into a mid course brake run. This was the first "image" I saw in my head when I started about designing this ride.

Image

4. InBlue - again, while still under construction, this is just a little teaser to see what she does.

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5. Serendipity - soaring out of a massive loop, Serendipity pulls a B&M giga move with a big flat turn that pulls some intense G's before diving back to the ground again. Still under construction, so ignore the fact that your legs would be cut off when you hit the ground!

Image

6. Machina (pronounced mach-in-ah) - the first inversion, a dive loop, coming out of the first drop. I have not shown much of this ride, but it is something that is in the works with a couple of collaborators. ;)

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7. CONFIDENT - this is a big dive machine...I mean BIG. What's wrong with being confident?

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8 + 9. Cloud 9 - These are two images that just really represent what this ride is: tall, fast, and full of excitement. Everywhere you look you see something eye-catching, and I cannot wait for you all to ride it soon!

Image

Image

I hope that you all enjoy the images, and have a great rest of the week!

- KG

Post October 24th, 2015, 6:34 pm
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Does it crawl through th cobra roll to keep the G's down?
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Post October 24th, 2015, 9:34 pm

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Post October 26th, 2015, 9:08 am

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I305 by Intamin is absolutely for intensity but this B&M (but based on I305) can be for a great refreshment!
-- I was happy to be with NL1 - [:')] --

Post October 28th, 2015, 11:33 am
KG9

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Coasterkidmwm wrote:
Does it crawl through th cobra roll to keep the G's down?


Yeah, it goes a little slower, but it's still effective. :lol:

deere839 wrote:
Your teasing me with the B&MS lol


I love love love love love B&Ms, so they are the easiest for me design.

lol240 wrote:
I305 by Intamin is absolutely for intensity but this B&M (but based on I305) can be for a great refreshment!


Cloud9 is a mixture of i305 and Fury 325, so it has a lot of low to the ground turns and elements that are very Intamin, but it rides like a B&M. It's a weird ride, but I love it.

Post October 29th, 2015, 8:08 am
KG9

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This ride, Wonderland, I designed back over Christmas break for Part II of KG X NL2. Ultimately, I decided against continuing with the project, but this design was one of my favorites. It's rough around the edges and does not have that finesse that the rides I have recently put out have, but it does show where I started from.

Wonderland was based on the idea of "falling down the rabbit hole", and I think you'll understand why when you watch the video:



Obviously not good enough to release, but still good enough to remember.

Post October 29th, 2015, 11:41 am
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The first tunnel of the coaster is awesome! I lost my total sense of direction in that part. :D

Post October 29th, 2015, 12:31 pm

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^ Yeah, I also find that "spirally falling" strange effect cool! The ride is in fact... not falling but just heading to a lift hill! Way too awesome for a warm-up section before the main part of the ride!

:D
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Post November 10th, 2015, 7:51 am
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Post November 10th, 2015, 8:44 am

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OMGosh I've just fallen in love with these colors which go well with a typical SLC, but with this one, too! :D
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Post December 24th, 2015, 7:29 am
KG9

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Post December 24th, 2015, 10:32 am

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Ultraviolence. Thank you. I adore Lana. I also loved the tacks. They were very good.
Hello.

Post December 25th, 2015, 3:09 am

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^^ It's sad to lose files, but I'm glad to hear that you still keep those tracks as video archives! :)
-- I was happy to be with NL1 - [:')] --

Post December 26th, 2015, 9:45 am
KG9

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Oh, fun fact! Battle, a ride that I was going to include in the rest of KG X NL2, was actually designed by my brother. I think he was about 15 at the time when he did it:

https://www.youtube.com/watch?v=lCj4Kfb ... sw&index=9

Post December 27th, 2015, 9:04 am

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^ Wow I do love that downward S-Curve leading to the ride's fastest swooping turn! :D
-- I was happy to be with NL1 - [:')] --

Post February 21st, 2016, 1:32 pm
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Post February 22nd, 2016, 5:23 am

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I wonder if this can beat ISON. Can't wait for the result! :D
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Post February 22nd, 2016, 7:03 am
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I love how the inversion acts as a centerpiece of the island! As per usual looks very good KG9!
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Post February 26th, 2016, 6:21 am

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Just can't wait for more pieces of info in March! :D
-- I was happy to be with NL1 - [:')] --

Post February 28th, 2016, 9:16 pm
KG9

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^ They are coming SOON. However, I'm also working on some new stuff (ideas I got while at school), so Ravenous will be rolling out alongside that too.

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