I'm making a gigantic ride ("inspired" by KK) though with a drop and not a launch, and a very strange inverted tophat-like element, maybe a little like a cobra roll?
http://www.NoLimitsDevCenter.net/i28285
http://www.NoLimitsDevCenter.net/i28217
http://www.NoLimitsDevCenter.net/i28218
Also, there is a massive camelback, much different than KK's:
http://www.NoLimitsDevCenter.net/i28284
and a little bit of extra track at the end.
http://www.NoLimitsDevCenter.net/i28157
http://www.NoLimitsDevCenter.net/i28158
I wanted the Gerstlauer cars, but wish I could use 3, or even 4 spine track like the intamin, but that option seems not to be available in NL. Supports are in the works, but are taking a long time:
http://www.NoLimitsDevCenter.net/i28160
I'm still tweaking track smoothness and such, but don't know how much more I can do with my limited skills.
I've been working on this track for a while but didn't think I would actually end up using it. It started out as an experimental drop, but I don't want to get too much into that right now. Maybe I could get some advice from someone who is much better than me at heartlining? I would love to at some point have testers. Anyone interested? Just let me know.
wersi[}:)]