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Kingda Ka Quad Loading station issues.

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Post April 24th, 2007, 4:11 pm

Posts: 305
Points on hand: 2,204.00 Points
Location: Eatontown, New Jersey, USA
Well there are many issues with KK's quad loading station, especially when running two trains. I stumbled upon a solution which is to run only the front station of a side as a station and the back of that side as a block and dispatch single trains rather than two at a time. It has ran this way a couple of times when there wer problems with the back station. I am trying to make something to send to GADV to prove that my solution works better than the current system of running two trains. To see how my system would operate download the file below for a demonstration.

I tested each system in NL for 20 minutes simulating each to exactly how they are and counting how many trains are dispatched in 20 min. The current system was able to send 10 out and my system was able to send 20. I'll share the two files i used. They are in the next two links.

Instructions: Open up the proposed one and extract that package. Then both track files will work with all of the objects.
Heres the file.

http://www.freewebs.com/blackhand1001/K ... ion.nlpack

http://www.freewebs.com/blackhand1001/K ... nt.nltrack

I am also in the process of preparing a report to send to them. Its not its finished yet but i would really like some help to make it the best it could be.

http://www.freewebs.com/blackhand1001/k ... ystem2.doc
Last edited by blackhand1001 on April 24th, 2007, 4:13 pm, edited 1 time in total.
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Post April 24th, 2007, 4:33 pm

Posts: 305
Points on hand: 2,204.00 Points
Location: Eatontown, New Jersey, USA
What do you mean by chill period? and as i said before it has operated this way a few times before when they couldn't run two stations.
Image

Post April 24th, 2007, 6:03 pm

Posts: 2748
Points on hand: 4,830.00 Points
Location: Medinah, Il, USA

How about instead of having the back part of the station being an unused block, why can't it be used to unload riders?


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